Search found 222 matches
- Sun Jan 15, 2023 3:43 pm
- Forum: Bug Reports
- Topic: View jumps when play starts after doing a quick restore
- Replies: 9
- Views: 6901
View jumps when play starts after doing a quick restore
Quick restore starts with the view at one position, and once play starts happening the view will jump to a different position. Note: START GAME IN PAUSE MODE is ON. MAIN MENU > GAME & MENU > START GAME IN PAUSE MODE > ON For these images the only thing done was UNPAUSE and PAUSE with spacebar. Q...
- Thu Jan 05, 2023 9:07 pm
- Forum: Level and Artwork Design
- Topic: Widescreen Mode 1920x1080 (zip)
- Replies: 27
- Views: 33634
Re: Widescreen Mode 1920x1080 (zip)
You can use one from a previous post, or are you saying the RocksDoorK2.png from there isn't good enough?
BryanFRitt wrote: ↑Tue Jun 22, 2021 6:14 am Attachments
1920x1080_by_rjkole_fix_num_3_with_level_preview.zip
(56.17 KiB)
- Thu Jan 05, 2023 12:58 pm
- Forum: Level and Artwork Design
- Topic: Widescreen Mode 1920x1080 (zip)
- Replies: 27
- Views: 33634
Re: Widescreen Mode 1920x1080 (zip)
Did these conf mods a while back, even though I'm posting them now. May still need some changes. config to make this work at 2048x1080, a lot of levels fit perfectly at this resolution graphicsinfo.conf config to make this work at 3840x2160, another common display resolution, (probably too much for ...
- Sun Jan 01, 2023 11:01 pm
- Forum: New Ideas
- Topic: Adjust level scale to fit within viewing area without scrolling.
- Replies: 1
- Views: 5884
Re: Adjust level scale to fit within viewing area without scrolling.
I tried out some of the levels from http://www.jb-line.de/rnd17/dat/22download_e.html At least some of these sets have their own custom theme, and aren't compatible with the 1920x1080 theme above. This theme feels like the viewable playfield at one time of 15x13 is way too small for me. Tried modif...
- Sun Jan 01, 2023 8:04 am
- Forum: Bug Reports
- Topic: Levels not on high score server
- Replies: 0
- Views: 16038
Levels not on high score server
... [DEBUG] [network:http] successfully connected to server [DEBUG] [network:http] client request: --- snip --- POST /api/scores/get HTTP/1.1 Host: api.artsoft.org X-Requested-With: XMLHttpRequest Content-Type: application/json Connection: close Content-Length: 200 { "game_version": "...
- Sat Dec 31, 2022 9:19 pm
- Forum: New Ideas
- Topic: Adjust level scale to fit within viewing area without scrolling.
- Replies: 1
- Views: 5884
Adjust level scale to fit within viewing area without scrolling.
I'd be neat if there was an option to auto scale the view so that the level perfectly fits within it(enlarge/shrink, keep ratio), letter/pillar boxing if needed. Sort of like a lot of image viewers do. There could be a shortcut key available to toggle for this, and options for integer scaling. https...
- Tue Dec 27, 2022 4:00 am
- Forum: Bug Reports
- Topic: Simple tape restore problem
- Replies: 11
- Views: 3810
Re: Simple tape restore problem
A lot of the time there's a tape mess up it seems that that tape []|>playback adds something that quick restore doesn't; tape []|>playback often results in a longer tape time than quick save/restore does. [at least old tapes still have this bug.]
- Wed Dec 21, 2022 7:43 pm
- Forum: Bug Reports
- Topic: Simple tape restore problem
- Replies: 11
- Views: 3810
Re: Simple tape restore problem
This message during tape playback quick saves, messes up save habits. Not sure what to do about this -- "No tape that could be saved!" means that you cannot save the tape, because it is empty (which should only ever happen if you start the game in pause mode and press the "quick save...
- Tue Dec 20, 2022 11:29 pm
- Forum: Bug Reports
- Topic: Simple tape restore problem
- Replies: 11
- Views: 3810
Re: Simple tape restore problem
"NO TAPE THAT COULD BE SAVED!". This message during tape playback quick saves, messes up save habits. I'm used to doing a quick save keyboard shortcut, then a 'Enter' dismissing message(without reading it) to do a save. Instead of 'Enter' dismissing that does a quick save, this 'Enter' di...
- Tue Dec 20, 2022 12:32 pm
- Forum: Bug Reports
- Topic: Simple tape restore problem
- Replies: 11
- Views: 3810
Re: Simple tape restore problem
If you find a tape that has this problem, a potential workaround seems to be when stationary making sure the tape full []|>playback and quick save/restore go to the same stationary point. Do something like a []|> playback restore to point that you want to go to, if not stationary get that way, quick...
- Thu Dec 15, 2022 2:45 am
- Forum: Bug Reports
- Topic: Pause sometimes doesn't unpause when a button is pressed
- Replies: 11
- Views: 2011
Re: Pause sometimes doesn't unpause when a button is pressed
Instead of []stop going into an awkward unsavable* game play mode, it could go into the start of tape []|>playback mode ||paused, with a message of how tape []|>playback works, until a do not show again is selected, and/or these instructions could be added to something like a MAIN MENU > INFO SCREEN...
- Thu Dec 15, 2022 2:34 am
- Forum: Bug Reports
- Topic: Simple tape restore problem
- Replies: 11
- Views: 3810
Re: Simple tape restore problem
Just tried out rocksndiamonds-4.3.3.0. This bug seems to be fixed now :D :D ! (well, at least in my brief testing around with this particular tape issue so far) Note: There isn't this easy way to test out this bug right at level start any more on this version. It's blocked by inability to save at th...
- Sat Dec 10, 2022 6:29 am
- Forum: Bug Reports
- Topic: Quick restore doesn't go to finishing save point
- Replies: 3
- Views: 1592
Re: Quick restore doesn't go to finishing save point
I believe I've seen a few times where a quick restore would go to the wrong spot(a prior save spot?), then doing a quick restore again went to the right spot. I think I kind of got this to happen again. Not sure of the exact cause or pattern. Although, I can try to describe what I was doing. [wow.....
- Tue Dec 06, 2022 4:24 am
- Forum: Bug Reports
- Topic: Pause sometimes doesn't unpause when a button is pressed
- Replies: 11
- Views: 2011
Re: Pause sometimes doesn't unpause when a button is pressed
Then, creating snapshots using "quick save" should only be possible while recording the game, not when playing without recording (which would always result in broken tapes). An additional restraint could be that playing shouldn't be permitted while not recording, or can play only while re...
- Mon Dec 05, 2022 6:25 pm
- Forum: Bug Reports
- Topic: Can't move player after restoring from some tapes
- Replies: 4
- Views: 2268
Re: Can't move player after restoring from some tapes
Weird... Earlier I backed up some of the tapes that R'n'D wouldn't let me continue from. Then redid them from scratch earlier. Backed up these good tapes. Restored the bad tapes that were giving me problems and preventing me from continuing them. Now it's letting me continue from them like normal, a...