(Extended change target) - replace always
Posted: Sat Nov 11, 2006 1:51 pm
I thought that indestructible elements can't be replaced by change target, but it seems that it's not the case, as long as they're also walkable, diggable or collectible. viewtopic.php?t=37
So, if indestructible elements aren't really indestructible*, why don't we also have a "replace always" type that also replaces indestructible objects?
* - to be precise, I already knew that they can be digged away etc., but thought that they can't be destructed by extended change target.
So, if indestructible elements aren't really indestructible*, why don't we also have a "replace always" type that also replaces indestructible objects?
* - to be precise, I already knew that they can be digged away etc., but thought that they can't be destructed by extended change target.