Search found 162 matches

by ncrecc
Sat Aug 18, 2018 12:59 am
Forum: New Ideas
Topic: A "speed of simulation" property for Conway's Wall of Life and Biomaze blocks
Replies: 1
Views: 2867

A "speed of simulation" property for Conway's Wall of Life and Biomaze blocks

So we can have, e.g., levels with crazy fast-moving Biomaze that you need to run away from before it blocks up the exit. Maybe even an option that makes the Game of Life/Biomaze simulation only update when you take a step, for puzzle levels.
by ncrecc
Fri Aug 17, 2018 4:46 am
Forum: Bug Reports
Topic: Rockford doesn't change direction when snapping at the level border
Replies: 1
Views: 1889

Rockford doesn't change direction when snapping at the level border

Rockford will face any non-level border wall that he pushes on, and
Rockford will face any non-level border wall that he snaps at, and
Rockford will face any level border wall that he pushes on, but
Rockford will NOT face any level border wall that he snaps at.
Image
by ncrecc
Thu Aug 02, 2018 3:14 am
Forum: Off Topic
Topic: Where have all of the R'n'D Fans Gone?
Replies: 22
Views: 67165

Re: Where have all of the R'n'D Fans Gone?

Stare into the abyss long enough, and it starts staring back.
by ncrecc
Sat Jul 28, 2018 12:52 pm
Forum: Level and Artwork Design
Topic: R'n'D 64 - CE, GE and REF elements
Replies: 26
Views: 60607

Re: R'n'D 64 - CE, GE and REF elements

These are really good graphics, especially Rockford's idle animation. Keep it up!
by ncrecc
Thu Jul 26, 2018 11:35 pm
Forum: New Ideas
Topic: Support for more audio formats
Replies: 2
Views: 3277

Re: Support for more audio formats

Oh, that might have just been an issue with the specific song I tried to put in, then. (I can't seem to edit old posts anymore.) On another note, it seems that RnD does not respect the "jump to position" command (Bxx) in xm songs. Some songs aren't supposed to loop back to the first patter...
by ncrecc
Wed Jul 25, 2018 11:00 pm
Forum: New Ideas
Topic: Support for more audio formats
Replies: 2
Views: 3277

Support for more audio formats

.ogg - smaller file sizes than .mp3 or .wav, not module-based
.s3m - module-based
.gdm - module-based. This format don't seem to be common, so here's an example song

.mptm and .it are supported just fine, but some of the more detailed samples can sound all jittery and strange.
by ncrecc
Wed Jul 25, 2018 3:28 pm
Forum: New Ideas
Topic: Expanded sidebar mockup
Replies: 4
Views: 4174

Re: Expanded sidebar mockup

...Yeah, I should have seen that coming. I had no idea how flexible RnD was when it comes to UI customization. This mockup is up for grabs for anyone who wants to implement it into RnD for real. Also, I've updated the first post with a small four-item inventory bar. I was reluctant to include it wit...
by ncrecc
Wed Jul 25, 2018 5:57 am
Forum: New Ideas
Topic: Expanded sidebar mockup
Replies: 4
Views: 4174

Expanded sidebar mockup

An edit of the sidebar that shows the EMC keys, the number of white keys, and the number of dynabomb upgrades. The gray circle to the right of "D-BOMBS" would be filled in with the red-and-white dynabomb once it is obtained. I haven't found enough space to show droppable tiles from the &qu...
by ncrecc
Sun Jul 15, 2018 4:51 am
Forum: Puzzles
Topic: Step by Step Training
Replies: 7
Views: 15158

Step by Step Training

First level. `013`013`013`013`013`013`013`013`013`013`013`013`013`013`013`013`013`013`013 `013`000`000`000`013`001`001`001`001`001`001`013`013`013`004`004`013`013`013 `013`000`080`000`013`001`001`001`001`013`013`013`004`004`315`004`013`007`013 `013`000`000`000`013`013`013`013`013`013`004`004`315`004...
by ncrecc
Thu Jul 12, 2018 9:03 pm
Forum: New Ideas
Topic: Make the sokoban auto-win feature less restrictive
Replies: 4
Views: 4436

Make the sokoban auto-win feature less restrictive

Right now it works if the only content in the level is sokoban objects and purely non-decorative BD-style metal walls. I think this is a bit too restrictive for level design, if we want a level that isn't purely Sokoban but still completes once all objects are in their sokoban targets. I think that ...
by ncrecc
Thu Jul 12, 2018 3:49 am
Forum: Bug Reports
Topic: [RnD 4.1.0.0] Key presses occasionally repeat themselves when transitioning between menu and gameplay
Replies: 3
Views: 3652

[RnD 4.1.0.0] Key presses occasionally repeat themselves when transitioning between menu and gameplay

If I press esc while in-level to bring up the "return to menu" prompt, and then hold enter until the screen begins fading to black, the "select game" option will immediately be selected once the menu fully fades in, even if I'm not still holding enter. The issue here is mainly th...
by ncrecc
Thu Jul 12, 2018 1:05 am
Forum: Bug Reports
Topic: RnD 4.1.0.0: Occasional crash after saving a tape
Replies: 1
Views: 2206

RnD 4.1.0.0: Occasional crash after saving a tape

Sometimes, when I save a tape, after pressing enter to dismiss the "tape saved!" text or confirm that I would like to replace the previous tape, the game will freeze and the window will be marked as Not Responding. I've had this happen to me twice now, first on Space-Time Capsule in Walpur...