Search found 534 matches

by Daniel H.
Fri Jan 16, 2009 5:07 pm
Forum: Level and Artwork Design
Topic: Help Wanted!
Replies: 8
Views: 19224

You can't add another option, because then the current results of the poll would be inaccurate if somebody who already voted would have chosen the new option instead. If you really want to add another option, then either 1) a moderator of the forum may be willing to do it for you; or 2) you could st...
by Daniel H.
Sat Jan 03, 2009 6:15 pm
Forum: Programmer's Corner
Topic: Editor scrolling crash - debugged in-depth
Replies: 9
Views: 21803

I think that it's good to post that in Bug Reports like you did rather than splitting it up into multiple topics, since most of what you posted is (probably) relevant to the bug. :)
by Daniel H.
Sat Jan 03, 2009 6:09 pm
Forum: Bug Reports
Topic: Zelda I doesn't work properly in 3.2.6.0
Replies: 12
Views: 10856

In 3.2.6.0, it seems as if not all of the CE change pages triggered by "Change by page of" [an element changing in the same engine scan] are being triggered. This breaks anything based on the design of Alan's FMV . When 3.2.6.0 first came out, I wanted to make a level that combined some of...
by Daniel H.
Thu Jan 01, 2009 8:55 pm
Forum: General Discussion
Topic: Using CEs to recreate object elements...?
Replies: 5
Views: 9268

That would be nice. :)

It would be difficult to implement, though, because then if another element existed over the "empty space" element, there would be two elements in one position, which is not allowed. :|
by Daniel H.
Mon Nov 17, 2008 11:21 pm
Forum: New Ideas
Topic: Quick player teleporting
Replies: 1
Views: 5448

There is an option on the Player elements called "No scrolling when relocating." This is probably the option you want.

It would be nice for the escape key to work during player teleportation, though.
by Daniel H.
Tue Oct 28, 2008 9:59 pm
Forum: Bug Reports
Topic: Multiplayer - Alan Bond's Netwars
Replies: 1
Views: 3466

Rocks'n'Diamonds 3.2.4 SDL for 32-bit Windows NT (XP, Vista)

I have seen LAN player teleportation cause other players who were not involved to have their view centered on some other place, and then the player can appear to walk off of the side of the level based on the view. But you can't see the player in the view.
by Daniel H.
Sun Oct 12, 2008 7:15 pm
Forum: Level and Artwork Design
Topic: Spell Machine: Music
Replies: 6
Views: 10296

I was only making a guess about why you haven't received more feedback.
by Daniel H.
Sun Oct 12, 2008 1:17 am
Forum: New Ideas
Topic: Element passes element
Replies: 8
Views: 12606

This is because the player is not an element. The player is handled very differently from an element and can be drawn over, under, or "inside" the element in any field square.
by Daniel H.
Sun Oct 12, 2008 12:16 am
Forum: Level and Artwork Design
Topic: Spell Machine: Music
Replies: 6
Views: 10296

The description above of this "Spell Machine" is not very specific. :?
by Daniel H.
Sun Oct 12, 2008 12:14 am
Forum: New Ideas
Topic: Music on/off shortcut?
Replies: 4
Views: 9141

A keyboard shortcut would still be nice, but some people who have different sets of keys assigned for players 1-4 are running out of keys. :wink:

There are still a few function keys left.
by Daniel H.
Sun Sep 14, 2008 6:59 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 386654

I am also getting this error.
by Daniel H.
Tue Sep 09, 2008 9:39 pm
Forum: Bug Reports
Topic: dying while dropping stones
Replies: 14
Views: 14507

I agree with RTADash.
by Daniel H.
Wed Aug 27, 2008 9:11 pm
Forum: Bug Reports
Topic: wrong bug explosions
Replies: 5
Views: 10162

The emerald mine engine in Rocks'n'Diamonds should still probably be corrected to match the original Emerald Mine engine.
by Daniel H.
Wed Aug 27, 2008 9:09 pm
Forum: General Discussion
Topic: how to play on pocketPC without arrow buttons?
Replies: 9
Views: 11916

There should be an option under "Tools" to use the touch screen so you can tap where you want the player to go. I don't know what the option is called, though...
by Daniel H.
Mon Aug 18, 2008 7:01 pm
Forum: Off Topic
Topic: artsoft.org & Quicktime?
Replies: 4
Views: 16563

I don't think QuickTime is needed for anything on this web site. On Windows, installations of the QuickTime web browser plug-in seem to place a startup program in the registry called "QuickTime Task" that runs '"C:\Program Files\QuickTime\QTTask.exe" -atboottime.' This is normal ...