Search found 339 matches
- Sun Aug 26, 2007 8:19 am
- Forum: New Ideas
- Topic: Some later requests
- Replies: 16
- Views: 20820
- Sun Aug 26, 2007 8:11 am
- Forum: Bug Reports
- Topic: 'World making challenge' internal error in 3.2.3
- Replies: 9
- Views: 10949
- Fri Aug 24, 2007 5:08 pm
- Forum: Help
- Topic: Music info.conf problem.
- Replies: 12
- Views: 15569
AFAIK the default behavior (with missing/malformed musicinfo.conf) is to play the tracks alphabetically, the first one in the first level etc., so I guess the program didn't read the musicinfo.conf correctly. Please post it here. Also, are you sure it's in the right directory? Reading stderr.txt and...
- Wed Aug 22, 2007 12:36 pm
- Forum: Bug Reports
- Topic: 'World making challenge' internal error in 3.2.3
- Replies: 9
- Views: 10949
- Tue Aug 21, 2007 6:44 pm
- Forum: Bug Reports
- Topic: 'World making challenge' internal error in 3.2.3
- Replies: 9
- Views: 10949
I think there may be two bugs, actually - even if one answers no (don't quit game) to the question, the game doesn't work as intended, and puts the player into the same room. By the way, would the fix (supposing it works for WMC) work for a bigger WMC, e.g. 60x60 in size? Well, 60x60 is probably cra...
- Tue Aug 21, 2007 11:33 am
- Forum: New Ideas
- Topic: Some later requests
- Replies: 16
- Views: 20820
> To keep the score from appearing in the high score list, you can just kill the > player. The score doesn't appear in the high score list then. If you don't want to > do this, then set the level time and the score to zero and immediately end the level. I wouldn't recommend killing the player, becau...
- Fri Aug 10, 2007 5:48 pm
- Forum: Bug Reports
- Topic: 'World making challenge' internal error in 3.2.3
- Replies: 9
- Views: 10949
'World making challenge' internal error in 3.2.3
I've just noticed that the latest (...probably latest) 'world making challenge' level by Zomis doesn't work in version 3.2.3, printing an "internal error ! element custom_6 caused endless loop !" when the player moves to another room. The element in question: After creation of custom_6 - C...
- Wed May 30, 2007 11:30 am
- Forum: New Ideas
- Topic: Levels that are solved using F1/F2 save/load...
- Replies: 4
- Views: 8213
- Sat Mar 03, 2007 2:28 pm
- Forum: New Ideas
- Topic: New gadget style for Custom Element - Change
- Replies: 4
- Views: 8752
Already said this on viewtopic.php?t=1127, but I'll repeat it for completeness: what about simply using a scrollbar?
- Sat Mar 03, 2007 2:26 pm
- Forum: New Ideas
- Topic: CE Value 2
- Replies: 6
- Views: 8990
Although I can see how this could be used, it is IMHO *too* complicated. BTW: What about using CE score somehow? Something like this: when touching CE2, set CE score to its CE value, then subtract my CE value from it if CE score gets 0, it means that my CE value was greater Of course, that won't be ...
- Sat Mar 03, 2007 2:16 pm
- Forum: New Ideas
- Topic: CE-value conditioned change-pages
- Replies: 21
- Views: 31175
- Sat Mar 03, 2007 2:14 pm
- Forum: New Ideas
- Topic: Increasing max # changepages?
- Replies: 11
- Views: 14593
Maybe the game engine could handle it -
Moore's Law: The speed of hardware doubles every 18 months.
...but maybe not:
Gates' Law: The speed of software halves every 18 months.
Moore's Law: The speed of hardware doubles every 18 months.
...but maybe not:
Gates' Law: The speed of software halves every 18 months.
- Fri Feb 16, 2007 6:31 pm
- Forum: New Ideas
- Topic: Increasing max # changepages?
- Replies: 11
- Views: 14593
For example, a CE that uses... this? (BTW Holger, if you haven't already, that one is IMHO really worth implementing...)
On second thought... OK, maybe 10,000 *is* enough.
On second thought... OK, maybe 10,000 *is* enough.
- Fri Feb 16, 2007 6:16 pm
- Forum: New Ideas
- Topic: Increasing max # changepages?
- Replies: 11
- Views: 14593
- Sat Feb 03, 2007 6:21 pm
- Forum: Level and Artwork Design
- Topic: The World Making Challenge
- Replies: 53
- Views: 113139