Hello guys,
I asked me: "Will there be some new classic elements in the next versions of R'n'D? If yes, which?"
I have some Ideas:
- First I think there could be some more elements for the invisible stuff, for example an invisible exit door, invisible tubes (would be very difficult ), invisible enemies (!! very difficult, too), invisible gems, invisible slippery walls and maybe invisible light switches ( would be funny)
- Second, enemy features: for some examples, an enemy which moves always two steps forward, an enemy which can walk through each element an and destructible by smashed by a bomb (or so...), an enemy which pushes the player (would be very funny, too), an enemy which collects the player and drops it after [...] seconds. And so on... Whatever!
- amoeba features: amoeba wich grows horizontal or vertical only,
- and of course: Teleporters: Random, two-way and one-way teleporter, everything settable.
Please write down you ideas.
Yours Sascha!
New Classic Elements??
Moderators: Flumminator, Zomis
Those are not classic elements from any game; they would just be unique to Rocks'n'Diamonds.
Do you mean that you are asking us to post them on the forum?Sascha wrote:Please write down you ideas.
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
Classic elemens needn't keep the same ones for all time and anyway I mean some features only.
Please Post your ideas.
Or
"Please Post your ideas for some new element features maybe useable in some next Version of R'n'D." Glad?
No, I don't mean changing the Classics, but what about features you can make invisible, maybe like the "[+] / [-] signs" in the latest versions?
As soon as I can I'll make an example, okay?
Please Post your ideas.
Or
"Please Post your ideas for some new element features maybe useable in some next Version of R'n'D." Glad?
No, I don't mean changing the Classics, but what about features you can make invisible, maybe like the "[+] / [-] signs" in the latest versions?
As soon as I can I'll make an example, okay?
Yes, I think Sascha is suggesting more "general" game elements, without the need of making them with CEs.Daniel H. wrote:Those are not classic elements from any game; they would just be unique to Rocks'n'Diamonds.
Do you mean that you are asking us to post them on the forum?Sascha wrote:Please write down you ideas.
I don't understand that sentence at all.Sascha wrote:No, I don't mean changing the Classics, but what about features you can make invisible, maybe like the "[+] / [-] signs" in the latest versions?