Search found 28 matches

by TheVirtualVortex
Fri Aug 20, 2004 3:53 pm
Forum: Bug Reports
Topic: Joystick menu delay bug
Replies: 1
Views: 4307

Joystick menu delay bug

When using the joystick in the main menu, everything works well : moving the joystick vertically makes the selection cursor go up or down, with a little delay that let the user time to stop on the wished selection. The bug happens when you select a levelset which needs reloading of the graphics/sfx/...
by TheVirtualVortex
Sun Aug 01, 2004 11:03 am
Forum: Level and Artwork Design
Topic: FINALLY! a boulder dash remix!!!
Replies: 12
Views: 14363

Whoa, nice remix :-)
by TheVirtualVortex
Wed Jul 28, 2004 11:09 am
Forum: New Ideas
Topic: Custom Movement patterns for Custom Elements
Replies: 6
Views: 7964

You can create a path using two kind of CEs : the ones are blocking (B) your "beast" and the others let it pass (P). You should the configure the "beast", saying that it can dig the (P) and also leave it behind. And both (B) and (P) would use the empty field picture (or even anot...
by TheVirtualVortex
Sat Jul 10, 2004 7:57 pm
Forum: Off Topic
Topic: Vacation :)
Replies: 12
Views: 14355

Where did you go in France ?
by TheVirtualVortex
Sat Jul 10, 2004 7:53 pm
Forum: General Discussion
Topic: Joystick or keyboard ?
Replies: 14
Views: 18697

Joy... pad :wink:

But when I'm testing two-player levels I'm used to move both players with both hands on the keyboard :wink:
by TheVirtualVortex
Sat Jul 10, 2004 7:49 pm
Forum: New Ideas
Topic: Rocks N Diamonds in 3-D?
Replies: 25
Views: 28116

Yes, butif you're three-dimensionnaly surrounded by earth (imagine a cube of 3x3x3 of earth and rockford is in the center). How would you be able to see what you're doing ?

It's too bad, but maybe the BD-concept would be really hard to play in 3D. :-\
by TheVirtualVortex
Thu Jul 01, 2004 8:13 pm
Forum: General Discussion
Topic: Music in RND and music in general (Splitted)
Replies: 17
Views: 22464

There's also another powerful freeware tracker : it's name is "Buzz". You can connect machines together and make a lots of effects (plug-ins). Unfortunately, it's a bit hard to start with it, especially if you're not used to trackers like Modplug tracker or Fasttracker. http://www.buzzmach...
by TheVirtualVortex
Tue Jun 22, 2004 12:39 pm
Forum: Off Topic
Topic: What is your FAVOURITE kind of games?
Replies: 18
Views: 22719

bojster wrote:All kind of puzzle games for me. Fortunately, there's plenty of them for Linux :-)
Right ! :D

I like playing RnD, Quadra and KMines.
by TheVirtualVortex
Tue Jun 22, 2004 12:35 pm
Forum: New Ideas
Topic: Difficulty indicator
Replies: 4
Views: 6094

Difficulty indicator

What about putting for each levelset a difficulty indicator (set by the levelset authors) ? There are now so many levelsets, and when you have them all installed, you don't really know which one are difficult or not. The problem would be : after which point can we say a level is difficult or not ? H...
by TheVirtualVortex
Tue Jun 22, 2004 12:30 pm
Forum: Level and Artwork Design
Topic: REALLY Hard Level (and hopefully more)
Replies: 13
Views: 14823

hard levels

Hmmm, I'll just try it.

Too bad that there are so many hard levelsets and less "simple" levelsets :-\
by TheVirtualVortex
Tue Jun 22, 2004 12:22 pm
Forum: Off Topic
Topic: re
Replies: 4
Views: 7368

Never heard about Taizé, in which region of France is that ?
by TheVirtualVortex
Tue Jun 22, 2004 12:18 pm
Forum: Puzzles
Topic: [Impossible] Puzzle
Replies: 9
Views: 14918

yeah, and loof didn't say that we have to destroy it and stay alive ;-)
by TheVirtualVortex
Tue Jun 22, 2004 12:06 pm
Forum: Level and Artwork Design
Topic: Original Boulderdash music
Replies: 19
Views: 22664

Remix

What about making a remix ? ;-)