Search found 534 matches

by Daniel H.
Sat Apr 15, 2006 4:43 pm
Forum: Bug Reports
Topic: Invisible Wall Creation Issue
Replies: 5
Views: 6895

Holger wrote:It's fixed now!
Thank you! :D
by Daniel H.
Sat Apr 15, 2006 12:45 am
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

Zomis wrote:In general, if you have a huge level with many objects moving at the same time, the tape loading takes a lot of extra time.
Does it help speed the loading up if most the moving objects are as still as they are in Police Challenge?
by Daniel H.
Fri Apr 14, 2006 9:25 pm
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

You can press "Fast Forward" or "Warp Forward" in the Recorder Panel. So you have not so long to wait. However, on our computer, Police Challenge (a 128x128 level) runs very slowly unless double speed movement is on. :| If you try to fast forward through Police Challenge (a 128x...
by Daniel H.
Fri Apr 14, 2006 5:54 pm
Forum: Off Topic
Topic: What happend to Zomis' and Martijn's sites?
Replies: 20
Views: 20644

What happend to Zomis' and Martijn's sites?

OUTDATED:
When I try to get to Martijn's Boulder Dash Fan Site, it gives me a message that says that the domain name has expired :!:

When I try to get to the RND File Archive, it says that the server cannot be found :!:

:?: :(
by Daniel H.
Fri Apr 14, 2006 5:33 pm
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

Sometimes it seems double speed is ON. I really hate controlling the player in this mode. On most levels, I do too. However, on our computer, Police Challenge (a 128x128 level) runs very slowly unless double speed movement is on. :| However, I could put in a `021 that you can choose to not eat if y...
by Daniel H.
Fri Apr 14, 2006 5:19 pm
Forum: Testing Area
Topic: Is it possible for members to delete their own posts?
Replies: 2
Views: 15494

Martijn wrote:But it's only possible with your last post, though.
I see. Thank you. :)
Martijn wrote:By the way, is this worth a poll??? :roll:
No. :oops:
by Daniel H.
Fri Apr 14, 2006 1:05 am
Forum: Off Topic
Topic: RnD File Archive File Types
Replies: 6
Views: 7381

RnD File Archive File Types

On the RnD File Archive, how do you choose what type the level should go under? :?:

The levels that I posted appeared as "other." :?
by Daniel H.
Fri Apr 14, 2006 1:00 am
Forum: Testing Area
Topic: Is it possible for members to delete their own posts?
Replies: 2
Views: 15494

Is it possible for members to delete their own posts?

Is it possible for members to delete their own posts?
by Daniel H.
Fri Apr 14, 2006 12:59 am
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

- I don't understand the meaning of "talking" in conjunction with the right arrow :?: Whenever you see `114 pointing to some words, that means that somebody in the level is speaking those words to you. - You should remove the fake yellow key I think that its original purpose was to confus...
by Daniel H.
Thu Apr 13, 2006 9:11 pm
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

Some comments: We appreciate your input! - You should remove the fake yellow key - I think the levels could be smaller, especially because the three missions don't really need to be in one level. What about mission A = 1st level, B = 2nd Level, C = 3rd Level, final boss = 4th level? I agree. Those ...
by Daniel H.
Wed Apr 12, 2006 11:55 pm
Forum: Level and Artwork Design
Topic: The H. World Prerelease 1.00-1
Replies: 12
Views: 14585

The H. World Prerelease 1.00-1

OUTDATED: ( click here ) The H. World Prerelease 1.00-1 Right now, I am releasing three of our levels to show a sample of our work: Outer Space CEs by Daniel H. Police Challenge by Nathan H. (Group: Nathan H’s Regular Levels) King Yam-Yam by Nathan H. (Group: Nathan H’s Bosses) Download them now! S...
by Daniel H.
Wed Apr 12, 2006 10:12 pm
Forum: Programmer's Corner
Topic: Has ConfEdit been released yet?
Replies: 5
Views: 12310

Has ConfEdit been released yet?

Has Alan Bond's ConfEdit program been released yet?

If so, where can it be found?

_________________
If this topic has been posted in the wrong category, will the moderators please move it.
by Daniel H.
Sat Apr 08, 2006 6:23 pm
Forum: Testing Area
Topic: Signature test
Replies: 1
Views: 15033

Rockford4ever wrote:From now on I'm going to put all my current R'n'D projects there.
I always have put my projects in my signature, too! :)

That way people see them whenever they look at one of my messages.

Example:
by Daniel H.
Fri Apr 07, 2006 9:07 pm
Forum: New Ideas
Topic: Separate Gravity for Each Player
Replies: 4
Views: 7143

Holger wrote:I will probably change this accordingly, and add a compatibility option.
That would be nice! :)
by Daniel H.
Fri Apr 07, 2006 9:03 pm
Forum: Bug Reports
Topic: Invisible Wall Creation Issue
Replies: 5
Views: 6895

Thanks for reporting this bug! You're welcome! :D I believe that the invisible wall (& dirt & steel wall) changes into visible wall (| dirt | steel wall) when a light switch is switched. When new invisible wall (| dirt | steel wall) is created, it does not know about the light switch status...