R'n'D for PS Vita
Posted: Tue Jun 05, 2018 8:35 am
A question to rsn8887 regarding his port of R'n'D to the PS Vita (thought we should open a new topic for this, as these aspects are not related to the iOS port of the game):
I had a look at your source code changes for R'n'D to run it on the PlayStation Vita:
https://github.com/rsn8887/rocksndiamon ... es/tag/1.8
And I've also found your question regarding SDL2 support for the PS Vita:
https://discourse.libsdl.org/t/possibil ... port/23615
So it seems that many of the Vita related changes to R'n'D would go directly into the SDL library itself in the future, is this correct?
I'm asking because I though about adding your support for the Vita platform to the R'n'D main source tree, but it seems that it would be wise to wait for "official" Vita support in SDL2 itself, to minimize the required changes in R'n'D...
I had a look at your source code changes for R'n'D to run it on the PlayStation Vita:
https://github.com/rsn8887/rocksndiamon ... es/tag/1.8
And I've also found your question regarding SDL2 support for the PS Vita:
https://discourse.libsdl.org/t/possibil ... port/23615
So it seems that many of the Vita related changes to R'n'D would go directly into the SDL library itself in the future, is this correct?
I'm asking because I though about adding your support for the Vita platform to the R'n'D main source tree, but it seems that it would be wise to wait for "official" Vita support in SDL2 itself, to minimize the required changes in R'n'D...