Search found 317 matches

by RAP
Sat Jun 10, 2006 6:43 pm
Forum: Puzzles
Topic: A nut puzzle
Replies: 3
Views: 11679

Little update:

For the members, what the heck are you ignoring my puzzle, maybe be-
cause this puzzle is too hard. Well it is not, I wish I could send the tape but
I lost the password (this sentence is mostly for Zomis.), I tried to press
'lost password' but I could'nt get in... :(
by RAP
Fri Jun 09, 2006 4:12 am
Forum: Puzzles
Topic: A nut puzzle
Replies: 3
Views: 11679

A nut puzzle

I have decided to pull a new puzzle from my private levels, so here it is. `013`013`013`013`013`013 `013`004`008`001`004`013 `013`001`001`001`315`013 `013`025`001`001`001`013 `013`025`025`001`001`013 `013`025`001`001`001`013 `013`025`025`001`001`013 `013`025`001`001`001`013 `013`025`025`001`001`013 ...
by RAP
Thu Jun 08, 2006 10:05 pm
Forum: Off Topic
Topic: What's your favourite meal?
Replies: 10
Views: 28831

Candy! My favorite, but other people eat other food. :D
by RAP
Thu Jun 08, 2006 1:13 am
Forum: Bug Reports
Topic: Quicksand from BD rock to EM rock bug
Replies: 3
Views: 6458

Quicksand from BD rock to EM rock bug

All right, create this test level. `013`013`013`013`013`013`013 `013`000`106`000`004`000`013 `013`000`016`000`016`000`013 `013`000`000`008`000`000`013 `013`013`013`013`013`013`013 Set your graphic to BD2K3, then start. When both rocks (BD and EM rocks) fall down into the quicksand, the BD rock turns...
by RAP
Tue Jun 06, 2006 12:17 am
Forum: Level and Artwork Design
Topic: Small Passages from the game called "Sub Terra"
Replies: 2
Views: 4684

1. The wall (you meant CE?) will not grow even the player is on the CE. (The CE changes into a normal wall when the player leaves that spot. 2. No, the CE is designed to block the player's way like a one-way pipe expect you'll never go though there again. I hope it answers your question for the day....
by RAP
Sun Jun 04, 2006 6:20 pm
Forum: Level and Artwork Design
Topic: Small Passages from the game called "Sub Terra"
Replies: 2
Views: 4684

Small Passages from the game called "Sub Terra"

I back from all the unless time I'vd made (I can't believe that I'd made that sentence. :oops: ) So anyway I'm was gonna release the very old ce level that came from Subterra. A small passage that was simply created. Heres the link: http://www.zomis.net/rnd/download.php?id=508 Sorry, I hav'nt been h...
by RAP
Sun Jun 04, 2006 5:56 pm
Forum: Level and Artwork Design
Topic: Classic Supaplex - Level 111
Replies: 2
Views: 5353

Problemly, the original game is a only puzzle solving game, I guess. Only
that who has the best time completing all the levels. (Expect one level that
I did'nt remember.)

btw, I'm back with some new things! :D
by RAP
Tue Mar 28, 2006 2:22 pm
Forum: New Ideas
Topic: New EMC elements in Info Screen
Replies: 2
Views: 5438

Hey Rockford4ever, you you mean this website, that Damir Arh owned?
http://www.damirscorner.com/blog/

Hope you can find it there... :)
by RAP
Sat Feb 25, 2006 11:18 pm
Forum: Bug Reports
Topic: very nasty music bug
Replies: 1
Views: 5184

very nasty music bug

Set your custom music to BD2K3, play the game and then find a music file from the internet to listen to; click that link while you are playing the game. Heres a example: http://www.lemmykoopa.com/lk20/lk20-493.html :D That song from the site gets a bit louder when you are playing the game or during ...
by RAP
Fri Feb 17, 2006 11:40 pm
Forum: New Ideas
Topic: New sokoban objects
Replies: 7
Views: 10477

New sokoban objects

I have a idea, but I'vd stolen it from Docker Sokoban and SokoMind Plus so if you give me feedback for that idea; that will be great. :D The ideas are: - 2 more sokoban objects, colored (boxes) and 2 more storeages for the other boxes. - numbered storeages who will reqiured to put the corrected numb...
by RAP
Mon Feb 13, 2006 3:02 pm
Forum: Bug Reports
Topic: EM scores bug
Replies: 1
Views: 3586

EM scores bug

Ok, play a tape when you finshed a emerald mine level. Once the tape
ended and the player is entering the exit, The score appears and adds in it
there. It's like when you get a record of double score. Try it with one of
the EM levelsets and play your finshed tape that you solved. :wink:
by RAP
Wed Feb 08, 2006 11:57 pm
Forum: Bug Reports
Topic: players keys bug
Replies: 5
Views: 6885

players keys bug

This one is a nasty bug on players keys...

Just play on any levelset and when you press someones player key (like
the red player's keys) the yellow player will move instead of pressing the
yellow player's keys in order to move, but there was no red player here. :?

Holger, can you fix it? :)
by RAP
Mon Feb 06, 2006 1:38 am
Forum: New Ideas
Topic: Player is hit by - changes/???/element feature
Replies: 2
Views: 4709

Player is hit by - changes/???/element feature

Earlier, I was trying to conventing many levels of Acro's Energizer using one of my creations of Ces from the game. But later when I found out theres a feature missing rather than touching at bottom, (like the key from the game) so I think we will add the idea to RnD. Heres a sketch example. `013`01...
by RAP
Sat Feb 04, 2006 7:32 pm
Forum: Level and Artwork Design
Topic: Making RnD Levels
Replies: 5
Views: 7438

It's Offfical, canceled!

I decided to cancel one of my levels because... I am a beginner at creating new levels, but later of the year I created my mini levels of remix. There just easy and then trweaked the levels a bit harder like puzzles. The levels that I created are remixes from your levels and others, is that all righ...
by RAP
Thu Feb 02, 2006 11:51 pm
Forum: General Discussion
Topic: looking for dx-diggem
Replies: 26
Views: 33966

Hi Steffest,

No time no see (since I chatted with him 2 years ago), so what are you
doing all those years after abandoning your game? :D