Search found 3352 matches

by Holger
Sat Jul 23, 2005 6:31 pm
Forum: New Ideas
Topic: Adjustable screen size
Replies: 2
Views: 5340

> The main reason against: The artwork of the menu, etc. is adjusted to > the current layout and it would make some levels easier if you's see > more than now. That's right. Nevertheless, I'm indeed still thinking about this. (I have a laptop with 1680x1050 screen resolution and I can see the proble...
by Holger
Sat Jul 23, 2005 6:22 pm
Forum: New Ideas
Topic: Change if touching two elements at the same time...
Replies: 7
Views: 8034

> That does not work, since only 1 change can be triggered for each > position each frame. Trust me, I've also tried that. Yes, but what if you let the "test CE" change again after one more frame? I could imagine that you could workaround the "only one change per frame" problem t...
by Holger
Sat Jul 23, 2005 6:13 pm
Forum: Help
Topic: The user defined elements
Replies: 8
Views: 8848

Hmm, what do you mean by "user defined section"?
by Holger
Sat Jul 23, 2005 6:09 pm
Forum: Help
Topic: EMC Bond Mine 4-12
Replies: 5
Views: 6749

> Can anyone help me with this level.... how do I pass the rocks above the > magic wall? Nasty one... And indeed unsolvable in R'n'D -- yet. > Just wait until the next version of Rocks 'n' Diamonds, which will have the > original code and these levels are possible then. That's right! But ... > Or yo...
by Holger
Fri Jul 22, 2005 9:05 am
Forum: Off Topic
Topic: SPAM posts
Replies: 2
Views: 4332

SPAM posts

As you might have noticed, the R'n'D forum is more and more target to spammers, mainly from Russia. Nearly every day I have to delete one or two new "users" with zero posts, but with a SPAM URL as their "homepage". Just a few minutes ago, I deleted another user without a SPAM &qu...
by Holger
Fri Jul 22, 2005 8:44 am
Forum: Bug Reports
Topic: Dig, leave behind/change to
Replies: 3
Views: 4917

This is definitely a bug! :-o Thanks for reporting it -- I'll have a look at it. Should (hopefully) be easy to fix. *edit* When looking at this again now: I simply overlooked the fact that this isn't a "CE change" at all. So it's not really a bug. But you might be right that one could prob...
by Holger
Thu Jul 21, 2005 6:56 pm
Forum: New Ideas
Topic: Level Conditions page
Replies: 10
Views: 10888

> Let's add a TXT1 chunk then > or using the same chunk as for the envelopes, but if I remember correctly > the id in that chunk is a game-element id, meaning that it would then use 1 > element for each TXT-"file". So a TXT1-chunk would probably be the best, > and then of course some GUI i...
by Holger
Thu Jul 21, 2005 8:42 am
Forum: General Discussion
Topic: Digdug soil behaviour
Replies: 3
Views: 5714

IMHO, there are two main differences in Dig Dug when compared to BD/R'n'D: - You can dig without a "tile based grid" through the sand - Some monsters can become ghosts and diagonally move through sand Maybe there are other differences that may make it hard to make a R'n'D based clone I'm c...
by Holger
Wed Jul 20, 2005 5:18 pm
Forum: New Ideas
Topic: Level Conditions page
Replies: 10
Views: 10888

> With that display message i mentioned, it would be possible to make > more story involved levels Yeah, right... > so you could "talk" to someone, and they tell you where to go, that sort > of thing Cool idea! And if I remember right, it should already be possible to use a "speaking ...
by Holger
Wed Jul 20, 2005 4:56 pm
Forum: General Discussion
Topic: looking for dx-diggem
Replies: 26
Views: 33811

> there are many clones which have totally disappeared

Sad, but true! :-o

I have experienced this with quite a few BD clones in the last years, like High Carats (at least the homepage seem to have vanished), but also some others...
by Holger
Wed Jul 20, 2005 1:20 pm
Forum: Off Topic
Topic: What is our Moon made of?
Replies: 4
Views: 5883

> Join http://moon.google.com/ and zoom max. Yeah! That's funny, I discovered exactly the same this morning when using Google the first time. :-) > The reason you can't zoom right into the surface (especially on area A), > is because you wouldn't see the American flag shadow........and NASA > wouldn...
by Holger
Tue Jul 19, 2005 7:26 pm
Forum: New Ideas
Topic: Level Conditions page
Replies: 10
Views: 10888

Some more good "change actions", yes... > you said yourself you hoped all elements could eventually be replicated > via custom elements That's right -- I would consider the CE definitions "complete" if all existing "normal" (non-CE) elements could be simulated using CEs...
by Holger
Tue Jul 19, 2005 7:18 pm
Forum: Help
Topic: It is not running!
Replies: 7
Views: 8559

> Any idea what can be done about editorsetup.conf'? Hm, no, that one is harmless (and should not even generate a warning)... I still have no idea what might happen here. So the program does not terminate itself, but just sits there with the main menu visible? And neither mouse-clicks nor cursor mov...
by Holger
Mon Jul 18, 2005 5:00 pm
Forum: New Ideas
Topic: Level Conditions page
Replies: 10
Views: 10888

There are two disadvantages of putting it onto the "level settings" page: - the usual "change page" conditions would have to be replicated there - you would need some way to create a list of such conditions there (Or I may have misunderstood you...) But I think this (generally ve...
by Holger
Mon Jul 18, 2005 4:47 pm
Forum: Help
Topic: It is not running!
Replies: 7
Views: 8559

Can you please look for a file "stderr.txt" or "stdout.txt" in the game directory? If there is a problem recognized by R'n'D, it is usually reported there. Then you might try to also remove the R'n'D folder from the "My Documents" folder, which contains setup files whic...