Holger you deserve a cookie, or some other nice reward!
Gonna give this a go right now.
Looks like I'll finally be able to add more of the diamond caves 3 elements to that CE pack I was making.
Search found 236 matches
- Tue Nov 29, 2005 2:49 pm
- Forum: New Ideas
- Topic: CE change actions
- Replies: 71
- Views: 80442
- Sat Nov 26, 2005 4:41 pm
- Forum: New Ideas
- Topic: Dynablaster objects
- Replies: 1
- Views: 4490
Dynablaster objects
There’s a few elements from Dynablasters on R&D you never added, one of which would be impossible to emulate using CE's. The one that comes to mind would be the boot which allows you to kick the Dynabombs (makes them move upon collision with the player). I know this is more of a nitpick than any...
True, infact you can just take the harddrive out of an Xbox, stick it in a PC and vola, a cheap harddrive. Infact I know its possible to put larger harddrives into the Xbox... with a modded system of course... which isnt exactally legal... However... the software on the Xbox is far from similar to W...
While Halo 2 is nice and all, I don’t feel the urge to run out and buy a console just for one game when the pc is by far superior for games in the FPS genre. Only chance of me ever getting Halo 2 is either, an extremely good working Xbox emulator (which wont be for a good few years yet) or they port...
- Wed Nov 23, 2005 9:39 pm
- Forum: Off Topic
- Topic: Crazy Balls machine
- Replies: 2
- Views: 4458
- Wed Nov 23, 2005 1:06 am
- Forum: New Ideas
- Topic: CE change actions
- Replies: 71
- Views: 80442
This may sound odd, but what about a freeze/unfreeze player which locks the player in its current direction and position until it is unfrozen (basically prevents key input while enabling the player to be warped around still) Im sure someone could make some use out of that... dont ask me how mind *ed...
- Wed Nov 09, 2005 12:58 am
- Forum: General Discussion
- Topic: Turning right to left/left to right
- Replies: 2
- Views: 4677
Turning right to left/left to right
Is it possible to assign a CE to have turning animations for when moving left, then from there turning back round to face right. (for objects that move horizontal only) I did a litttle test to see and it doesnt seem to work so either im doing something wrong or its not supported. *edit* Doesnt matte...
- Fri Oct 14, 2005 10:58 pm
- Forum: Off Topic
- Topic: Back from Aotearoa! :-)
- Replies: 11
- Views: 12709
- Fri Oct 14, 2005 10:54 pm
- Forum: New Ideas
- Topic: Polarium puzzles?
- Replies: 2
- Views: 5167
- Wed Oct 05, 2005 3:23 pm
- Forum: Programmer's Corner
- Topic: Level Sketch V2
- Replies: 18
- Views: 33967
- Wed Oct 05, 2005 2:16 pm
- Forum: Programmer's Corner
- Topic: Level Sketch V2
- Replies: 18
- Views: 33967
Come buy your pizzas at marios pizza shop! just down the road from STOP ADVERTISING, NOONE REALLY CARES *cough* anyhow, i still think the forum could do with some questions of some sort before members are made official. Look this is just getting on my nerves now, the last 6 or so members who joined ...
- Tue Oct 04, 2005 2:53 pm
- Forum: General Discussion
- Topic: Where be CE-dit?
- Replies: 11
- Views: 12336
- Sat Sep 24, 2005 4:15 pm
- Forum: New Ideas
- Topic: Editable custom element descriptions
- Replies: 8
- Views: 11309
- Thu Sep 22, 2005 5:40 pm
- Forum: New Ideas
- Topic: Change when -digging
- Replies: 2
- Views: 4347
Change when -digging
What im suggesting is a change event which takes place when an element digs a specific element. This could be used, for example to make it look like an element has collected a "powerup" or make so something dies if it "eats" a certain item. I know this could be simulated by an el...
- Tue Sep 20, 2005 6:17 pm
- Forum: Level and Artwork Design
- Topic: Sokoban Levels
- Replies: 1
- Views: 3480