A way of making elevate rocks

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James
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A way of making elevate rocks

Post by James »

Ok, so I now got a way of making infinite rocks (or diamonds) and
a way of separating rocks from diamonds. The last thing I
need is how to elevate rocks. For example : try to elevate
the boulder to where the BD rock is...








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Daniel H.
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Re: A way of making elevate rocks

Post by Daniel H. »

I believe that it is scientifically impossible to make an official Rocks 'n' Diamonds non-CE rock move in the "up" direction. :(

(I assume that you are not willing to use CEs.)
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
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Jannik
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Post by Jannik »

What about this:

Rock Elevator by Jannik 8)
Last edited by Jannik on Thu Jun 15, 2006 6:13 pm, edited 2 times in total.
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RAP
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Post by RAP »

Hmm... Great example with using the normal elements instead CEs that
are not possible expect for the JUE levels that were cool 8)
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Francesco
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Post by Francesco »

Jannik wrote:What about this:

Rock Elevator by Jannik 8)
I've opened your archive but I can see just an empty level :!:
What's wrong :?:
Anyway, by the way, have fun!
Francesco
Zomis
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Post by Zomis »

Francesco wrote:I've opened your archive but I can see just an empty level :!:
What's wrong :?:
It worked fine for me. But if it doesn't work here's an alternative: http://www.zomis.net/rnd/download.php?i ... rockmoveup
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Jannik
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Post by Jannik »

Aaargh, sorry, I made it with RnD v3.2.0rc8.

Here's a new file made with v3.1.2 (thx Daniel :wink: ):

Rock Elevator by Jannik

The great thing is, that you can use this content for the Yamyam:



and it works with Alans BoulderGen, too (if you replace there the bottom right with a steel wall). :D

So I added a second level to this levelset, where both machines are combined. 8)
Last edited by Jannik on Thu Jun 15, 2006 6:14 pm, edited 3 times in total.
Daniel H.
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Post by Daniel H. »

Jannik wrote:Here's a new file made with v3.2.1:
I think you mean 3.1.1.

I have to see this!
The H. World levelset can be downloaded from http://www.bd-fans.com/RnD.html -- search The H. World on that page.
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Francesco
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Post by Francesco »

OK! Now it works perfectly, and yours is a cool solution, Jannik!

Seen what can be done *without* CEs, it's impossible to imagine what can be done *with* them - my sincere compliments to Holger for RnD and again to Jannik for this solution ;) Well done!

Now, we'd like to see the levelset you are planning, James, esperamos que no demore demasiado ;) Just kidding: I am the king of unachieved dead-lines...
Anyway, by the way, have fun!
Francesco
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James
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Post by James »

Good idea Jannik :) , I thought it was impossible ! :roll:

(BTW: No habra demora ...)
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Francesco
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Post by Francesco »

Seems like you were testing on us... I have learnt not to be surprised by anything, even more if it's RnD related - so you got what you deserved: the trespassing of a limit ;)
Anyway, by the way, have fun!
Francesco
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Jannik
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Post by Jannik »

I just recognized that Alans Boulder Generator can break ...

I added a tape of level 002 to the zip file above, please have a look at second 4:12 ...

Is this a bug? :?

Edit:
- happens with 3.1.2 and 3.2.0rc8
- happens with my level 002 and Alans original Bouldergen level
- happens often around minute 4, sometimes at minute 9, but overall rather reliable
Last edited by Jannik on Sat Jun 17, 2006 5:41 pm, edited 1 time in total.
Zomis
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Post by Zomis »

Definetly a bug. Now when I see it, it makes me think I've seen that kind of bug before.
The problem seems to be with the amoeba. It explodes before it expands. Strange.

(Hint for others who which to see the bug: You can load the tape, pause somewhere before 4:12, and then you can unpause the tape and continue playing. Just simply do nothing and 4 minutes and 12 seconds in the game you'll see it. When starting a new game however, you don't know when the bug comes since it's a new random seed)
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Alan
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Post by Alan »

I just recognized that Alans Boulder Generator can break
Interesting........ So would you say the bug is something in the level or RnD itself?

When I was testing it, I left it running for a couple of hours while I did something else.... and it seemed ok :-\
Zomis
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Post by Zomis »

Alan wrote:Interesting........ So would you say the bug is something in the level or RnD itself?
I'm guessing RND. Since it is very rarely it breaks.
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