Search found 339 matches

by Tomi
Sat Feb 03, 2007 11:13 am
Forum: New Ideas
Topic: Increasing max # changepages?
Replies: 11
Views: 14507

Increasing max # changepages?

As you probably know, the World Making Technique uses a large amount of changepages. In extreme cases, the number of changepages is so large that the CE must be split in two (or more). I'd like to ask this: how difficult is it to increase the max # of changepages. I understand it's difficult for CEs...
by Tomi
Sat Feb 03, 2007 10:21 am
Forum: New Ideas
Topic: Game speed control
Replies: 5
Views: 13976

If I recall correctly, it was possible using some keys when the game was compiled in debug mode. Someone else please provide the details.
by Tomi
Sat Feb 03, 2007 9:35 am
Forum: General Discussion
Topic: RND Scripter BETA 3 Released for Windows + Linux!
Replies: 3
Views: 6959

> If there is no worries about this version, this version will be identical to RND Scripter 1.0
For such versions, "release candidate" is more fitting than "beta". So this, for example, would be RND Scripter RC-1.
http://en.wikipedia.org/wiki/Release_candidate
by Tomi
Sat Feb 03, 2007 9:27 am
Forum: General Discussion
Topic: Transparent zip support with zomis file archive
Replies: 43
Views: 53364

There are also many other virtual file systems that can work with zip archives. For example "avfs" ("A Virtual File System"). (Google knows the URL.)
by Tomi
Tue Jan 02, 2007 8:59 pm
Forum: Bug Reports
Topic: [3.2.2 release] Main menu GUI not being destroyed properly
Replies: 9
Views: 14834

Code: Select all

!strEqual(setup.player_name, "Artsoft")
Why nobody told me?! :-)
by Tomi
Tue Dec 05, 2006 4:00 pm
Forum: General Discussion
Topic: RnD Documentation Pre-release
Replies: 29
Views: 34571

Dynamically showing divs is not a good idea IMHO. You may use it but not turned on as default. (And provide a fallback for people with JavaScript disabled.) I think it would be distracting and hard to use. Also, the rest of the web doesn't do it and most users don't like having to "learn to use...
by Tomi
Mon Dec 04, 2006 8:21 pm
Forum: Help
Topic: Help with music config file?
Replies: 3
Views: 5878

I think BD Dream might be what you're searching for, but I don't remember how they did it.
by Tomi
Mon Dec 04, 2006 8:18 pm
Forum: General Discussion
Topic: RnD Documentation Pre-release
Replies: 29
Views: 34571

Common directory in Unix is /usr/share/games/rocksndiamonds in most cases. Sometimes, if the program was compiled by hand and not installed by standard installers, it may be /usr/local/share/games/rocksndiamonds. I'm not sure if the latter is common enough to be mentioned. (What's your opinion, Holg...
by Tomi
Sat Nov 25, 2006 8:00 pm
Forum: Bug Reports
Topic: Change by page of and Set CE value
Replies: 3
Views: 7393

I experienced something like that (but I'm not sure if it's the same) when a CE changes its value and changes to itself, and that triggers another CE which changes to (or sets its value to, etc) the value of the first CE. The result is that the second CE uses old CE value. Idea: maybe using "CE...
by Tomi
Sat Nov 25, 2006 7:56 pm
Forum: New Ideas
Topic: Editor graphics for letter ' '
Replies: 6
Views: 8931

Sorry for being unclear, my mastery of English is not yet perfect. I wasn't sure if Zomis wanted a) a possibility to change the graphics of letter ' ' in graphicsinfo.conf, or b) a default graphics for it. I answered my question myself: AFAIK it already is possible to change graphics of ' ' in graph...
by Tomi
Sat Nov 25, 2006 1:54 pm
Forum: New Ideas
Topic: Revive player
Replies: 6
Views: 8987

Why separate explosion of player from other situations? An action "revive player" that could be used anywhere (including explosion of player) should provide the same functionality with less code.
by Tomi
Thu Nov 23, 2006 2:19 pm
Forum: General Discussion
Topic: CE Scripter BETA 2 for Windows/Linux Released!
Replies: 7
Views: 10365

I tried to Run the script (immediately after starting the program), and got this error message window:
./rndce wrote:Unable to open file "types2.zce".

Press OK to ignore and risk data corruption.
Press Cancel to kill the program.
by Tomi
Wed Nov 22, 2006 6:10 pm
Forum: Level and Artwork Design
Topic: The World Making Challenge
Replies: 53
Views: 105447

What about this: Finished detector creates Custom element 19 under itself, not in the bottom-right corner. It also sets wind direction to right. Custom element 19 can move in wind direction even faster, and can dig player teleporter and change it into element triggering change. After delay 2 frames,...
by Tomi
Wed Nov 22, 2006 5:44 pm
Forum: New Ideas
Topic: Editor graphics for letter ' '
Replies: 6
Views: 8931

I personally use editor graphics for letter ' ' in levelsets where it matters, so I assume you suggest a default graphics other than empty space for letter ' '. If so, +1.
by Tomi
Mon Nov 20, 2006 8:54 pm
Forum: Level and Artwork Design
Topic: The World Making Challenge
Replies: 53
Views: 105447

I don't completely understand which warparound problem do you mean, but probably because I didn't try the development versions before this one. Try to remind me what do you mean and when does it happen.