Search found 567 matches

by Francesco
Sun Jun 10, 2007 11:55 pm
Forum: Off Topic
Topic: Post your cool and useful links
Replies: 52
Views: 137571

The speed demos would be very fun to see, too bad I have a poor dialup... In any case, I'll add www.jimloy.com - because of the nice curiosities about maths - and not only... I'll add also http://mathworld.wolfram.com - because of the incredible amount of information, again about maths. Given that I...
by Francesco
Sun Jun 10, 2007 11:34 pm
Forum: Off Topic
Topic: The Centers of a Triangle
Replies: 9
Views: 12456

I am glad you liked it, Zomis. Those pages can be found at www.jimloy.com , just as stated in the program info (I should have publicized better the "TAB - Program information" button ;)). Well, in the way they are shown in that program, they are just a delight for the eye - for those eyes ...
by Francesco
Sun Jun 10, 2007 2:31 pm
Forum: Off Topic
Topic: The Centers of a Triangle
Replies: 9
Views: 12456

The Centers of a Triangle

Hi all, I am back with another toy program. I was improving the "Koch's snowflake" program, to show something very nice - building the snowflake as a bunch of triangles and then rotating them a bit results in a very nice image - but then I asked myself: how can I compute the center of an a...
by Francesco
Wed May 23, 2007 2:48 pm
Forum: Off Topic
Topic: Koch's Snowflake
Replies: 4
Views: 8060

Hi HerzAusGold, welcome back among mortals ;) Here is the function that scans the lines and stores each point in a map, which then gets printed on the screen by another function. There is some room for a little optimization (in effect this is not exactly the function used in my program). You'll see ...
by Francesco
Sun May 20, 2007 11:37 pm
Forum: Off Topic
Topic: Koch's Snowflake
Replies: 4
Views: 8060

"learned C++"... I wish this sentence to come true one day... I didn't release the source code for a reason :? Calculating the snowflake is the easy part, you just have to divide the side lenght by 3 and build the next triangle on that size... it is quite straightforward done with polar co...
by Francesco
Sun May 20, 2007 7:07 pm
Forum: Off Topic
Topic: Koch's Snowflake
Replies: 4
Views: 8060

Koch's Snowflake

Here I am with my toy program 8) http://www.zomis.net/rnd/download.php?id=656 It is the first thing I've made (with C++) that I can (almost) safely show to the public :P It is not very fast, but considering that it shows a Koch's snowflake at the 7th level of depth (i.e. a polygon with 49152 sides),...
by Francesco
Mon May 14, 2007 7:00 pm
Forum: Off Topic
Topic: Sinking ship?
Replies: 6
Views: 10157

Hi all, I would complain about the low activity of the forum, but since I've been absent for a while, too, I would be better keeping my mouth shut ;-) Personally, I have quite a lot of trouble in the everyday's life, so there is no much room to play or design, but I must admit that I still spend a l...
by Francesco
Tue Mar 20, 2007 2:00 pm
Forum: Level and Artwork Design
Topic: 3D Maze
Replies: 23
Views: 30135

I died because I ran out of time?
What a stupid trap to fall in... I should play RnD a bit more regularly ;)
by Francesco
Mon Mar 19, 2007 2:07 pm
Forum: Level and Artwork Design
Topic: 3D Maze
Replies: 23
Views: 30135

Wow, that's really, absolutely cool!

I've managed to get killed, I don't know how, but I have the tape, here it is:
http://www.zomis.net/rnd/download.php?id=638

Again, an amazing demo, very well done Alan
by Francesco
Sun Mar 18, 2007 10:12 pm
Forum: General Discussion
Topic: RnD Documentation Pre-release
Replies: 29
Views: 34570

I am glad to see the official release of the documentation on the Artsoft website, unfortunately I have very little spare time to go on working and fixing it... maybe in the next months it will become better - I should also put my hands on some of my levelsets to be released in the contributions 200...
by Francesco
Fri Jan 19, 2007 8:42 pm
Forum: General Discussion
Topic: RnD Documentation Pre-release
Replies: 29
Views: 34570

I effect, using the correct tokens for each image should be the right solution (and we would get rid of any possible future change in the number sequence). I'll do my best to fix that as soon as possible, just like the change suggested by Zomis about that CE description.
by Francesco
Fri Jan 19, 2007 12:11 pm
Forum: General Discussion
Topic: RnD Documentation Pre-release
Replies: 29
Views: 34570

Holger wrote:[...](or maybe earlier when it's brought to the format that will be used for the release with the game package) [...]
Uhm, which format are we speaking about? Should I repack the whole documentation in a different way?
by Francesco
Sun Dec 31, 2006 12:30 pm
Forum: General Discussion
Topic: Thunderbidd and AVG locking up????
Replies: 3
Views: 7311

I've never had problems like that, even if I have more or less the same configuration (AVG, Thunderbird, XP sp2 and so on).

You could try installing the latest releases of each program (RnD included). Maybe it could fix the problem.
by Francesco
Tue Dec 26, 2006 3:48 pm
Forum: Off Topic
Topic: Merry Christmas
Replies: 6
Views: 8214

My Christmas has been merry and pleasant, I hope the same for all of you.

Although there are some days left, I wish to all of you a nice New Year's Day: may everybody's wishes come true - hoping they are good wishes ;)
by Francesco
Wed Dec 20, 2006 10:52 pm
Forum: Bug Reports
Topic: Explosion content
Replies: 4
Views: 6999

Apart that a property page is generally fulfilled by unused options/tiles, I add that the content box can be used by a changepage, and I add also that it would be pretty bad if you could get something out from a CE when you're not supposed to. For example, imagine a CE that represents a very sensibl...