Search found 81 matches

by LogicDeLuxe
Wed Dec 19, 2007 10:16 am
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 401481

are there any levels out? So far, there are only converted C64 levels, afaIk: http://www.boulder-dash.nl/bdcff.php?lang=en There is a problem with the bonus value. If not set, it sometimes means equal to the initial value, and some other times, it means zero. The best way to prevent this confusion ...
by LogicDeLuxe
Tue Dec 18, 2007 7:00 am
Forum: Programmer's Corner
Topic: bd conversion
Replies: 10
Views: 24884

Re: bd conversion

What is the slime permibility exactly? It uses the same pseudo random numbers as the random placements in BD1 and BD2. The sequence is not reset after building the cave. In PLCK etc., the random number generator is initiated with a seed of 0. The numbers are AND'ed with a byte value, then a Diamond...
by LogicDeLuxe
Tue Dec 18, 2007 6:47 am
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 401481

HerzAusGold wrote:If the engine ignore it, it becomes unplayable.
Sure, there hardly won't be any engine compatible to all caves in the world. The idea of BDCFF is more about content exchange, I think.
And of course, the engine should display a warning if any unknown keywords are encountered.
by LogicDeLuxe
Sun Dec 09, 2007 10:32 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 401481

The last proposal to my knowledge is e.g. at http://www.boulder-dash.nl/bdcff_doc.html No, it's not. Take a look here: http://www.gratissaugen.de/erbsen/bdcff.html It is supposed to be on Tim Stridmann's site as well, as he told me, but he apparently disappeared since then. :( It's mainly updated f...
by LogicDeLuxe
Tue Jun 27, 2006 3:00 pm
Forum: Level and Artwork Design
Topic: Original BD
Replies: 11
Views: 14075

Maybe you could help me clarify a BD-BDII memory. If the amoeba is touching (?) a magic wall and you activate it, the entire amoeba turns to diamonds.......It only happened once to me, did I dream this or what? It was probably in BD3. If you drop a boulder into the magic wall and the only amoeba un...
by LogicDeLuxe
Tue Jun 27, 2006 12:45 pm
Forum: Level and Artwork Design
Topic: Original BD
Replies: 11
Views: 14075

(I don't know how many points a successful completion of intermission 3 is worth.) 140 for all the Diamonds and the remaining seconds times the level number when you reach the exit. It's a PAL bug. If you have an emulator, try this in NTSC! As a workaround, you can exploit another bug, as the Inbox...