Search found 131 matches
- Sat Jun 19, 2004 4:36 pm
- Forum: Bug Reports
- Topic: supaplex scissors: don't get killed
- Replies: 21
- Views: 24426
- Sat Jun 19, 2004 4:32 pm
- Forum: Level and Artwork Design
- Topic: Unsolvable levels
- Replies: 61
- Views: 143540
Hold on, let me check my old patch... ****************** FULL LIST OF FIXES ****************** Classic Original Games: * Supaplex, Level 24 (gravity port changed to regular port) [ignore that one, now, heh] Boulderdash: * Boulderdash II, Level 7 (set amoeba growth to a non-zero value. How embarrasin...
- Sat Jun 19, 2004 4:26 pm
- Forum: Level and Artwork Design
- Topic: NetWars
- Replies: 8
- Views: 9892
- Sat Jun 19, 2004 4:37 am
- Forum: Level and Artwork Design
- Topic: REALLY Hard Level (and hopefully more)
- Replies: 13
- Views: 14829
REALLY Hard Level (and hopefully more)
I was playing around with the original EM levels, and... I think I made one way too hard. So I'm gonna see if any of you can do this one. Remember level 17, with the magical wall and yams? Well, you need to get EVERY stone this time. And, there's something a bit different which is the part that make...
- Sat Jun 19, 2004 12:42 am
- Forum: Testing Area
- Topic: Level sketch is back on stage! :-)
- Replies: 23
- Views: 53811
Although the formatting could use some work... at least on my system, the last one on each line wraps to the next line by itself. And some of them seem odd... let me test a dump brush. `106`056`081`616 `165`157`160`134 `250`357`216`021 Well, that worked. But why are there so many ?'s... and 3 EM red...
- Fri Jun 18, 2004 10:37 pm
- Forum: Bug Reports
- Topic: MIDI volume not reset after exit (Windows)
- Replies: 3
- Views: 6170
MIDI volume not reset after exit (Windows)
This'll probably be difficult to fix, but at least under Windows, you set MIDI volume to max when a MIDI music starts being played, and then set it to zero when it stops. Unfortunately, it stays zero when the program is exited.
- Fri Jun 18, 2004 10:23 pm
- Forum: Bug Reports
- Topic: Google cache
- Replies: 3
- Views: 6136
- Fri Jun 18, 2004 9:43 pm
- Forum: Level and Artwork Design
- Topic: Tutorial Levels
- Replies: 3
- Views: 5872
Tutorial Levels
I started these during 3.0.8, and before I found out about Niko's levels. However, after a couple of the tapes broke in 3.1.0, I decided I might as well finish it up, as it's not like they're useless just because there's another tutorial floating around. Unzip where you want the set. Comes with tape...
- Fri Jun 18, 2004 8:42 pm
- Forum: Bug Reports
- Topic: Jue's first set crashes on game loading
- Replies: 5
- Views: 11680
Jue's first set crashes on game loading
For some reason, I can switch to Jue's first level set just fine, but if Jue1 is the active set when the game is loading, it aborts after loading genie.pcx. Stderr.txt tells me it can't find "cushion.pcx". The graphicsinfo.conf might have been set up incorrectly, but there's still the inco...