Search found 219 matches
- Sun Nov 20, 2022 10:02 pm
- Forum: Bug Reports
- Topic: Pause sometimes doesn't unpause when a button is pressed
- Replies: 11
- Views: 1841
Re: Pause sometimes doesn't unpause when a button is pressed
Pressing "record" during tape replay should do nothing unless you are in pause mode. Yep, has to be in pause mode to start recording from the middle. [ops... mentally skipped this step when typing my previous post(s)] I suppose it could be done in a way that it doesn't have to paused. Lik...
- Sun Nov 20, 2022 9:53 pm
- Forum: Bug Reports
- Topic: Tape Clock Times After Restore Issues
- Replies: 8
- Views: 1794
Re: Tape Clock Times After Restore Issues
Now I was able to reproduce the problem you described! And yes, this looks a little bit horrible. :o The bug here is that the program allows to quick-save the game although not in recording mode! :shock: This has to be fixed! IMHO There shouldn't be a non-recording mode at all. See New Ideas: Multi...
- Sun Nov 20, 2022 9:52 pm
- Forum: Bug Reports
- Topic: Tape Clock Times After Restore Issues
- Replies: 8
- Views: 1794
Re: Tape Clock Times After Restore Issues
+---+ +---+ +---+ +---+ | A |----| B |----| C |----| D | +---+ +---+ +---+ +---+ | | | | +----------------+ | | +---+ +---+ +---+ +---+ +-------| E |----| F |----| G |----| H | +---+ +---+ +---+ +---+ | | | | +----------------+ | +---+ +---+ +-------| I |----| J | +---+ +---+ Say 'D' was []|>play b...
- Sun Nov 20, 2022 3:20 pm
- Forum: Bug Reports
- Topic: Game playback should pause when it's finished.
- Replies: 3
- Views: 660
Re: Game playback should pause when it's finished.
After doing a playback restore it never pauses, even if it was paused beforehand. ( []STOP |>PLAY ), Just mentioned quickload because it should also pause after restoring, which it does like it should, Sorry, this could have phrased better in a way that didn't imply that quick restore also had a pro...
- Sun Nov 20, 2022 11:14 am
- Forum: Bug Reports
- Topic: Tape Clock Times After Restore Issues
- Replies: 8
- Views: 1794
Re: Tape Clock Times After Restore Issues
Are you still able to trigger this? Yes, this time I fully figured out how to recreate this! It's basically based off of the same bug as this one, but complaining about a different side effect. https://www.artsoft.org/forum/viewtopic.php?t=3366 After doing the following, move a bit, ||pause R'n'D, ...
- Sun Nov 20, 2022 6:18 am
- Forum: Bug Reports
- Topic: Pause sometimes doesn't unpause when a button is pressed
- Replies: 11
- Views: 1841
Re: Pause sometimes doesn't unpause when a button is pressed
Could you please write a step-by-step description (like that: press this key or button, do this, then do that, then this happens which should not be the case) how to reproduce the buggy behavior you have encountered? Start a level Move somewhere Press the quick save shortcut For 'REPLACE OLD TAPE ?...
- Fri Nov 18, 2022 12:31 pm
- Forum: Bug Reports
- Topic: Wrong highlighted highscore at level completetion
- Replies: 0
- Views: 11251
Wrong highlighted highscore at level completetion
When a level is finished, one level is in red, while the rest are in green. Assuming the default one in red is supposed to be the one that was just completed, then the one in red is sometimes the wrong one. Like when this win would be 2nd place locally but it's 3rd if also including the remote wins,...
- Fri Nov 18, 2022 3:20 am
- Forum: Bug Reports
- Topic: Idea: In high scrore details separate ranks for local/remote/both
- Replies: 0
- Views: 11619
Idea: In high scrore details separate ranks for local/remote/both
If I click on a high score to view score details and use the arrow keys, it briefly shows a local score, then shows a remote score. Instead of just one RANK. Perhaps there could LOCAL RANK, REMOTE RANK, and LOCAL AND REMOTE RANK MERGED for each of these based on scores local/remote/both.
- Thu Nov 17, 2022 11:13 pm
- Forum: Bug Reports
- Topic: Some working tapes not getting approved?
- Replies: 3
- Views: 1009
Some working tapes not getting approved?
I have some working tapes that aren't getting added to high score server. I can exit and restart R'n'D, then playback these levels and it makes it to the exit and finish the levels. I remember back when retrying some level(s?) in this set that they made it to the exit, but on playback went almost to...
- Thu Nov 17, 2022 10:49 pm
- Forum: Bug Reports
- Topic: Other after tape playback issues.
- Replies: 4
- Views: 797
Other after tape playback issues.
[ tested with NIKO BOHM'S TUTORIAL, CLASSIC GRAPHICS ] Start a game and do some moves. Quick save the tape. Playback the tape ( []STOP, |>PLAY ), ||UNPAUSE if need be. Afterwards the tape time will not change, in a since it says stopped recording*. Game time still works. From here, play a bit, do a ...
- Thu Nov 17, 2022 9:04 pm
- Forum: Bug Reports
- Topic: Game playback should pause when it's finished.
- Replies: 3
- Views: 660
Game playback should pause when it's finished.
When a game is being played back to it's end, or restored via quick restore, it should start in a paused state*, irregardless of rather game was paused when state was saved, if 'MAIN MENU > SETUP > GAME & MENU > START GAME IN PAUSE MODE' is 'ON'.
*and in ready to record ready state.
*and in ready to record ready state.
- Thu Nov 17, 2022 8:19 pm
- Forum: Bug Reports
- Topic: Pause sometimes doesn't unpause when a button is pressed
- Replies: 11
- Views: 1841
Pause sometimes doesn't unpause when a button is pressed
Restore a game to a non-finishing restore via playback restore, (ether ||pause it during playback, or wait for it to get to the end of playback), until game is restored with quick restore, the pause feature doesn't unpause when game keys, etc... are pressed. Must press the ||pause button or key to u...
- Fri Oct 14, 2022 12:00 am
- Forum: Level and Artwork Design
- Topic: My levelset- 150 levels!
- Replies: 14
- Views: 18507
Re: My levelset- 150 levels!
Sometimes the level view would start at the top left instead of where it's supposed to start, then the view wouldn't move until player shows up in the view. Doesn't get fixed until exiting/restarting R'n'D, even then sometimes will mess up right away anyway. I've seen this happen on other levelsets...
- Tue Jul 26, 2022 8:10 pm
- Forum: Programmer's Corner
- Topic: Menu Rearangement
- Replies: 9
- Views: 8581
Menu Rearangement
The menus could use some rearrangements. Mainly the multiplayer/network stuff moved out from the GAME AND MENU. Some ideas: MAIN MENU > SETUP > GAME AND MENU could be split up, with NETWORK stuff moved into it's own directory in SETUP. (split GAME and MENU too?) CUSTOM GRAPHICS it's OVERRIDE could g...
- Tue Jul 26, 2022 7:43 pm
- Forum: Bug Reports
- Topic: "uploading score tape to score server - TIMEOUT"
- Replies: 2
- Views: 1177
Re: "uploading score tape to score server - TIMEOUT"
Looks like in finally finished this time... There isn't a UPLOAD TAPES TO SERVER option any more, perhaps instead of disappearing the UPLOAD TAPES TO SERVER option*, it could say NO TAPES NEEDED TO BE UPLOADED. (Although it would be awkward in menu though, ideas for better way?) *disappearing makes ...