Only elements from selected engine

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Flumminator, Zomis

Post Reply
m&m
Posts: 41
Joined: Mon Apr 03, 2006 1:00 pm

Only elements from selected engine

Post by m&m »

I've got a suggestion. When you choose an engine (e.g. Emerlad Mine) only elements from this engine should be seen, because while testing a level, elements from e.g. DC2 section (e.g. Conveyor Belt) change into question mark anyway.
Tomi
Posts: 339
Joined: Wed Aug 03, 2005 3:37 pm
Location: Slovakia

Post by Tomi »

I like this idea. It seems logical to me.
User avatar
Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
Contact:

Post by Francesco »

I agree, that would be right.
Anyway, by the way, have fun!
Francesco
User avatar
atp cloud
Posts: 22
Joined: Tue Oct 31, 2006 12:29 am

Post by atp cloud »

m&m,that idea was so cool.And good idea.
Last edited by atp cloud on Sat Jan 13, 2007 7:11 am, edited 1 time in total.
Daniel H.
Posts: 535
Joined: Sun Apr 02, 2006 7:13 pm
Location: USA

Post by Daniel H. »

I like this idea, too. :)
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
User avatar
Holger
Site Admin
Posts: 4081
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Post by Holger »

Absolutely right -- when selecting an engine other than the R'n'D engine, all elements that does not work in this engine should clearly be marked as "non-functioning", for example by replacing them with question marks everywhere in the editor (and not only when playing the level).

I should fix this soon...
Post Reply