Search found 27 matches

by BrownSky
Fri Nov 09, 2018 1:17 am
Forum: New Ideas
Topic: Add non-existing players to levels
Replies: 4
Views: 5014

Re: Add non-existing players to levels

Filbo, your idea: "in this 'forced multi' mode, key possession could be collective. That is, if *any* player has a green key, all can pass green doors" is such a good one that it warrants being added as an option to the game in any case; that is, in any multiplayer game (different PCs, sam...
by BrownSky
Fri Nov 09, 2018 1:04 am
Forum: Level and Artwork Design
Topic: Testing some stuff once again...
Replies: 4
Views: 5189

Re: Testing some stuff once again...

Hi Eizzoux Is this a modified version of RnD that contains these enhancements? Where can it be downloaded from please? The water breathing looks good, makes me thing of Cave Chaos 4 - or 3, or 2 - whichever one introduced the idea of water, anyway. The way water worked in that game was that when you...
by BrownSky
Fri Nov 09, 2018 12:41 am
Forum: Puzzles
Topic: Step by Step Training
Replies: 7
Views: 13370

Re: Step by Step Training

I'm new so I don't get what everybody else gets... where is the levelset for this series?
by BrownSky
Mon Oct 15, 2018 1:10 am
Forum: New Ideas
Topic: Add non-existing players to levels
Replies: 4
Views: 5014

Add non-existing players to levels

Can I suggest that there be some way of automatically making single-player levels multiplayer, without actually editing them? e.g. a game setting which automatically adds 1, 2 or 3 players if not present. The devil would be in knowing where to put them. Just next to or near to the yellow player ough...
by BrownSky
Mon Oct 15, 2018 1:03 am
Forum: Bug Reports
Topic: Network play in version 20180907-1.exe
Replies: 4
Views: 3202

Re: Network play in version 20180907-1.exe

One further thing is that when the instances of the game on different computers are in networked multiplayer mode, starting a level on one computer (either the server or a client) starts the level on the other computer, even if it is a level that does not have more than one player in it. When the le...
by BrownSky
Mon Oct 15, 2018 12:44 am
Forum: Bug Reports
Topic: Network play in version 20180907-1.exe
Replies: 4
Views: 3202

Re: Network play in version 20180907-1.exe

Hi, I was away and only found out about the new release of R'n'D yesterday, which was a very welcome surprise! Networked multiplayer games are working for me now - I have tried with three different PCs (Windows 10), one acting as the server and the other two as clients, but only two PCs at a time. I...
by BrownSky
Mon Oct 01, 2018 3:56 am
Forum: Bug Reports
Topic: Mirror Magic doesn't work when added as a levelset in RnD
Replies: 7
Views: 4150

Re: Mirror Magic doesn't work when added as a levelset in RnD

Hi, thanks for the replies, that makes sense. Regarding the setting for the virtual buttons, I didn't need to make that setting, because in the meantime I had upgraded from 4.1.0.0 to the 20180907 version, and this didn't have the problem.

So one way or another, case closed!
by BrownSky
Thu Sep 27, 2018 10:05 pm
Forum: Bug Reports
Topic: Mirror Magic doesn't work when added as a levelset in RnD
Replies: 7
Views: 4150

Re: Mirror Magic doesn't work when added as a levelset in RnD

Hi, thanks for the replies. After writing my first post I realized that I needed to copy across the graphics, sounds and music folders from MM, but also the files in the conf folder (I must have read this from a posting to the forum but I cannot say exactly which one). So I did all that. The problem...
by BrownSky
Mon Sep 24, 2018 5:11 am
Forum: New Ideas
Topic: RnD Networked Games
Replies: 3
Views: 4541

RnD Networked Games

If I could vote for one new feature in Rocks'n'Diamonds (apart from networked gameplaying working, which it isn't doing currently, at least for me with version 20180907), it would be: The ability to store all levels on the server PC, and have clients access the levels from the server. This is in con...
by BrownSky
Mon Sep 24, 2018 4:59 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 0
Views: 7984

Alphabetical levels in RnD engine

Could the RnD engine be changed from requiring all levels to be in 3-digit format (000, 001, 002, etc... 999) to accepting anything that is a level file, and sorting the levels according to some convention - maybe the ASCII convention? So you could have 001 001b 001c 001c multiplayer 002 002 alterna...
by BrownSky
Mon Sep 24, 2018 4:44 am
Forum: Bug Reports
Topic: Mirror Magic doesn't work when added as a levelset in RnD
Replies: 7
Views: 4150

Mirror Magic doesn't work when added as a levelset in RnD

Hi, the release notes for Mirror Magic say "This was all done by integrating the classic Mirror Magic game engine into the game Rocks’n’Diamonds as a new custom game engine, therefore using R’n’D as the new technical platform for this and any future release. This new major release of Mirror Mag...
by BrownSky
Mon Sep 24, 2018 4:35 am
Forum: Bug Reports
Topic: Network play in version 20180907-1.exe
Replies: 4
Views: 3202

Network play in version 20180907-1.exe

Hi, this is my first post on the forum so apologies if I make some mistakes. I was able to run rnd 4.1.0.0 in network multiplayer mode with computer "A" as the server and computer "B" as the client, and vice versa. I ran rocksndiamonds-20180907-1.exe on computer "A" (fi...