Search found 29 matches

by armanelgtron
Fri Nov 20, 2020 10:21 am
Forum: Programmer's Corner
Topic: Rocks'n'diamonds in a browser!
Replies: 20
Views: 19110

Rocks'n'diamonds in a browser!

Rocks'n'Diamonds was compiled using Emscripten with some modifications (source and diff below, though admittedly not the best work). It actually wasn't as hard to get running as I thought it would be. If you want to build, you must have Emscripten and use `emmake make` Note that the wasm binary itse...
by armanelgtron
Sat Oct 24, 2020 7:57 am
Forum: Testing Area
Topic: test element_info
Replies: 4
Views: 15245

Re: test element_info

I think I wouldn't mind being able to see the number in the editor UI as well, could be useful when writing a script to output a level sketch or something and not sure what an element would be
by armanelgtron
Thu Oct 22, 2020 5:16 pm
Forum: Bug Reports
Topic: MIDI under Linux w/ QSynth
Replies: 3
Views: 2720

Re: MIDI under Linux w/ QSynth

Ah, I didn't even think about trying to research how SDL handles MIDI... based on what you posted, I tried launching RnD with SDL_SOUNDFONTS=/usr/share/soundfonts/FluidR3_GM.sf2 rocksndiamonds ... and it worked! But that means it's launching its own instance of Fluidsynth to use rather than connecti...
by armanelgtron
Wed Oct 21, 2020 5:45 am
Forum: Bug Reports
Topic: MIDI under Linux w/ QSynth
Replies: 3
Views: 2720

Re: MIDI under Linux w/ QSynth

Well, I was playing around some other utilities such as using naconnect to connect "Midi Through Port-0" to "Synth input port"... but after that failed I realized... (including applications running under WINE) So... I tried running RocksnDiamonds under WINE, and that does indeed ...
by armanelgtron
Wed Oct 21, 2020 5:13 am
Forum: Bug Reports
Topic: MIDI under Linux w/ QSynth
Replies: 3
Views: 2720

MIDI under Linux w/ QSynth

When running QSynth, RocksnDiamonds doesn't seem to pick it up and I get no music on the levelsets which include MIDI files. Other applications (including applications running under WINE) seem to pick the presence of QSynth just fine, though some do require changing the MIDI output from "midi t...
by armanelgtron
Mon Jul 06, 2020 12:15 am
Forum: New Ideas
Topic: IDEA: Slow Pill
Replies: 2
Views: 3722

Re: IDEA: Slow Pill

You should be able to create a custom element that does that. I'm not quite sure how to make it collectable without having another custom element somewhere. However, you can make it "walkable over" and change the speed (and the element to empty space) when entered by player.
by armanelgtron
Mon Jun 15, 2020 3:36 am
Forum: Help
Topic: Emerald Mine engine with all elements
Replies: 2
Views: 7419

Re: Emerald Mine engine with all elements

I'm trying to replicate another Emerald Mine -based game which has some of the characteristics and timing of the Emerald Mine engine, but uses elements (well, just enemies IIRC) that are similar but not quite the same as the spaceship and bug (slightly different speeds [which is alright I suppose] a...
by armanelgtron
Fri Jun 12, 2020 2:28 am
Forum: Help
Topic: Emerald Mine engine with all elements
Replies: 2
Views: 7419

Emerald Mine engine with all elements

Apologies if this question has already been asked somewhere, but a quick search on these forums didn't reveal anything. Is it possible to use the Emerald Mine engine (or at least replicate it's behavior like moving latency, 1 element player explosion, and the player always facing down when not movin...
by armanelgtron
Thu Aug 06, 2015 1:50 am
Forum: Bug Reports
Topic: rnd plays wav 48000 KHz too slowly
Replies: 3
Views: 6022

Re: rnd plays wav 48000 KHz too slowly

filbo wrote:What OS & version; what version of RnD; built by you, downloaded prebuilt from here, or built by your distro; what version and build pedigree of SDL libraries?
Debian 7 Wheezy (64 bit)
3.3.0.1 SDL (built by debian)
snapshot51.png
snapshot51.png (16.66 KiB) Viewed 6005 times
I'll leave a thing whatever later.
by armanelgtron
Sun Aug 02, 2015 4:55 pm
Forum: Bug Reports
Topic: rnd plays wav 48000 KHz too slowly
Replies: 3
Views: 6022

rnd plays wav 48000 KHz too slowly

Rocksndiamonds plays WAV 48000 KHz files at the wrong speed and pitch. (sounds like a tape playing at the wrong speed). 44100 KHz WAV files work fine.
by armanelgtron
Fri Jul 31, 2015 11:24 pm
Forum: Bug Reports
Topic: no docs for elements in debian package
Replies: 4
Views: 5025

no docs for elements in debian package

When you install rocksndiamonds from the debian package, it does not include the docs/ folder in /usr/share/games/rocksndiamonds/. I have not tried the Ubuntu deb package.
by armanelgtron
Fri Jul 31, 2015 6:44 pm
Forum: Testing Area
Topic: Am I allowed to test BBcode here?
Replies: 6
Views: 21484

Re: Am I allowed to test BBcode here?

Testing the dump brush (:DB) from rocksndiamonds... `013`000`013`013`013`013`013`013`013`013`013`013`013`000`000`000`000`000`000`000 `000`000`000`000`000`000`000`000`000`000`000`000`013`000`000`000`000`000`000`000 `013`013`013`013`013`013`013`013`013`013`013`000`013`013`013`013`013`013`013`013 `000`...
by armanelgtron
Fri Jul 31, 2015 12:23 am
Forum: Testing Area
Topic: Am I allowed to test BBcode here?
Replies: 6
Views: 21484

Re: Am I allowed to test BBcode here?

I know this isn't BBCode, but ¸161¸000¸158¸167¸173¸166¸156¸000¸153¸164¸153¸166¸000¸154¸167¸166¸156¸127¸171¸000¸164¸157¸174¸157¸164¸171¸163¸157¸172¸155¸160¸000¸153¸168¸168¸164¸161¸155¸153¸172¸161¸167¸166¸000¸153¸166¸156¸000¸175¸153¸166¸172¸157¸156¸000¸172¸167¸000¸172¸170¸177¸000¸161¸172¸000¸167¸173¸1...
by armanelgtron
Thu Jul 30, 2015 3:57 am
Forum: Off Topic
Topic: Where have all of the R'n'D Fans Gone?
Replies: 22
Views: 61544

Re: Where have all of the R'n'D Fans Gone?

How about we think up of a new level set. Spaceship adventures?