anyone else notice the wiki seems to have vanished off the face of the planet?
its a shame really since i was just recently adding things to it
Search found 236 matches
- Sun Feb 20, 2005 8:29 pm
- Forum: Help
- Topic: Wiki = bye bye?
- Replies: 5
- Views: 8157
- Sun Feb 20, 2005 8:23 pm
- Forum: Level and Artwork Design
- Topic: battle levels
- Replies: 9
- Views: 9246
battle levels
Incase anyone is interested, i created a few battle levels for 2-4 players to battle each other *edit* ive now changed the levels to make them also suitable for offline play *edit again* got rid of the roller bomb levels because, quite frankly, they sucked :-p and added new levels instead so now the...
- Sun Feb 20, 2005 12:28 am
- Forum: New Ideas
- Topic: Custom explosion
- Replies: 4
- Views: 5565
- Sat Feb 19, 2005 10:32 pm
- Forum: New Ideas
- Topic: Custom explosion
- Replies: 4
- Views: 5565
well thats what i originally thought of, but the dyna bomb in the others element section has a very specific behaviour that wouldnt look bad at all (the bomb that explodes in a + style) CE explosions tend to have a nasty habit of overwriting elements that need to be released from objects due to an e...
- Sat Feb 19, 2005 7:34 pm
- Forum: New Ideas
- Topic: Custom explosion
- Replies: 4
- Views: 5565
Custom explosion
I was wondering if it was possible to define parts of an explosion so for example, if it was a 3x3 explosion, you would be able to set the top left, the top middle, top right e.t.c. to individual graphics, so it would give the impression that it was one large explosion instead of several small ones ...
- Fri Feb 18, 2005 6:16 pm
- Forum: Level and Artwork Design
- Topic: Maniac mines
- Replies: 8
- Views: 9368
Maniac mines
i decided to release the levelset i made when i was about 8 for emerald mines v5 (i think) ignore the unusual level layouts and the lack of skill required after all i was only 8 or 9 :-p http://www.zomis.net/rnd/download.php?id=335 i HIGHLY recommend you play it on the latest engine with the emerald...
- Wed Feb 16, 2005 1:07 pm
- Forum: Bug Reports
- Topic: CE-Touching
- Replies: 8
- Views: 8965
- Tue Feb 15, 2005 3:48 pm
- Forum: Bug Reports
- Topic: CE-Touching
- Replies: 8
- Views: 8965
- Tue Feb 15, 2005 12:50 am
- Forum: Bug Reports
- Topic: supaplex gravity
- Replies: 9
- Views: 9035
- Mon Feb 14, 2005 11:39 pm
- Forum: Bug Reports
- Topic: Acid
- Replies: 38
- Views: 36410
it only seems to be the ones on the very edges of the acid basin @= solid sides (or acid basin) O=acid #=acid sand @OOO@ sides removed V #O# as you can see, if the acid basin was removed from the sides, the 1st pieces of acid would change into acid sand, the bottom of the basin doesnt seem to effect...
- Mon Feb 14, 2005 1:47 am
- Forum: Bug Reports
- Topic: CE-Touching
- Replies: 8
- Views: 8965
CE-Touching
if a CE is set to... lets say... explode when touching something and its spawned against something already, it refuses to explode
and would it be possible to add a *cannot move* option so you can set *cannot move* *left* e.t.c. ?
and would it be possible to add a *cannot move* option so you can set *cannot move* *left* e.t.c. ?
- Mon Feb 14, 2005 12:03 am
- Forum: Bug Reports
- Topic: Acid
- Replies: 38
- Views: 36410
- Sun Feb 13, 2005 12:52 am
- Forum: General Discussion
- Topic: CE question
- Replies: 3
- Views: 5995
- Sat Feb 12, 2005 3:33 am
- Forum: General Discussion
- Topic: CE question
- Replies: 3
- Views: 5995
CE question
ok, basically i was wondering how the custom elements worked, in order of requirements on each change page, i have a CE, on the 1st page i have it set so if it was to hit a certain element, it will explode, but on page 2, i have it set so if it hits anything solid, it changes into something else, no...
- Wed Feb 09, 2005 3:03 pm
- Forum: Level and Artwork Design
- Topic: Recourse pack
- Replies: 0
- Views: 5062
Recourse pack
Im thinking of putting together a resource pack of lots of different element graphics and sound effects for people to use since not everyone can make gfx so any donations will be welcomed ^_^ i personally will be adding all the gfx i made for the diamond caves 3 elements, and the graphics from my un...