Search found 3364 matches

by Holger
Sun Jan 14, 2024 12:39 pm
Forum: General Discussion
Topic: confedit is not working
Replies: 7
Views: 2175

Re: confedit is not working

do the confedit remake! holger No, you will do the ConfEdit remake! Go learn a programming language (I leave the choice up to you), practice until you have mastered it, then do a perfect remake of ConfEdit that supports all the new stuff not yet included in the old ConfEdit. May I ask that you do a...
by Holger
Sat Jan 13, 2024 10:31 am
Forum: New Ideas
Topic: Pause LET IT SNOW! When Pausing Game...
Replies: 3
Views: 4302

Re: Pause LET IT SNOW! When Pausing Game...

While such options might be useful, I have the feeling that they are way too special for such a little easter egg (well, OK, wrong season). So I think it should be sufficient to be able to simply deactivate it. At least to me, more sophisticated setup options seem to have the disadvantage of making ...
by Holger
Sat Jan 13, 2024 10:21 am
Forum: General Discussion
Topic: confedit is not working
Replies: 7
Views: 2175

Re: confedit is not working

Wow, that's strange! No idea what kind of checks Alan implemented here. Have you tried it with older versions? It would be interesting to know which was the last version that works, and which is the first version that refuses to work, to see which change might have caused this. But I think I have to...
by Holger
Thu Jan 11, 2024 5:26 pm
Forum: General Discussion
Topic: confedit is not working
Replies: 7
Views: 2175

Re: confedit is not working

I assume this is due to a missing Visual Basic runtime. See the following note from the"Tools & Utilities" page: If you should have problems running this program (especially if it complains about missing OCX files like “GGlock.ocx”), the reason is most probably a missing Visual Basic 5...
by Holger
Mon Jan 08, 2024 7:53 am
Forum: Level and Artwork Design
Topic: mirror magic adventure is finally done! out now!!!!
Replies: 4
Views: 2982

Re: mirror magic adventure is finally done! out now!!!!

Hi Amir, I've just played the first 10 levels of your new level set, and my first impression is that it is quite some fun to play it! :D You also did a good job with all the graphics and sound customizations (although it's really a heavy load of ~70 MB of sounds and ~170 MB of music). You even added...
by Holger
Sun Jan 07, 2024 11:39 pm
Forum: Level and Artwork Design
Topic: mirror magic adventure is finally done! out now!!!!
Replies: 4
Views: 2982

Re: mirror magic adventure is finally done! out now!!!!

Hi amirnatsheh7, that one looks cool and like a lot of work -- 151 levels, wow! :D I'll give it a try soon! :) Hi ncrecc, i think this should be moved to the "level design and artwork" subforum... you're right -- done! didnt even know topics could be created in R'n'D Announcements Didn't k...
by Holger
Thu Jan 04, 2024 11:47 am
Forum: Bug Reports
Topic: [NEW] Window icon goes missing
Replies: 4
Views: 4205

Re: Window icon goes missing

Happy new year everybody! :-D These are in fact two bug reports (well, three, to be precise)... Not sure about the icon problems (not checked yet), but I just had a look at the second and third problem regarding global animations: pointer doesn't click because the entire screen is covered by an anim...
by Holger
Wed Jan 03, 2024 6:46 pm
Forum: Bug Reports
Topic: [RESOLVED] Problem RnD from flatpak
Replies: 3
Views: 2849

Re: Problem RnD from flatpak

I'm glad to hear that you were able to solve the problem! :) Does the solution that works now uses a more recent version of the game? Just curious. BTW: It's very interesting to read about the systems you are using (especially the "immutable system" aspect), because I also have to set up a...
by Holger
Tue Jan 02, 2024 11:14 am
Forum: Bug Reports
Topic: [RESOLVED] Problem RnD from flatpak
Replies: 3
Views: 2849

Re: Problem RnD from flatpak

X Error of failed request: BadValue (integer parameter out of range for operation) This seems to be the cause of the error, and it looks like an error in R'n'D itself, which apparently causes an unrecoverable error within the X11 server operation, which apparently causes the program to fail. Could ...
by Holger
Tue Jan 02, 2024 11:03 am
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.3.8.1 released!
Replies: 3
Views: 5324

Re: Rocks'n'Diamonds 4.3.8.1 released!

amirnatsheh7 wrote: Sun Dec 31, 2023 5:22 pm the 5.0.0.0 is coming soon!
No, it isn't. :roll:
by Holger
Fri Dec 29, 2023 9:28 am
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.3.8.1 released!
Replies: 3
Views: 5324

Rocks'n'Diamonds 4.3.8.1 released!

A new patch release version is available which contains the following changes: changed setup option to disable global animations to only affect toons fixed bug caused by support for only eight global animations in the past fixed correctly using defined draw order of global animations fixed always dr...
by Holger
Mon Dec 18, 2023 8:09 pm
Forum: Level and Artwork Design
Topic: What if Deflektor had some elements from Mindbender
Replies: 99
Views: 1010830

Re: What if Deflektor had some elements from Mindbender

It looks really cool, and very xmas-ish -- especially when it's also snowing*! :-D And I wasn't able to break the christmas lights, even though I just tried very hard! ;-) If this should be reproducibly somehow, I could have a look what's going on, but so far everything looked just nicely! *Snow can...
by Holger
Mon Dec 18, 2023 11:38 am
Forum: Bug Reports
Topic: [RESOLVED] background of door_1 has a really strange behavior
Replies: 3
Views: 6939

Re: background of door_1 has a really strange behavior

Yes, that's indeed what had caused the visual glitch here. But this should not happen at all, as door_1 should already be in "closed" state when fading in on the main menu screen. This is fixed now, so that a closed door_1 is fading in now (instead of an open door with graphically broken c...
by Holger
Mon Dec 18, 2023 8:22 am
Forum: Bug Reports
Topic: [RESOLVED] background of door_1 has a really strange behavior
Replies: 3
Views: 6939

Re: background of door_1 has a really strange behavior

Thanks for your detailed description -- I was more or less directly able to reproduce this.

Now I have to find out what's going on here...
by Holger
Wed Dec 13, 2023 5:42 pm
Forum: Level and Artwork Design
Topic: Boulderdash conversion
Replies: 21
Views: 26086

Re: Boulderdash conversion

amirnatsheh7: well can you do engine rnd with repton, DC 3, DC steam, heartlight, Supaplex sr and ruby hunter for rndtest for next day or week? Would next hour also be fine for you? :lol: ncrecc: that sounds like a tall order; implementing another game into rnd (especially one as different as repton...