Search found 317 matches

by RAP
Mon Mar 10, 2014 5:42 am
Forum: Bug Reports
Topic: 3.3.1.2: Looping/long sound effect fades incorrectly
Replies: 0
Views: 9775

3.3.1.2: Looping/long sound effect fades incorrectly

Minor, but self-explanatory: Before creating a test level, turn on "Quick Menu Doors" in "Graphics" from "Setup" in the main menu. Create a level by just adding a game element that has a looped or long sound effect, like a ¸009 (the element that has their sound effect l...
by RAP
Wed Feb 19, 2014 12:21 am
Forum: Bug Reports
Topic: [SOLVED] 3.3.0.1: Other players' sudden appearance in recorded tape!
Replies: 9
Views: 16094

Re: 3.3.0.1: Other players' sudden appearance in recorded ta

Yeah, it is time consuming to write up the correct words to make sure the info is onto the point and snappy, especially for bugs that I thought weren't even possible (like the recent bug report I've done). That's the best I can do, I can't write code on supplying bug fixes, so bug report writing is ...
by RAP
Tue Feb 18, 2014 11:58 pm
Forum: Bug Reports
Topic: 3.3.1.2: EM leveltapes load slower w/ classic R'n'D graphics
Replies: 0
Views: 9818

3.3.1.2: EM leveltapes load slower w/ classic R'n'D graphics

I discovered this when some of the Emerald Mine Club levelsets do not have the EMC graphics of a particular levelset, like say Ami Dasher , which I didn't mind (unless the graphics are missing for some reason). Here is the tape I provided: 000.tape To reproduce the bug with this tape file I provided...
by RAP
Mon Feb 17, 2014 5:32 am
Forum: Bug Reports
Topic: [SOLVED] 3.3.0.1: Other players' sudden appearance in recorded tape!
Replies: 9
Views: 16094

Re: 3.3.0.1: Other players' sudden appearance in recorded ta

I decided to upload a tape of this bug occurring since there are no responses in this bug thread. This tape is for the EMC levelset The Adventures of Mr. B Part 1 on level 65. I just found this one out of the blue when I'm working on uploading the proof tapes for another thread in this forum. This o...
by RAP
Sun Feb 16, 2014 9:29 am
Forum: General Discussion
Topic: Emerald Mine Club levelset completion progress
Replies: 43
Views: 75822

Re: Emerald Mine Club levelset completion progress

I came up with a lot more questions after your post, with more on general stuff. Here they are: What was it like for level creators to create and playstesting levels worth sharing? What about the artwork they made? Do the level creators share their ideas with other people? What are the proposed game...
by RAP
Sun Feb 09, 2014 10:11 pm
Forum: General Discussion
Topic: Emerald Mine Club levelset completion progress
Replies: 43
Views: 75822

Re: Emerald Mine Club levelset completion progress

@Coaxl: With Zomis' RnD file upload website being down, I'm not certain what I can do; perhaps send Holger the tapes. I'll see what I can do when I'm not too busy. EDIT: Oh, I forgot, the forum has the ability for me to upload files. I wonder if it accepts multiple files at once. With the levelsets ...
by RAP
Sat Jan 18, 2014 6:45 pm
Forum: New Ideas
Topic: Pause text
Replies: 1
Views: 5112

Re: Pause text

There is, the text is located at the bottom-right side of the game screen, where the tape section is located. Although I know that implementing this little feature means a clearer indication; it would be potentially bad for those who want to screenshot images while paused. Make it flash or have an o...
by RAP
Mon Dec 23, 2013 9:59 am
Forum: General Discussion
Topic: Emerald Mine Club levelset completion progress
Replies: 43
Views: 75822

Re: Emerald Mine Club levelset completion progress

I have decided to stop and potentially skip BOMB MINE 9 - XMAS MINE 1 (2012 03-Mar 08 = 2013 12-Dec 23 [@]) due to Level 61 being unsolvable. In spite of using a level editor just to check the level layout and the Yam Yam contents so I don't have to be cheated by how the levels are designed, make it...
by RAP
Sat Dec 21, 2013 9:42 pm
Forum: General Discussion
Topic: Emerald Mine Club levelset completion progress
Replies: 43
Views: 75822

Re: Emerald Mine Club levelset completion progress

@Holger: Oh, hey, I wasn't expecting you to respond. Then again, you're the only one who pops up so far post-forum inactivity. I'm not sure which levelset tapes would I give you, I never thought of just entertaining someone completing a level, like a Let's Play. I would like to note that I also had ...
by RAP
Thu Dec 19, 2013 9:01 pm
Forum: General Discussion
Topic: Emerald Mine Club levelset completion progress
Replies: 43
Views: 75822

Re: Emerald Mine Club levelset completion progress

====== ====== ====== ====== ====== (NOTE: This post is being used for uploading the 1st batch of completed levelset tapes) 2015 03-March 06 (part 1 of 3).7z 2015 03-March 06 (part 2 of 3).7z 2015 03-March 06 (part 3 of 3).7z ====== ====== ====== ====== ====== I've now completed BOND MINE 4 (2011 06...
by RAP
Thu Dec 19, 2013 2:00 am
Forum: Bug Reports
Topic: 3.3.0.1: Framerate drops while video plays on the screen
Replies: 1
Views: 4937

3.3.0.1: Framerate drops while video plays on the screen

Title of the topic is self-explanatory. I'm not sure if it is the fault of my computer, the game Rocks'n'Diamonds, or the website/program playing a video/GIF/moving picture. Playing the game while the video's window is on screen dumps the framerate fairly. Playing the game while the video's window ...
by RAP
Tue Dec 17, 2013 8:53 pm
Forum: Bug Reports
Topic: 3.3.0.1: Sound effects in-game are not completely mute
Replies: 3
Views: 5502

Re: 3.3.0.1: Sound effects in-game are not completely mute

Update! I just found out that turning off the Music in the "Sound & Music" subsection from the Setup actually mutes both of those sounds. This is highly odd, because turning off Music wasn't supposed to also mute both of those sounds, just the music itself.
by RAP
Tue Dec 17, 2013 11:39 am
Forum: Off Topic
Topic: It's good to be back.
Replies: 4
Views: 13798

Re: It's good to be back.

Do you think we should prepare to announce the return of Rocks'n'Diamonds now resuming in development outside of the forums and your website, and kick it off with a flood of piled up contribution levels? Most of us have came and contributed being with the game through other sources like software web...
by RAP
Tue Dec 17, 2013 11:35 am
Forum: Bug Reports
Topic: [SOLVED] 3.3.0.1: Other players' sudden appearance in recorded tape!
Replies: 9
Views: 16094

[SOLVED] 3.3.0.1: Other players' sudden appearance in recorded tape!

Critical bug report! Even after the Rocks'n'Diamonds forum has returned, I still have found yet another bug in my livelyhood of finding bugs; I didn't bother to update the game to the newest version yet because the forums are back. This bug has ruined by resuming playthrough Ace Mine 2 levelset from...
by RAP
Tue Dec 17, 2013 10:32 am
Forum: Bug Reports
Topic: 3.3.0.1: Sound effects in-game are not completely mute
Replies: 3
Views: 5502

3.3.0.1: Sound effects in-game are not completely mute

The Rocks'n'Diamonds forums may have returned, but there are still more bugs to report that happened just recently. I didn't updated to the latest version yet. The title of the bug is self-explanatory. In the "Setup" section, at "Sounds & Music": both sound effects for normal...