Search found 3564 matches

by Holger
Sat Jan 07, 2006 1:13 am
Forum: Programmer's Corner
Topic: 3.2.0-5 note
Replies: 9
Views: 24132

> I moved dirent, DIR, readdir and all directory reading stuff to > fileScanDir. Now it's only return a list of dirNames. > > cause' of different dirent implementations. [...] > So the only thing is 'd_name' (null terminated) which is really useable. So it seems indeed reasonable to wrap away those ...
by Holger
Sat Jan 07, 2006 1:07 am
Forum: New Ideas
Topic: CE change actions
Replies: 71
Views: 136893

> > - add/set/remove dynabomb size/count/power > ...is still missing. Well... I already had this, but then removed it again. I'm not really convinced that it could be that useful at the moment... Any more comments/ideas/explanations on this one, anybody? > And of course, the min, max, avg and sum fu...
by Holger
Sat Jan 07, 2006 1:02 am
Forum: Bug Reports
Topic: Door Bug Again!
Replies: 5
Views: 11934

> I think this is the same as the topic 'yamyam kill player in doors'. No, these are two different things. The one Ryan mentioned is related to passable doors (also called "switch gates"). The one you mentioned is related to "normal" (not passable) doors, where yamyams cannot mov...
by Holger
Sat Jan 07, 2006 12:58 am
Forum: Bug Reports
Topic: pre-release 3.2.0-6
Replies: 18
Views: 40349

Note: I have put this into a separate post, because of its importance. (I should have done the same with the music bug reported by Darkon.) > PPPPPPLLLLLLEEEEEEASSSSSEEE turn that "Allow more than 1 change > per frame" OFF OFF OFF OFF! Or at least change it... Thanks for the first feedback...
by Holger
Sat Jan 07, 2006 12:46 am
Forum: Bug Reports
Topic: pre-release 3.2.0-6
Replies: 18
Views: 40349

> rocksndiamonds.exe: warning: cannot load CONF value for element 53 This is due to a little change in the CONF tokens from 3.2.0-5 to 3.2.0-6. Some (non-CE) element settings have just been gone... > rocksndiamonds.exe: warning: cannot open configuration file 'C:\Documents and Settings\simon\My Docu...
by Holger
Sat Jan 07, 2006 12:29 am
Forum: Bug Reports
Topic: Team-mode on EM engine
Replies: 2
Views: 5787

> I don't know if it's normal, but when i play on the EM engine, I can't do > team-mode... anyone has an idea? Yes; the new EMC engine is based on an engine which does not support team mode out of the box (although it does know about a second player). > I dont think Holger is finished implimenting t...
by Holger
Sat Jan 07, 2006 12:25 am
Forum: New Ideas
Topic: Change when -digging
Replies: 2
Views: 4967

> What im suggesting is a change event which takes place when an > element digs a specific element. This idea sounds very good! :-) (Sorry for not commenting on this idea a bit earlier. :-o ) I've just added it as a new change condition "(after/when) digging <element>", and it seems to wor...
by Holger
Fri Jan 06, 2006 10:26 pm
Forum: New Ideas
Topic: Change Delay + other
Replies: 4
Views: 8600

> Currently it does both things as if they were separate change pages. Yes, because it's not defined as a "delay after the change condition was true and before the change really takes place", but as a "delay after which the CE should change (immediately)". For historical reasons,...
by Holger
Fri Jan 06, 2006 10:18 pm
Forum: New Ideas
Topic: contiuous input
Replies: 16
Views: 34807

I must admit than I'm still not sure for what exactly "continuous input" could be good for... :-o
by Holger
Fri Jan 06, 2006 8:40 pm
Forum: New Ideas
Topic: Delayed snapping
Replies: 6
Views: 9679

> But could this effect gameplay in some other way as well? Yes, it will (because it delays the snapping for 8 frames or so). > For example, a rock with sand under it, I snap away the sand. > Will it then take a few extra frames for the rock to start falling? Yep, exactly. (Just like in the original...
by Holger
Fri Jan 06, 2006 8:06 pm
Forum: Testing Area
Topic: Even more level sketch tests
Replies: 16
Views: 67556

> It's a small program I wrote and have recently misplaced it!

You have lost the source code for it?! Oh no! :-O

> did anybody download it?

But yes of course! :-)

> And could you send me a copy?

Get it from here:
http://www.artsoft.org/RELEASES/rocksnd ... /unsorted/
by Holger
Fri Jan 06, 2006 8:03 pm
Forum: Bug Reports
Topic: The same 3.2.0-6 bug with RND 3.1.1:
Replies: 13
Views: 18129

Zomis, thanks a lot for your bug description -- although it seems that the bug is not directly reproducible, it will help debugging better than nothing at least. I don't think that it's SDL, as I haven't touched many things of the graphical representation layers. But I think that you're right with t...
by Holger
Fri Jan 06, 2006 8:00 pm
Forum: General Discussion
Topic: Scan line blues
Replies: 13
Views: 17493

OK, I just see that I managed to be exactly too late (as you two have just solved that problem)... ;-) But as I thought the main problem to be interesting, here are some bits anyway (replying to Alan's initial post): > I'm guessing (correct me if I'm wrong Holger) that the screen is drawn > and each...
by Holger
Fri Jan 06, 2006 5:29 pm
Forum: Bug Reports
Topic: The same 3.2.0-6 bug with RND 3.1.1:
Replies: 13
Views: 18129

> when using Windows? > Holger that speak. I mean: "When using Rocks'n'Diamonds under Windows". It does not crash under Linux. (Or does it? At least not on my box.) > The my documents directory have spaces in it, this is proably a problem! No, this is should not be problem. > Not, in 3.1.1...
by Holger
Fri Jan 06, 2006 10:52 am
Forum: Bug Reports
Topic: The same 3.2.0-6 bug with RND 3.1.1:
Replies: 13
Views: 18129

asiekierka: Can you please describe the exact steps that I have to do to reproduce that crash on a Windows machine? I never encountered any crash neither in version 3.1.1 nor in version 3.2.0-6 on my Linux box (but I have tested 3.2.0-6 on a Windows XP system and had a crash there as described in th...