3x3 mini Puzzles

Post your R'n'D mini puzzle levels using LevelSketch here!

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PeppiKokki
Posts: 5
Joined: Sun Mar 08, 2009 12:15 am

3x3 mini Puzzles

Post by PeppiKokki » Tue Mar 10, 2009 5:15 am

I made some mini puzzles. Good luck.

Puzzle 1:






Puzzle 2:






Puzzle 3:






Puzzle 4: (initial wind direction is up)






Puzzle 5: (emeralds needed 7, exit is steel exit)






Puzzle 6: (emeralds needed: 6)






Puzzle 7: (7 emeralds needed, initial wind direction is right, 13 steps, land mine is removeble)






Level 8: (2 emeralds needed, initial inventory: )




Last edited by PeppiKokki on Fri Apr 02, 2010 1:42 am, edited 4 times in total.

fang q
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Post by fang q » Sun Apr 12, 2009 1:36 am

Yay, 3x3 puzzles. Honestly, I have an UNHOLY passion for them. And these puzzles were a nice fulfillment of that passion. Thank you (:

PeppiKokki
Posts: 5
Joined: Sun Mar 08, 2009 12:15 am

Post by PeppiKokki » Thu Mar 18, 2010 2:18 pm

New:

Puzzle 6: (6 emeralds needed)





PeppiKokki
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Post by PeppiKokki » Fri Mar 19, 2010 2:23 pm

new puzzle:

Puzzle 7: (7 emerals needed, initial wind direction is right, 13 steps, land mine is removeble)




Last edited by PeppiKokki on Fri Apr 02, 2010 1:41 am, edited 1 time in total.

fang q
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Post by fang q » Sat Mar 20, 2010 10:26 pm

How is puzzle 7 possible to complete? You can't go up, down, right or left.

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RTADash
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Post by RTADash » Sat Mar 20, 2010 10:36 pm

fang q wrote:How is puzzle 7 possible to complete? You can't go up, down, right or left.
PeppiKokki wrote:(...land mine is removeble)
Those who can't learn will teach; those who can't teach will learn.

PeppiKokki
Posts: 5
Joined: Sun Mar 08, 2009 12:15 am

Post by PeppiKokki » Sun Mar 21, 2010 3:50 pm

I just see that Puzzle 6 is not right. I will give a update of it soon.

fang q
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Joined: Fri May 23, 2008 8:02 pm

Post by fang q » Wed Mar 31, 2010 10:11 pm

RTADash wrote:
PeppiKokki wrote:(...land mine is removeble)
I selected the removable land mine, it doesn't make a difference.

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RTADash
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Post by RTADash » Wed Mar 31, 2010 11:25 pm

Did you snap it? That works for me. :wink: (in the latest version, at least)
I can't solve the puzzle past that, though.
Those who can't learn will teach; those who can't teach will learn.

PeppiKokki
Posts: 5
Joined: Sun Mar 08, 2009 12:15 am

Post by PeppiKokki » Fri Apr 02, 2010 1:36 am

Level 8: (2 emeralds needed, initial inventory: )





fang q
Posts: 21
Joined: Fri May 23, 2008 8:02 pm

Post by fang q » Fri Apr 02, 2010 10:10 pm

RTADash wrote:Did you snap it? That works for me. :wink: (in the latest version, at least)
You can snap removable mines? Why didn't anyone tell me? It probably explains the 'removable' part of the name, though.

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RTADash
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Post by RTADash » Fri Apr 02, 2010 10:22 pm

All I can say is: trial and error. :) Plus, that info is included in the editor's element description as well.

I personally find the removable land mine to be largely pointless, other than for providing Diamond Caves compatibility.
Those who can't learn will teach; those who can't teach will learn.

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