hello!
does anybody know if there's any place i can find the additional boulderdash levels for RnD? the download link on martijn's site seems to be broken :/
thanks
Search found 24 matches
- Sun Oct 22, 2017 2:52 pm
- Forum: Help
- Topic: additional boulderdash levels?
- Replies: 17
- Views: 24600
- Wed Oct 18, 2017 1:15 am
- Forum: General Discussion
- Topic: rnd old version
- Replies: 1
- Views: 5259
rnd old version
hello
is there anyplace i can still download a ~2008-2010 version of the game, or at least the music files? i really liked the old rnd music
also why does the current version only have 3 tracks
e: nvm found it; feel free to lock this
is there anyplace i can still download a ~2008-2010 version of the game, or at least the music files? i really liked the old rnd music
also why does the current version only have 3 tracks
e: nvm found it; feel free to lock this
- Fri Jul 22, 2016 1:08 am
- Forum: Help
- Topic: what speed does rnd run in?
- Replies: 4
- Views: 7777
Re: what speed does rnd run in?
iirc megaplex has speed options ranging from 5 to around ~700 but it does run in 35 fps by default. that said i did own a floppy disk copy of supaplex at one point, and using its speed as a point of comparison the normal "slow" mode matches up the closest, as do the standard settings for s...
- Thu Jul 21, 2016 8:32 pm
- Forum: Help
- Topic: what speed does rnd run in?
- Replies: 4
- Views: 7777
Re: what speed does rnd run in?
i've played a bit using the very slow mode, and it feels much slower than what i get on either supaplex or megaplex than 5%.
by contrast just slow feels the closest to the original speed.
by contrast just slow feels the closest to the original speed.
- Wed Jul 20, 2016 4:14 pm
- Forum: Help
- Topic: what speed does rnd run in?
- Replies: 4
- Views: 7777
what speed does rnd run in?
so i've been playing the supaplex levelsets lately and the speed is making me wonder
usually supaplex runs in 35 fps but the "normal" option is way too fast for that whereas the "slow" mode feels just a teensy bit slower
does anybody know how many fps each option actually is?
usually supaplex runs in 35 fps but the "normal" option is way too fast for that whereas the "slow" mode feels just a teensy bit slower
does anybody know how many fps each option actually is?
- Thu Jul 14, 2016 10:25 pm
- Forum: New Ideas
- Topic: Improving and modding Supaplex in RnD
- Replies: 1
- Views: 6349
Re: Improving and modding Supaplex in RnD
speaking of supaplex, can you add frozen zonks and freeze ports using rnd's level editor yet? iirc there were only options for gravity last i checked.
- Tue Jul 05, 2016 7:12 pm
- Forum: Bug Reports
- Topic: red disk physics
- Replies: 4
- Views: 4828
red disk physics
is it just me or are red disk physics a tiny bit off of what they are in original supaplex? it feels to me like many of the tricks involving red disks (ie using them to climb in a gravity environment) are much harder now which makes trick-heavy levels like level 1 of Supaplex 77 that much more frust...
- Thu Jun 30, 2016 6:23 am
- Forum: General Discussion
- Topic: BDFans seems to be back up?
- Replies: 3
- Views: 7857
Re: BDFans seems to be back up?
thank god that page is back
hopefully the downloads will be back soon too
EDIT: i'm now able to dl a few levelsets from the rnd page,
hopefully the downloads will be back soon too
EDIT: i'm now able to dl a few levelsets from the rnd page,
- Sat Apr 05, 2014 10:59 pm
- Forum: New Ideas
- Topic: Expanding imported engines
- Replies: 1
- Views: 4986
Expanding imported engines
This isn't a specific idea as much as a question regarding what may potentially be implemented but since the native engines for Emerald Mine and now Supaplex have been successfully integrated into the game I was wondering whether it will ever be plausible to expand the options/mechanics of these eng...