Ideas for CE-actions:
- SET FOCUS ON: [PLAYER 1-4] or [ELEMENT: TARGET/TRIGGER] (Sascha)
- PUT CE [1-256] at [X] [Y] (asiekierka)
- SET CE GRAPHIC: [PLAYER 1-4] or [ELEMENT: TARGET/TRIGGER] (asiekierka)
- [ ] [DELETE ELEMENT FROM PLAYFIELD] [ELEMENT: TARGET/TRIGGER]
(Sascha)
- [ ] [CHANGES ELEMENT TO ANOTHER] [TARGET TO TRIGGER/ OPPOSITE] (Sascha)
- [ ] [SET LIGHT SWITCH] [ON / OFF] (Sascha)
- [ ] [SET GRAPHICS SET] [CLASSICS / ... ] (Sascha)
- [ ] [INVERT DIRECTIONS] (Sascha)
Thanks, asiekierka.
CE-action Ideas.
Moderators: Flumminator, Zomis
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CE-action Ideas.
Last edited by asiekierka on Sat Oct 14, 2006 8:20 am, edited 3 times in total.
GraphicsPack project: 90%
IconXT project: 100% (version final is ready)
IconXT project: 100% (version final is ready)
To move a CE or other element while playing would
be useful, too. For example a level witch a moving gem you must catch
or so- but I think it's a good idea.
Your second idea... You can change the artwork of player
in the game, but changing the artwork of any other elements-
you could do that witch one CE which changes its artwork
per changing to another CE, that would be aesy.
But there are possiblities.
But all in all, good ideas.
My own ideas:
- The thing witch the focus (another post)
- [ ] [DELETE ELEMENT FROM PLAYFIELD] [ELEMENT: TARGET/TRIGGER]
could be useful as well,
- [ ] [CHANGES ELEMENT TO ANOTHER] [TARTGET TO TRIGGER/ OPPOSITE]
would be very useful, too.
Please some more people!
be useful, too. For example a level witch a moving gem you must catch
or so- but I think it's a good idea.
Your second idea... You can change the artwork of player
in the game, but changing the artwork of any other elements-
you could do that witch one CE which changes its artwork
per changing to another CE, that would be aesy.
But there are possiblities.
But all in all, good ideas.
My own ideas:
- The thing witch the focus (another post)
- [ ] [DELETE ELEMENT FROM PLAYFIELD] [ELEMENT: TARGET/TRIGGER]
could be useful as well,
- [ ] [CHANGES ELEMENT TO ANOTHER] [TARTGET TO TRIGGER/ OPPOSITE]
would be very useful, too.
Please some more people!
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- Joined: Fri Aug 19, 2005 6:18 am
- Location: Poland
- Contact:
> "("("Done adding that stuff.")")"
???
More:
- [ ] [SET LIGHT SWITCH] [ON / OFF]
- [ ] [SET GRAPHICS SET] [CLASSICS / ... ]
- [ ] [INVERT DIRECTIONS]
Invert directions:
press right = player moves left
press left . = player moves right
press up . .= player moves down
press down= player moves up
Click here to add your ideas please
???
More:
- [ ] [SET LIGHT SWITCH] [ON / OFF]
- [ ] [SET GRAPHICS SET] [CLASSICS / ... ]
- [ ] [INVERT DIRECTIONS]
Invert directions:
press right = player moves left
press left . = player moves right
press up . .= player moves down
press down= player moves up
Click here to add your ideas please
Last edited by Sascha on Sun Oct 15, 2006 5:29 pm, edited 1 time in total.
Sascha, would you please be more clear that this link will post a reply to the current topic? When a person clicks on it, it does not say in a clear and obvious way that this is a posting screen to reply to this topic.Sascha wrote:Click here
BTW -- asiekierka, I agree with Zomis and Sascha: it is unclear what you are trying to say.
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
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