DC2 in Emerald Mine engine

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m&m
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DC2 in Emerald Mine engine

Post by m&m »

As we know, In RND 3.2.4 was added support for DC2. But DC2 is the same as Emerald Mine with this difference that new objects like Conveyor belt, mole, steel signs, steel letters etc. have appeared, so is it possible to move all objects from DC2 section to Emerald Mine engine (and a mole with growing walls from RND section and other DC2 objects, if I omitted any)?
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Holger
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Post by Holger »

Maybe this is really a good idea. All those DC2 elements already exist in the R'n'D engine, which is quite a bit different from the (closed source) DC2 engine, which apparently works the same as the classic EM/EMC engine.

I'll think about this, but it seems promising to me (and maybe it's easier to add all those DC2 elements to the EM/EMC engine than I think)... :)
Daniel H.
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Post by Daniel H. »

For now, anybody could do it through editorsetup.conf...
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
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