emerald easy factory.

All about creating levels and level sets, custom elements and custom artwork.

Moderators: Flumminator, Zomis

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asiekierka
Posts: 143
Joined: Fri Aug 19, 2005 6:18 am
Location: Poland
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emerald easy factory.

Post by asiekierka »

Useful for party-levels because it use only rocks&nuts&some CEs.

for every side you need 1 CE.

+ 2 ce if you use it (auto-deleter CE&rock generator CE)

Link: Here!
GraphicsPack project: 90%
IconXT project: 100% (version final is ready)
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Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
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Post by Francesco »

Nice!
You would have better put an exit somewhere, but I'd really liked playing with it. I've posted a tape on the FA: http://www.zomis.net/rnd/download.php?id=412

It would be nicer too if you replace the emeralds with a CE that is collectible but which has no value. Then this CE could change into something else when "behaving" as the emeralds do right now in your level.
I mean the various chained movements that you can see in my tape.
Different chain, different result...
Try it! :)
Anyway, by the way, have fun!
Francesco
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