Search found 41 matches
- Wed May 02, 2007 6:29 pm
- Forum: Bug Reports
- Topic: RND 3.2.4 (and not only)
- Replies: 4
- Views: 8277
- Sun Apr 15, 2007 1:54 pm
- Forum: Puzzles
- Topic: My first puzzle :)
- Replies: 2
- Views: 14757
My first puzzle :)
My first puzzle :). Easy or hard? I'm waiting for opinions. `006`008`001`001`013`007 `004`001`001`001`013`002 `014`001`001`001`013`001 `001`001`001`001`013`001 `001`001`001`001`002`001 `001`001`001`001`002`001 `001`001`001`001`002`001 `001`001`001`001`002`001 `003`001`001`001`001`001 `002`002`002`02...
- Sat Apr 14, 2007 10:50 pm
- Forum: Bug Reports
- Topic: RND 3.2.4 (and not only)
- Replies: 4
- Views: 8277
RND 3.2.4 (and not only)
Excuse me for not putting my suggestions in order but I hope they are good :). Here are my suggestions about RND v3.2.4 (and not only): - the white key hasn't got the option: score for collecting - it would be nice if in the right sidebar was the category: white keys (I know that there is no more pl...
- Tue Jan 02, 2007 10:39 pm
- Forum: New Ideas
- Topic: Fast testing
- Replies: 3
- Views: 6585
Fast testing
I think there should be added shortcut key for testing levels in the editor:
One player: 'Enter' (normally)
Team mode: 'Shift + T'
Because of this it won't be necessary to enter menu 'Setup' and change the option 'Team Mode'...
One player: 'Enter' (normally)
Team mode: 'Shift + T'
Because of this it won't be necessary to enter menu 'Setup' and change the option 'Team Mode'...
- Tue Nov 21, 2006 6:09 pm
- Forum: New Ideas
- Topic: ADF support
- Replies: 5
- Views: 8030
- Tue Nov 21, 2006 5:59 pm
- Forum: New Ideas
- Topic: ADF support
- Replies: 5
- Views: 8030
ADF support
Editor for DX-Boulderdash has this feature . Maybe RND could also support this format?
- Tue Nov 21, 2006 5:33 pm
- Forum: New Ideas
- Topic: Editor: Pressing button to change current change page
- Replies: 11
- Views: 12594
- Tue Nov 21, 2006 5:16 pm
- Forum: General Discussion
- Topic: Stable or beta this year...
- Replies: 4
- Views: 7435
- Sun Nov 12, 2006 10:54 am
- Forum: New Ideas
- Topic: More characters
- Replies: 2
- Views: 4806
More characters
I think more characters should be added to this game (e.g. arrow up, arrow down). And they should be divided into four groups (like DC2/DC3):
+ BL (blue letters)
+ SBL (steel blue letters)
+ GL (green letters)
+ SGL (steel green letters)
+ BL (blue letters)
+ SBL (steel blue letters)
+ GL (green letters)
+ SGL (steel green letters)
- Sun Nov 12, 2006 10:47 am
- Forum: General Discussion
- Topic: Stable or beta this year...
- Replies: 4
- Views: 7435
Stable or beta this year...
Will stable or beta (rc) version be released this year?
- Fri Nov 10, 2006 2:55 pm
- Forum: New Ideas
- Topic: Music and sound effects in main menu
- Replies: 3
- Views: 5859
Music and sound effects in main menu
It would be nice to hear music and sound effects (for example when you choose an option) in main menu
- Wed Nov 08, 2006 10:34 pm
- Forum: Bug Reports
- Topic: Red, Green and Blue
- Replies: 2
- Views: 5102
Red, Green and Blue
This is a very very old bug. I don't know why you can have many red, green or blue players on a level when it's possible to move only one. It's a nonsense, don't you think
- Mon Nov 06, 2006 8:23 pm
- Forum: New Ideas
- Topic: Only elements from selected engine
- Replies: 5
- Views: 7585
Only elements from selected engine
I've got a suggestion. When you choose an engine (e.g. Emerlad Mine) only elements from this engine should be seen, because while testing a level, elements from e.g. DC2 section (e.g. Conveyor Belt) change into question mark anyway.
- Mon Nov 06, 2006 8:16 pm
- Forum: New Ideas
- Topic: Configuration for Red Disk (Supaplex)
- Replies: 2
- Views: 5287
Configuration for Red Disk (Supaplex)
Why doesn't Red disk have the configuration like Dynamite: score for collecting? I hope it will be done soon
- Thu Nov 02, 2006 2:09 pm
- Forum: New Ideas
- Topic: Seperate values for one player/team
- Replies: 3
- Views: 6587
Seperate values for one player/team
Is it possible to make an option in which there would be separate values for one player and team (like DC3) e.g.:
1 player
Gems to collect: 15
Dynamite score: 20
etc.
team
Gems to collect: 20
Dynamite score: 10
etc.
1 player
Gems to collect: 15
Dynamite score: 20
etc.
team
Gems to collect: 20
Dynamite score: 10
etc.