Search found 131 matches

by Jannik
Fri Jul 07, 2006 10:56 pm
Forum: General Discussion
Topic: RNDDB, ConfEdit and CE scripting (from Moving Colour Column)
Replies: 21
Views: 26414

I'd like to see a scripting language in RnD for the custom elements, instead of the config screens and change pages ... that would really be cool and powerful ... 8) You could use variables instead of CE values and maybe coordinates ... if (self.SmashedBy(rock)) { if (IsDesctructable(self.x-1, self....
by Jannik
Fri Jul 07, 2006 10:06 pm
Forum: Level and Artwork Design
Topic: Moving Colour Column
Replies: 13
Views: 15891

I found a way to reduce the number of additional CEs for each new column to 9 (104 change pages) and make the main CEs independent from the column! 8) Now let's see if I can realize my project ... :roll: Here's a new problem: :cry: Imagine 2 CEs, one looks like a rock, the other one like empty space...
by Jannik
Fri Jul 07, 2006 3:01 am
Forum: Level and Artwork Design
Topic: Moving Colour Column
Replies: 13
Views: 15891

Hmmm... how important are the various things: CE amount, speed, size? For my initial project I would need several moving columns next to each other, so I don't think it would work with a transport element and the high speed could also be important ... The problem with my current solution is, that t...
by Jannik
Wed Jul 05, 2006 8:35 pm
Forum: Off Topic
Topic: Heatwave killed my PC
Replies: 7
Views: 8524

I couldn't put the Maxtor in the PII box since it has XP on it (need more than 64MB ram) You could use it just for the first 3 seconds, before the OS loads ... just to see if the DOS characters appear and then immediately switch the PC off ... >If it's defective, you should get a RMA and a replacem...
by Jannik
Tue Jul 04, 2006 5:43 pm
Forum: Off Topic
Topic: Heatwave killed my PC
Replies: 7
Views: 8524

mad characters in DOS sound a little bit like a virus ... perhaps in the Master Boot Record. :roll: Can't you swap the hard drives to check, whether it works in the PII 380? If it's defective, you should get a RMA and a replacement by Maxtor. I wouldn't say that 40°C are too hot for a hdd ... On th...
by Jannik
Tue Jul 04, 2006 4:59 pm
Forum: Level and Artwork Design
Topic: Moving Colour Column
Replies: 13
Views: 15891

Moving Colour Column

Hi, this is my first step into the world of custom elements, a Moving Colour Column . :D It's a stack of arbitrary height, containing four different types of elements, let's take `006, `057, `096 and `097. At top and bottom are switches, if you switch the top, all colours will move one step down, if...
by Jannik
Fri Jun 23, 2006 1:37 pm
Forum: Help
Topic: Level 28 by Niko Böhm
Replies: 4
Views: 5961

Did you try this:
- select level 28 in the main menu
- eject the current tape (the most left button in the tape recorder)
- type ":ist" in the main menu, a tape should be loaded (06.Feb 04, 3:49)
- just play the tape :)
by Jannik
Wed Jun 21, 2006 1:06 am
Forum: Bug Reports
Topic: pre-release 3.2.0-8
Replies: 18
Views: 20890

About invisible Yamyams: I used the EMC Mine 3 ( No Gfx ) levelset, Setup, Custom Artwork, Custom Graphics = Classic Graphics Setup, Custom Artwork, Override Level Graphics = Yes but the Yamyams are still invisible in the level creator . Maybe it's because of the way, I installed it (v3.1.2 -> v3.2....
by Jannik
Tue Jun 20, 2006 2:13 am
Forum: Bug Reports
Topic: The graphic player bug, again! (hopepully, the last one)
Replies: 3
Views: 6013

Hi Ryan! Great level, I really like it! :D At the beginning I died exactly the same way like in the tape. :lol: Long time I thought it is impossible to solve, but after setting the time limit up :oops: I got it! 8) Well done :!: I'm curious about the whole levelset ... About the bugs ... I can confi...
by Jannik
Tue Jun 20, 2006 1:31 am
Forum: Bug Reports
Topic: Distinguish between levelsets on startup and with tapes?
Replies: 5
Views: 5597

The best primary key would be a checksum of the level files ... I think that's the only way to guarantee, that all network players play the same level and even the same version of this level. :roll: Then it would be independent of the directory structure ... Or just take the name from the levelinfo....
by Jannik
Tue Jun 20, 2006 12:59 am
Forum: Bug Reports
Topic: pre-release 3.2.0-8
Replies: 18
Views: 20890

> - Yamyams are invisible in level creator (e.g. level 000), you have to > press Ctrl and move the mouse over, to find them Hmm, this doesn't seem to happen with my current version of that level set -- maybe I did something so that this is fixed now... :-/ You have to release a new version to prove...
by Jannik
Sat Jun 17, 2006 9:55 pm
Forum: Programmer's Corner
Topic: Compile with Visual Studio
Replies: 11
Views: 22220

Hi! Thank you very much, HerzAusGold, your workspace file is a big help for me. About RndTest25: Besides many warnings I just get one error: NMAKE : fatal error U1052: Datei "rndTestVC_x86.mak" nicht gefunden but that's unimportant, because it compiles, the rocksndiamonds.exe is created an...
by Jannik
Thu Jun 15, 2006 8:57 pm
Forum: Level and Artwork Design
Topic: A way of making elevate rocks
Replies: 15
Views: 17165

I just recognized that Alans Boulder Generator can break ... I added a tape of level 002 to the zip file above, please have a look at second 4:12 ... Is this a bug? :? Edit: - happens with 3.1.2 and 3.2.0rc8 - happens with my level 002 and Alans original Bouldergen level - happens often around minut...
by Jannik
Thu Jun 15, 2006 1:52 pm
Forum: Level and Artwork Design
Topic: A way of making elevate rocks
Replies: 15
Views: 17165

Aaargh, sorry, I made it with RnD v3.2.0rc8. Here's a new file made with v3.1.2 (thx Daniel :wink: ): Rock Elevator by Jannik The great thing is, that you can use this content for the Yamyam: `013`014`051 `013`011`013 `004`013`084 and it works with Alans BoulderGen, too (if you replace there the bot...
by Jannik
Thu Jun 15, 2006 12:10 am
Forum: Level and Artwork Design
Topic: A way of making elevate rocks
Replies: 15
Views: 17165

What about this:

Rock Elevator by Jannik 8)