Search found 3364 matches

by Holger
Sat Jun 19, 2004 5:04 pm
Forum: Bug Reports
Topic: supaplex scissors: don't get killed
Replies: 21
Views: 24524

Martijn wrote:I don't know why it standard should be off.
I don't know either, therefore it's "on". ;-)
by Holger
Sat Jun 19, 2004 4:57 pm
Forum: Level and Artwork Design
Topic: NetWars
Replies: 8
Views: 9921

I've still got that crashing problem [...] If I understand it right (from your post in the last forum), the program does not crash, but is aborted with an error message. This is due to a network synchronization bug, caused by the current implementation of teleporting. In this case, the program stop...
by Holger
Sat Jun 19, 2004 4:52 pm
Forum: Bug Reports
Topic: supaplex scissors: don't get killed
Replies: 21
Views: 24524

bojster wrote:The problem it that it is OFF, whil it should be ON (like in the original Supaplex). Holger?
The default setting is indeed ON.

It's only off for existing, old levels, due to compatibility reasons.

If you create a new level, you always get the latest and greatest element properties. ;-)
by Holger
Sat Jun 19, 2004 3:05 pm
Forum: Level and Artwork Design
Topic: Unsolvable levels
Replies: 61
Views: 173821

Richard wrote:Fury... oh well, I created the name "Tape Workshop" and not Bojster, I made the topic ! :evil:
Richard... Please don't be childish... :roll:
by Holger
Sat Jun 19, 2004 11:14 am
Forum: Help
Topic: Tape Workshop
Replies: 6
Views: 8449

No, you're right.

(Although some level sets have solution tapes which can be inserted by typing ":insert-solution-tape"
or simply ":ist", when there's no tape loaded. In this case you have the "official" solution tape
_and_ your own recorded tape.)
by Holger
Sat Jun 19, 2004 11:06 am
Forum: New Ideas
Topic: [Fixed] Diggable Rock
Replies: 4
Views: 7337

> this rock is diggable.a trick.

You can simply build such a "trick element" using a CE:
- set it to diggable, can fall, slippery
- give it the same graphic as the normal rock
by Holger
Sat Jun 19, 2004 12:57 am
Forum: Testing Area
Topic: Level sketch is back on stage! :-)
Replies: 23
Views: 56595

> But why are there so many ?'s... and 3 EM red keys?

Hmm, it seems that I still have to tidy up things here and there... :)
by Holger
Sat Jun 19, 2004 12:54 am
Forum: Off Topic
Topic: Welcome back.
Replies: 8
Views: 11724

bojster wrote:I'm glad you renamed your account as well, I prefer you as a man, not as artsoft ;-)
;-)

Yes, the "artsoft" was the initial administration account.
Now that the basics seem to be working, I prefer using a "normal" account name again. :)
by Holger
Sat Jun 19, 2004 12:44 am
Forum: Off Topic
Topic: New forum
Replies: 13
Views: 14883

And something I really like at phpBB: No ads that waste a lot of space, forcing you to scroll
down after every mouseclick.
by Holger
Sat Jun 19, 2004 12:29 am
Forum: Testing Area
Topic: Level sketch is back on stage! :-)
Replies: 23
Views: 56595

bojster wrote:OK, so the codes work :-)
Could you post the code table again, some time?
See in "Forum Help & Tips"! :-)
by Holger
Sat Jun 19, 2004 12:26 am
Forum: Testing Area
Topic: How to draw a level sketch? Read on! :-)
Replies: 12
Views: 43569

How to draw a level sketch? Read on! :-)

`013`013`013`013`013`013`013`013`013`013`013`013`013`013 `013`164`157`174`157`164`120`171`163`157`172`155`160`013 `013`013`013`013`013`013`013`013`013`013`013`013`013`013 Exclusively for this forum! Just draw a quick sketch, copy the forum code, and paste into your post! To draw such a level sketch,...
by Holger
Fri Jun 18, 2004 11:38 pm
Forum: Testing Area
Topic: Level sketch is back on stage! :-)
Replies: 23
Views: 56595

Note for the curious: I had to hack three of the PHP forum program files to make this work in phpBB.

But now it works nicer than ever! :-) :-)
by Holger
Fri Jun 18, 2004 11:36 pm
Forum: Testing Area
Topic: Level sketch is back on stage! :-)
Replies: 23
Views: 56595

Level sketch is back on stage! :-)

Tadaaa! `013`013`013`013`013`013`013`013`013`013`013 `013`001`000`000`000`000`001`000`000`000`013 `013`000`000`000`006`000`000`263`000`001`013 `013`000`053`000`001`000`000`000`071`000`013 `013`000`002`000`004`000`006`019`000`000`013 `013`000`000`001`037`007`002`617`000`001`013 `013`080`000`013`000`0...
by Holger
Fri Jun 18, 2004 10:48 pm
Forum: Off Topic
Topic: Wow!
Replies: 18
Views: 22903

Yoshi348 wrote: UBB Codes were those little tags like and [url="fake.com"]. They're called BBCode here.


Good to know. Changed it. :-)
by Holger
Fri Jun 18, 2004 10:37 pm
Forum: Help
Topic: R'n'D Documentation
Replies: 6
Views: 9467

Oh, yes, and the footer links to all those R'n'D related sites!

I'll add all that stuff as soon as possible. :-)