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startup speed

Posted: Sat Feb 10, 2018 11:23 pm
by filbo
Did you change something in how level metadata is cached, or something like that? Since building the most recent update (I guess that was the 4.0.1.1 official release), startup is many times faster than before. (Not complaining! :)

Re: startup speed

Posted: Sun Feb 11, 2018 1:20 pm
by Holger
Hmmm, I *think* I touched some code regarding level and/or graphics metadata caching last year, but I just couldn't find a corresponding commit for that... :-o