Denmine quicksand levels

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Zomis
Posts: 1502
Joined: Mon Jun 21, 2004 1:27 pm
Location: Sweden
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Denmine quicksand levels

Post by Zomis »

I am considering starting a new script in RnDScripter which will be used to generate the special kind of rocks-in-quicksand levels available in Denmine

Example of these levels are here:
http://www.zomis.net/rnd/show.php?file= ... 31.level&s
http://www.zomis.net/rnd/show.php?file= ... 52.level&s
http://www.zomis.net/rnd/show.php?file= ... 67.level&s
http://www.zomis.net/rnd/show.php?file= ... 33.level&s

But to be able to generate new of these levels I need to know what specifics they need to be solveable. I don't want to generate unsolveable levels.

Can you see anything on such levels which are required to make them solveable?

I don't believe that it is just about generating a random maze of quicksand and sand and put acid on the bottom and a bunch of emeralds here and there. Then you will probably be trapped.

By the way, if you know any more of these levels than exist in Denmine, let me know! I love those levels :)

If you'd like a list of all the quicksand levels I know of, let me know.
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