Rocks'n'Diamonds 4.1.2.0 released!

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Holger
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Rocks'n'Diamonds 4.1.2.0 released!

Post by Holger » Tue Feb 19, 2019 9:00 pm

A new feature release is available which contains the following changes:

Levels & Artwork:
  • drag-and-drop support for level and artwork zip files on all platforms
  • zip files can be dropped into main menu or into level set selection menu
  • zip files placed into level (sub-)directory will be extracted at start
  • added support for level sketch copy/paste using Ctrl-c/v in level editor
  • also makes it easy to copy complete playfields between levels in editor
  • added support for graphics sets with dynamic window and playfield size
  • added special global animation mode ‘NO_TITLE’ for all but title screens
Gameplay:
  • added request dialog to play again after game is over without solving level
  • added quickly toggling team mode by clicking on main menu “name/team” text
Bug fixes:
  • fixed bugs in game logic of “game of life” and “biomaze” elements
  • fixed many bugs related to local and network multi-player games
  • fixed many bugs related to virtual buttons when playing on touch devices
  • lots of other bugs fixed in this release (see Git commit messages)
Other changes:
  • removed support for SDL 1.2
Now available on the download page!

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