Search found 236 matches

by Darkon
Tue Nov 29, 2005 2:49 pm
Forum: New Ideas
Topic: CE change actions
Replies: 71
Views: 80442

Holger you deserve a cookie, or some other nice reward!

Gonna give this a go right now.


Looks like I'll finally be able to add more of the diamond caves 3 elements to that CE pack I was making.
by Darkon
Sat Nov 26, 2005 4:41 pm
Forum: New Ideas
Topic: Dynablaster objects
Replies: 1
Views: 4490

Dynablaster objects

There’s a few elements from Dynablasters on R&D you never added, one of which would be impossible to emulate using CE's. The one that comes to mind would be the boot which allows you to kick the Dynabombs (makes them move upon collision with the player). I know this is more of a nitpick than any...
by Darkon
Fri Nov 25, 2005 8:16 pm
Forum: Off Topic
Topic: HALO2
Replies: 29
Views: 36106

True, infact you can just take the harddrive out of an Xbox, stick it in a PC and vola, a cheap harddrive. Infact I know its possible to put larger harddrives into the Xbox... with a modded system of course... which isnt exactally legal... However... the software on the Xbox is far from similar to W...
by Darkon
Fri Nov 25, 2005 2:01 am
Forum: Off Topic
Topic: HALO2
Replies: 29
Views: 36106

While Halo 2 is nice and all, I don’t feel the urge to run out and buy a console just for one game when the pc is by far superior for games in the FPS genre. Only chance of me ever getting Halo 2 is either, an extremely good working Xbox emulator (which wont be for a good few years yet) or they port...
by Darkon
Wed Nov 23, 2005 9:39 pm
Forum: Off Topic
Topic: Crazy Balls machine
Replies: 2
Views: 4458

If I watch that for too long I fear my brain may melt...

Yet its hypnotising and I feel I must watch...
by Darkon
Wed Nov 23, 2005 1:06 am
Forum: New Ideas
Topic: CE change actions
Replies: 71
Views: 80442

This may sound odd, but what about a freeze/unfreeze player which locks the player in its current direction and position until it is unfrozen (basically prevents key input while enabling the player to be warped around still) Im sure someone could make some use out of that... dont ask me how mind *ed...
by Darkon
Wed Nov 09, 2005 12:58 am
Forum: General Discussion
Topic: Turning right to left/left to right
Replies: 2
Views: 4677

Turning right to left/left to right

Is it possible to assign a CE to have turning animations for when moving left, then from there turning back round to face right. (for objects that move horizontal only) I did a litttle test to see and it doesnt seem to work so either im doing something wrong or its not supported. *edit* Doesnt matte...
by Darkon
Fri Oct 14, 2005 10:58 pm
Forum: Off Topic
Topic: Back from Aotearoa! :-)
Replies: 11
Views: 12709

Welcome back Holger! Im glad you had a nice vacation!


Volcanos AND glaciers?

Cant say ive ever heared of the two being close to each other before.
by Darkon
Fri Oct 14, 2005 10:54 pm
Forum: New Ideas
Topic: Polarium puzzles?
Replies: 2
Views: 5167

I suppose it could be possible using several CE's...

Problem would be though is that there is no way to make the level auto end...yet, thus you would need to put an exit somewhere on the level
by Darkon
Wed Oct 05, 2005 3:23 pm
Forum: Programmer's Corner
Topic: Level Sketch V2
Replies: 18
Views: 33967

Actually, I kind of hope they continue to advertise here, my list of blocked websites can only grow larger due to their stupidity.

Oh and while your at it, just PM me an entire list of websites would you? Then I can just block them all without you having to post every now and again.
by Darkon
Wed Oct 05, 2005 2:16 pm
Forum: Programmer's Corner
Topic: Level Sketch V2
Replies: 18
Views: 33967

Come buy your pizzas at marios pizza shop! just down the road from STOP ADVERTISING, NOONE REALLY CARES *cough* anyhow, i still think the forum could do with some questions of some sort before members are made official. Look this is just getting on my nerves now, the last 6 or so members who joined ...
by Darkon
Tue Oct 04, 2005 2:53 pm
Forum: General Discussion
Topic: Where be CE-dit?
Replies: 11
Views: 12336

Of course he will, it would be pointless him making it without making it available for others to use.
by Darkon
Sat Sep 24, 2005 4:15 pm
Forum: New Ideas
Topic: Editable custom element descriptions
Replies: 8
Views: 11309

Im pretty sure hes referring to the element info page under a CE's settings, whereas it gives the standard propertys of an element and the element description. All custom elements just have "CUSTOM ELEMENTS CAN BE DEFINED TO DO A LOAD OF THINGS...etc" I also think it would be quite nice to...
by Darkon
Thu Sep 22, 2005 5:40 pm
Forum: New Ideas
Topic: Change when -digging
Replies: 2
Views: 4347

Change when -digging

What im suggesting is a change event which takes place when an element digs a specific element. This could be used, for example to make it look like an element has collected a "powerup" or make so something dies if it "eats" a certain item. I know this could be simulated by an el...
by Darkon
Tue Sep 20, 2005 6:17 pm
Forum: Level and Artwork Design
Topic: Sokoban Levels
Replies: 1
Views: 3480

Works fine for me, all I can think is that your forgetting to change the ammount of needed gems to 0.