Search found 133 matches

by asiekierka
Thu Jan 19, 2006 7:12 am
Forum: Level and Artwork Design
Topic: Need a host!
Replies: 16
Views: 16870

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Give it at my email (asiekierka@wp.pl, 2,999 GB), then I host it at my server!
by asiekierka
Thu Jan 19, 2006 7:10 am
Forum: Level and Artwork Design
Topic: My level pack!
Replies: 3
Views: 5536

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Yes! its freeware.

But you must distribute it wiith link to my server :D and not in parts!
by asiekierka
Wed Jan 18, 2006 2:19 pm
Forum: Level and Artwork Design
Topic: Colour cycling
Replies: 15
Views: 22927

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Yeah, i repair that bug with deleting the 1st change of CE128 (which be on level) :D
by asiekierka
Wed Jan 18, 2006 10:17 am
Forum: Level and Artwork Design
Topic: Colour cycling
Replies: 15
Views: 22927

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No, Alan setup a default limit of 100 seconds,
To repair it:
rename RocksDoor.pcx to _RocksDoor.pcx in Colour Cycle graphics.
Go to level editor, info and change time limit to 0.
rename _RocksDoor.pcx from Colour Cycle graphics to RocksDoor.pcx
and... play!
by asiekierka
Wed Jan 18, 2006 7:27 am
Forum: Level and Artwork Design
Topic: Colour cycling
Replies: 15
Views: 22927

WOW!

It's COOL COOL COOL COOL COOL!

15/10 points :!: :!: :!: :!: :!:

Do more cycling and 2 new desktop applications! :D

Proably you can't do Start menu, yeah?
by asiekierka
Sat Jan 14, 2006 8:00 pm
Forum: New Ideas
Topic: Envelope script
Replies: 14
Views: 14772

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#playerXon (the player X will play?)
by asiekierka
Sat Jan 14, 2006 7:42 pm
Forum: New Ideas
Topic: Allow more than 1 change at 1 frame - Choice.
Replies: 3
Views: 8260

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Or better:
1. Save that and add it to CEs.
2. get it global to any level with number of frames per frame
by asiekierka
Sat Jan 14, 2006 7:33 pm
Forum: Off Topic
Topic: RND site copy.
Replies: 2
Views: 4337

RND site copy.

I found a RND site copy from 02.2005 and: 2004-06-18 · Rocks'n'Diamonds Web Forum deleted for unknown reason! Yesterday evening, our great Web Forum, which was hosted at http://web.archive.org/web/20050326084944/http://www.artsoft.org/rocksndiamonds/proboards_emulator.html , vanished without any kno...
by asiekierka
Sat Jan 14, 2006 6:08 pm
Forum: New Ideas
Topic: Allow more than 1 change at 1 frame - Choice.
Replies: 3
Views: 8260

Allow more than 1 change at 1 frame - Choice.

Holger, you can add checkbox in the level configuration (level, not levelset if possible) called Allow more than 1 change at 1 frame? That will accept the mathematics side, and the CE-programmers side. EDIT: You can add this in: 1. level info (emeralds and more there will be) 2. levelset config. 3. ...
by asiekierka
Sat Jan 14, 2006 4:20 pm
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 19023

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New update (1.2!)

12 new BlueSky icons & some new colors of Smileys!
by asiekierka
Sat Jan 14, 2006 2:44 pm
Forum: General Discussion
Topic: RND Files Archive is back, finally :)
Replies: 4
Views: 5999

Zomis write:
When you need something it isn't there. And when you don't need it, it's there.
not not not.

When you need it there is here.
When you REALLY need it then it isn't here :D
by asiekierka
Sat Jan 14, 2006 8:00 am
Forum: Level and Artwork Design
Topic: My level pack!
Replies: 3
Views: 5536

My level pack!

I'm work on some levels.

Link: (always updated) Here

Today's news is:
- Randomizing
- and dyna-cd player with pro microphone :D[/url]
by asiekierka
Fri Jan 13, 2006 6:32 pm
Forum: Off Topic
Topic: Board with shoutbox.
Replies: 1
Views: 3865

Board with shoutbox.

Holger, you can add a Shoutbox to the board?
by asiekierka
Fri Jan 13, 2006 6:16 pm
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 19023

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I not want to waste time for load of the graphics.

BTW: New version is availble! With next Geometria series Art icons (+1 Smiley) = 1.2-RC0 :D
by asiekierka
Fri Jan 13, 2006 3:47 pm
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 19023

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yeah, i found that in the emc_object.pcx from RND 3.2.0-0 (dont kill me, Holger) and i also scale it.