YES, I solved it! It is indeed solvable with standard EM-style rocks and Rocks'n'Diamonds engine.
Great puzzle, VegaTen, thank you!
Search found 131 matches
- Sun Oct 29, 2006 5:22 pm
- Forum: Level and Artwork Design
- Topic: Nooby question
- Replies: 3
- Views: 5862
2 possibilities (replace 'mylevel' with the name of the level): 1. In the program folder of RnD create a folder like this: C:\Program Files\Rocks'n'Diamonds 3.2.2\levels\mylevel for .level files and levelinfo.conf and a folder like C:\Program Files\Rocks'n'Diamonds 3.2.2\levels\mylevel\tapes for the...
- Sun Oct 29, 2006 5:06 pm
- Forum: Puzzles
- Topic: The stone wall
- Replies: 25
- Views: 49813
I could solve this one ... but the original one is really hard ... :? `013`013`013`013`013`013`013`013`013`013`013 `013`001`001`004`004`004`004`004`004`107`013 `013`001`001`004`004`004`004`004`004`001`013 `013`001`001`001`001`004`004`004`004`001`013 `013`001`001`001`001`004`004`004`004`001`013 `013`...
- Fri Oct 13, 2006 5:26 pm
- Forum: Help
- Topic: Hello guys! Niko Böhm's tutorial, level 37
- Replies: 3
- Views: 5921
- Wed Aug 23, 2006 12:30 am
- Forum: General Discussion
- Topic: Some news from the Files Archive...
- Replies: 35
- Views: 37229
One little drawback of <table> is, that the content won't be displayed in the browser until the whole table is loaded. To save even more space: - no line breaks (e.g. behind </tr>) are needed, it just makes the source easier to read - no G is needed in the class name - you could use a special counti...
- Tue Aug 22, 2006 9:25 pm
- Forum: General Discussion
- Topic: Some news from the Files Archive...
- Replies: 35
- Views: 37229
What about a simple <table>? <html> <head> <style> td {width: 32px; height: 32px} .G000 {background: url('000.gif');} .G001 {background: url('001.gif');} .G002 {background: url('002.gif');} .G003 {background: url('003.gif');} .G004 {background: url('004.gif');} .G005 {background: url('005.gif');} </...
- Sun Aug 20, 2006 3:53 pm
- Forum: General Discussion
- Topic: Earth Shaker Explotions
- Replies: 14
- Views: 16811
Hello Dr S!
Just a few weeks ago Holger and Martijn checked all tapes from the contributions packs and we tried to repair broken tapes.
Unfortunately, there is indeed a compatibility issue with your Earth Shaker levels.
Maybe you should have a look at this thread.
Just a few weeks ago Holger and Martijn checked all tapes from the contributions packs and we tried to repair broken tapes.
Unfortunately, there is indeed a compatibility issue with your Earth Shaker levels.
Maybe you should have a look at this thread.
- Fri Jul 28, 2006 1:37 pm
- Forum: Level and Artwork Design
- Topic: Newbie help please!
- Replies: 25
- Views: 25966
- Fri Jul 28, 2006 6:54 am
- Forum: Bug Reports
- Topic: Contributions 2004/05 bugs.
- Replies: 45
- Views: 51028
- Thu Jul 27, 2006 4:10 pm
- Forum: Bug Reports
- Topic: Mail envelopes don't pop up for 2nd player in local teammode
- Replies: 4
- Views: 7148
Mail envelopes don't pop up for 2nd player in local teammode
Mail envelopes don't pop up for 2nd player in local team-mode.
Don't know if this behaviour is intended ...
Don't know if this behaviour is intended ...
- Tue Jul 25, 2006 3:12 pm
- Forum: Level and Artwork Design
- Topic: Jannik One: 10 small multiplayer levels
- Replies: 10
- Views: 11724
Not everybody can play multiplayer..... Why not? Just put team-mode on and define a different input key set for 2nd player ... :idea: That's the way I recorded the tape for level 006 for example, alone! But ok, when simultaneous movement is required (like in 002 or 009), it get's tricky/impossible ...
- Mon Jul 24, 2006 7:44 am
- Forum: Level and Artwork Design
- Topic: Jannik One: 10 small multiplayer levels
- Replies: 10
- Views: 11724
Oh well, from the announcement of the challenge (for the crown of honour) to the closing of the same (i.e. when the solution tapes have been uploaded) passed just one day... it's not so good... From the release of the levels to the tapes it took 1 1/2 months ... I didn't thought there was anyone st...
- Sun Jul 23, 2006 6:17 pm
- Forum: Level and Artwork Design
- Topic: 3 new levels
- Replies: 2
- Views: 4955
- Sun Jul 23, 2006 4:39 pm
- Forum: Help
- Topic: R'n'D FAQ -- which questions?
- Replies: 13
- Views: 13794
- Thu Jul 20, 2006 10:51 am
- Forum: Bug Reports
- Topic: Contributions 2004/05 bugs.
- Replies: 45
- Views: 51028
oh Jannik, one thing: if you really can't finish a level, you are free to change it! just set 'readonly: false' in the levelinfo.conf of the levelset (TEMPORARILY, for yourself!) and change the level a bit. Try not to change it too much, but it's the creators' own fault. As they didn't provide solv...