Search found 131 matches
- Wed Jun 14, 2006 3:20 am
- Forum: Programmer's Corner
- Topic: Compile with Visual Studio
- Replies: 11
- Views: 22297
- Tue Jun 13, 2006 1:20 am
- Forum: Programmer's Corner
- Topic: Compile with Visual Studio
- Replies: 11
- Views: 22297
Yes, WordPad works, but I definitely prefer Notepad for .txt files and I think Notepad is the standard windows application for .txt files ... Anyway, this was just a little cosmetic issue I wanted you to know ... Very strange! As far as I see, these source files do not contain multi-line #defines at...
- Mon Jun 12, 2006 8:27 pm
- Forum: Programmer's Corner
- Topic: Compile with Visual Studio
- Replies: 11
- Views: 22297
Compile with Visual Studio
I tried to compile the source of RnD v3.2.0rc8 with Visual Studio, but get many, many errors. :cry: Here some of the first ones: - no backslash before newline character in multiline #defines: conf_chr.c conf_cus.c conf_grp.c - can't find <unistd.h>, seems to be rather Unix-specific? What's defined i...
- Sun Jun 11, 2006 1:23 am
- Forum: New Ideas
- Topic: Set Speeds
- Replies: 9
- Views: 9794
In my opinion setting speeds for standard elements is not a good idea. I like to see a level, think about a walkthrough, imagine running this way, calculate the dropping rocks, explosions, ... and then just do it (and commonly die :wink: ). For me, that's the fun of RnD. If there are too many custom...
- Sun Jun 11, 2006 12:35 am
- Forum: Bug Reports
- Topic: pre-release 3.2.0-8
- Replies: 18
- Views: 20913
My experience from playing several E.M.C. Mine 3 testlevels is, that many levels are not designed for two players and are impossible to solve. I think it's not good, if multiplayer levels and single player levels are randomly mixed in a levelset. My suggestion: You could save the maximum (and maybe ...
- Sat Jun 10, 2006 11:30 pm
- Forum: Puzzles
- Topic: A nut puzzle
- Replies: 3
- Views: 11704
I solved it yesterday. Nice puzzle, thank you!
Didn't thought you need a tape for it ...
Here's the level and a tape:
Nut Puzzle by Ryan P.
Didn't thought you need a tape for it ...
Here's the level and a tape:
Nut Puzzle by Ryan P.
- Tue Jun 06, 2006 11:42 pm
- Forum: Help
- Topic: How do I play an internet game of Rocks'n'Diamonds?
- Replies: 1
- Views: 4870
Hello eam! 1. You have to find your fellow players on your own, there is no central game server ... Ask your friends or find someone here in the forum ... 2. Install RnD and the levelsets you want to play on every PC. 3. Create a shortcut to rocksndiamonds.exe and change the target property from som...
- Tue May 30, 2006 12:48 pm
- Forum: Level and Artwork Design
- Topic: Jannik One: 10 small multiplayer levels
- Replies: 10
- Views: 11893
Jannik One: 10 small multiplayer levels
Here's my first level set: " Jannik One "! :D I love team playing in RnD and because the emerald mine engine is not yet ready for the EMC levels, I decided to create some multiplayer levels. The levelset contains 10 small levels (only 15x15 tiles), no custom elements, but some really trick...
- Mon May 29, 2006 8:03 pm
- Forum: Bug Reports
- Topic: pre-release 3.2.0-8
- Replies: 18
- Views: 20913
- Mon May 29, 2006 12:04 pm
- Forum: Bug Reports
- Topic: EMC Doors in 3.1.2
- Replies: 7
- Views: 8042
- Mon May 29, 2006 11:38 am
- Forum: Bug Reports
- Topic: EMC Doors in 3.1.2
- Replies: 7
- Views: 8042
- Mon May 29, 2006 11:29 am
- Forum: Bug Reports
- Topic: pre-release 3.2.0-8
- Replies: 18
- Views: 20913
- Mon May 29, 2006 10:53 am
- Forum: Off Topic
- Topic: how to sharpen an image by less than one point
- Replies: 2
- Views: 4202
- Wed May 24, 2006 9:39 am
- Forum: Level and Artwork Design
- Topic: A way of separating rocks from diamonds
- Replies: 12
- Views: 12067
- Mon May 22, 2006 10:36 am
- Forum: Level and Artwork Design
- Topic: A way of separating rocks from diamonds
- Replies: 12
- Views: 12067