Search found 167 matches

by Flumminator
Mon Aug 23, 2004 6:55 pm
Forum: Help
Topic: Rocks'n'Diamonds Wiki
Replies: 19
Views: 22405

I was also under that impression that sometimes there were changes missing on the "recent changes" page, but i always found them on the Info-page of that page.

But I'll observe this more closely, maybe I find out what's up.
by Flumminator
Mon Aug 23, 2004 4:29 pm
Forum: Level and Artwork Design
Topic: Just For Fun: roundabout
Replies: 0
Views: 5081

Just For Fun: roundabout

Many butterflies circling around each other: `000`076`000`076`000`076`000`076`000`075 `077`071`000`070`000`070`000`070`000`000 `000`000`000`076`000`076`000`075`073`075 `077`071`077`071`000`070`000`000`000`000 `000`000`000`000`000`075`073`075`073`075 `077`071`077`071`077`000`000`000`000`000 `000`000`...
by Flumminator
Mon Aug 23, 2004 1:08 pm
Forum: General Discussion
Topic: Levelsketch program
Replies: 4
Views: 8068

You can also make levesketches in the leveleditor within Rocks'n'Diamonds:

Take the scissors, mark the to-be-sketched-area and type ":DB" (without the quotes of course). Then the levelsketch for the brush will get dumped on the console on which rocksndiamonds is running.

:DB -- Dump Brush
by Flumminator
Sat Aug 21, 2004 11:03 pm
Forum: New Ideas
Topic: The border
Replies: 16
Views: 19086

so what's the difference to yours???

if you let the border-CEs change you still got an invisible steel wall around your cave. I see absolutely no difference between this and placing the steel-wall myself...
by Flumminator
Sat Aug 21, 2004 6:12 pm
Forum: New Ideas
Topic: The border
Replies: 16
Views: 19086

why not simply make an invisible steel-wall around the level? that's what I always do.
by Flumminator
Thu Aug 19, 2004 7:32 pm
Forum: Help
Topic: Rocks'n'Diamonds Wiki
Replies: 19
Views: 22405

There's an option n the wiki to allow files to be attached to pages,...

I've turned this on now.
by Flumminator
Wed Aug 18, 2004 10:53 pm
Forum: Help
Topic: Rocks'n'Diamonds Wiki
Replies: 19
Views: 22405

Strange. This one file had a wrong owner. Fixed now.

Thx for reporting
by Flumminator
Wed Aug 18, 2004 6:44 pm
Forum: Help
Topic: Rocks'n'Diamonds Wiki
Replies: 19
Views: 22405

Rocks'n'Diamonds Wiki

Hi there. Since I simply don't have enough time to provide a decent documentation, I've set up a Wiki instead, so that anyone can enhance and correct it. It can be found at: http://www2.semisane.de/rndwiki/ If you don't know what a Wiki is, have a look at http://en.wikipedia.org/wiki/Wiki Any contri...
by Flumminator
Sat Aug 07, 2004 8:07 am
Forum: Off Topic
Topic: Doom 3
Replies: 15
Views: 17157

Alan: here's the duct tape you were asking for:

http://ducttape.glenmurphy.com/
by Flumminator
Fri Aug 06, 2004 8:47 pm
Forum: Off Topic
Topic: 1000
Replies: 8
Views: 10006

don't you think we already have them :twisted:
by Flumminator
Tue Jul 27, 2004 12:13 pm
Forum: Off Topic
Topic: Back from Brittany
Replies: 16
Views: 17667

Welcome back, Holger!

Was getting pretty calm here without you ;)
by Flumminator
Mon Jul 26, 2004 10:34 pm
Forum: Level and Artwork Design
Topic: a new levelset
Replies: 9
Views: 14062

Good Levels. Very Boulderdash-like ;)

Therefore I don't like the first one (I hate those butter-/firefly levels)

Concerning the last one: I got the tape down to 31 secs but you're right: the recording took remarkably longer :?
by Flumminator
Thu Jul 22, 2004 11:48 am
Forum: New Ideas
Topic: Level-Template
Replies: 3
Views: 5297

Level-Template

Hi, currently the level-tamplate can only be used for CE-settings. It would however be nice to have a whole level as template instead of the 64x32 one, filled with sand and 100 secs of time. I wished that feature long ago, when making the tutorial-series in which all levels are 15x15 and i had to se...
by Flumminator
Wed Jul 21, 2004 11:03 pm
Forum: General Discussion
Topic: Mouse?
Replies: 18
Views: 21351

Why not click on the map, and Rockford travels to where you clicked? :wink: Well, I know a sokoban clone that works exactly that way, but when walking to a certain point in sokoban you don't have to care about spaceships, butterflies, robots, etc... I personally think implementing mouse-controlling...
by Flumminator
Thu Jun 24, 2004 7:55 am
Forum: Bug Reports
Topic: Blocked
Replies: 8
Views: 10029

Holger wrote: Flumminator:
> As I see it "blocked" means that it previously moved and then gets blocked...

Well, that would be more like "change when hitting something".
ooops. that indeed was what i was thinking of....
just thought it was named "blocked" though :?