Search found 344 matches
- Sun Oct 05, 2008 8:10 pm
- Forum: New Ideas
- Topic: Element passes element
- Replies: 8
- Views: 12666
- Fri Oct 03, 2008 8:22 pm
- Forum: New Ideas
- Topic: Element passes element
- Replies: 8
- Views: 12666
Making such a feature generally available to all elements would require major game engine changes, and therefore won't be available any time soon, I'm afraid. That's a pity! But now I dunno how to complete my level. Has anyone an Idea how I could make a custom element climbing a ladder? I want to b...
- Tue Sep 30, 2008 10:39 am
- Forum: New Ideas
- Topic: Element passes element
- Replies: 8
- Views: 12666
- Tue Sep 30, 2008 10:23 am
- Forum: New Ideas
- Topic: Element passes element
- Replies: 8
- Views: 12666
Element passes element
I often have the problem that there is an element
that must pass another, but unfortunately that's not
possible. Would it be great if there was a function
like "[] walkable like empty space" so that also
rock etc. can fall / move through it?
greetings, Sascha
that must pass another, but unfortunately that's not
possible. Would it be great if there was a function
like "[] walkable like empty space" so that also
rock etc. can fall / move through it?
greetings, Sascha
- Tue Sep 02, 2008 1:44 pm
- Forum: Level and Artwork Design
- Topic: Spell Machine: Japanese
- Replies: 5
- Views: 8637
Wow! This is really cool! Writing Japanese letters and let the game speak out the words for you! :-D Thank you! Maybe you've seen my first version with that you can spell our usual letters, but the Japanese Version is much more interesting, I guess. Do you also plan to create a second level to writ...
- Sat Aug 30, 2008 6:46 pm
- Forum: Level and Artwork Design
- Topic: Spell Machine: Japanese
- Replies: 5
- Views: 8637
HINT
HINT: Snap a character to listen to its sound without playing the whole row!
- Sat Aug 30, 2008 3:24 pm
- Forum: Level and Artwork Design
- Topic: Spell Machine: Japanese
- Replies: 5
- Views: 8637
Spell Machine: Japanese
I made a new version of "Spell Machine": Version Japanese, with the full Hiragana alphabet (including Dakuon, for those who know). Try it, play a little with the japanese letters. There's also a full Hiragana table inside the level. Have Fun! BTW: From any reason the envelopes are alway re...
- Fri Aug 29, 2008 12:10 pm
- Forum: Bug Reports
- Topic: dying while dropping stones
- Replies: 14
- Views: 15070
- Thu Aug 28, 2008 10:45 am
- Forum: Bug Reports
- Topic: dying while dropping stones
- Replies: 14
- Views: 15070
>it doesnt happen with a line of aliens instead of eaters.
I already made a post about a very similar "bug".
Look it up here.
I already made a post about a very similar "bug".
Look it up here.
- Tue Aug 26, 2008 3:43 pm
- Forum: Bug Reports
- Topic: dying while dropping stones
- Replies: 14
- Views: 15070
- Mon Aug 25, 2008 11:35 am
- Forum: Bug Reports
- Topic: dying while dropping stones
- Replies: 14
- Views: 15070
- Tue Aug 19, 2008 12:03 pm
- Forum: Bug Reports
- Topic: doors and speedup pill quirks
- Replies: 1
- Views: 3315
> if you run right and collect the speed pill, you can run into the back of the > tank but you dont die. That's very similar to this case (just with robots). If you run into an enemy from behind when it's moving in the same direction as you, you cannot hit it because it blocks the field you wanna en...
- Thu Aug 14, 2008 12:48 pm
- Forum: Bug Reports
- Topic: Players behave different in Editor
- Replies: 5
- Views: 10260
- Wed Aug 13, 2008 4:01 pm
- Forum: Bug Reports
- Topic: Players behave different in Editor
- Replies: 5
- Views: 10260
Players behave different in Editor
If you choose the yellow player 1 from
the list and drag it over the screen
(with the function "draw single element")
there can be only one player.
If you do the same with players 2, 3 or 4
there can be an infinite amount of players.
Why?
the list and drag it over the screen
(with the function "draw single element")
there can be only one player.
If you do the same with players 2, 3 or 4
there can be an infinite amount of players.
Why?
- Sun Aug 10, 2008 11:31 am
- Forum: Off Topic
- Topic: Emoticons running wild :-)
- Replies: 33
- Views: 74853