Search found 256 matches
- Wed Feb 01, 2023 4:10 am
- Forum: Bug Reports
- Topic: Segmentation fault on Rüdiger Schäfer Level 89
- Replies: 13
- Views: 25161
Re: Segmentation fault on Rüdiger Schäfer Level 89
I've rebooted my computer since last time. Tried again continuing from middle like before, and the Segmentation fault came up again. At roughly the same spot too. At 14:29(869) according to the screenshot. Cound you describe what you did to produce the SegFault? Was it something like this?: - Load ...
- Mon Jan 30, 2023 8:51 pm
- Forum: Bug Reports
- Topic: Segmentation fault on Rüdiger Schäfer Level 89
- Replies: 13
- Views: 25161
Re: Segmentation fault on Rüdiger Schäfer Level 89
In trying again, the quick restore, if not re quick saved, goes to were where during playback the level was continued from instead of where you'd think quick restore would go to, the end of the tape. In this case, the end of the level playback finishing the level. I suppose this can be considered a ...
- Mon Jan 30, 2023 8:28 pm
- Forum: Bug Reports
- Topic: Segmentation fault on Rüdiger Schäfer Level 89
- Replies: 13
- Views: 25161
Re: Segmentation fault on Rüdiger Schäfer Level 89
I've rebooted my computer since last time. Tried again continuing from middle like before, and the Segmentation fault came up again. At roughly the same spot too. At 14:29(869) according to the screenshot. Note: For MAIN MENU > SETUP > CUSTOM ARTWORK > CUSTOM GRAPHICS > using WIDESCREEN MODE [1920x1...
- Mon Jan 30, 2023 3:28 pm
- Forum: Programmer's Corner
- Topic: Menu Rearangement
- Replies: 9
- Views: 23038
Re: Menu Rearangement
Speaking of weird setup option locations, pretty sure both "Ask on Esc key" options shouldn't be in Tape shortcut keys. kdhaskjausd.png Aren't these under MAIN MENU > SETUP > KEY SHORTCUTS > VARIOUS KEYS ? Looking at it, the tape shortcuts in VARIOUS KEYS section probably should go with t...
- Mon Jan 30, 2023 12:39 am
- Forum: Programmer's Corner
- Topic: Menu Rearangement
- Replies: 9
- Views: 23038
Re: Menu Rearangement
Regarding the suggestions for a "network" setup sub-menu, it should be noted that you can also play local multi-player games (which would affect settings like "team mode" or "only move focussed player"). The option "multiple users/teams" is even independent f...
- Mon Jan 30, 2023 12:29 am
- Forum: Programmer's Corner
- Topic: Menu Rearangement
- Replies: 9
- Views: 23038
Re: Menu Rearangement
changes... Regarding the suggestions for a "network" setup sub-menu How about this NETWORK folder being named NETWORK and MULTIPLAYER? For MenuOrderIdeas02 list, Added in some of the options that menu items have Added in some options that weren't typed in before renamed NETWORK to NETWORK ...
- Sat Jan 28, 2023 9:09 pm
- Forum: Programmer's Corner
- Topic: Menu Rearangement
- Replies: 9
- Views: 23038
Re: Menu Rearangement
I typed up the current 4.3.4.0 menu, and then moved stuff around to hopefully be in a better menu locations. Perhaps the menu order, etc... might could still be improved on these. Feel free to use this for menu arrangement ideas, or whatever.
- Sat Jan 21, 2023 11:02 am
- Forum: Bug Reports
- Topic: Hours >= 1 info missing from HALL OF FAME
- Replies: 0
- Views: 24980
Hours >= 1 info missing from HALL OF FAME
For game plays that are at least an hour of play time*, the hour(s) is(are) currently dropped from the TIME info of a BEST SCORE details list. For times less than an hour this makes since, but for times of at least an hour, hour info should be included. HH:MM:SS, if HH >= 1 MM:SS, if HH < 1 MAIN MEN...
- Sat Jan 21, 2023 10:34 am
- Forum: Level and Artwork Design
- Topic: Zelda II, view best scores and tapes, ...
- Replies: 5
- Views: 16634
Re: Zelda II, view best scores and tapes, ...
Technically, all levelsets have all main menu buttons, but to choose them, you need to blindly scroll up or down with arrow keys. Cool! This together with the code you gave above, works around the issue! :) Also, If you know where it is at in this menu you can press up/down the number of times base...
- Sat Jan 21, 2023 8:06 am
- Forum: Level and Artwork Design
- Topic: Zelda II, view best scores and tapes, ...
- Replies: 5
- Views: 16634
Re: Zelda II, view best scores and tapes, ...
Well, it can be sorta updated if instead of hiding the SCORES fonts and using victory screen picture as "background.SCORES", it would keep the scores on screen, but get covered by global animation of same victory screen on SCORESNEW (SCORESNEW is scores shown after completing a level, SCO...
- Sat Jan 21, 2023 12:26 am
- Forum: Level and Artwork Design
- Topic: Zelda II, view best scores and tapes, ...
- Replies: 5
- Views: 16634
Zelda II, view best scores and tapes, ...
On the Zelda II there isn't a way to view hall of fame server scores, and play back those tapes from servers* due to the fact that there's isn't a HALL OF FAME link in it's main screen. *(unless a different CUSTOM ARTWORK theme is chosen, but that shows messed up the level ARTWORK when played back) ...
- Wed Jan 18, 2023 10:01 am
- Forum: Bug Reports
- Topic: Segmentation fault on Rüdiger Schäfer Level 89
- Replies: 13
- Views: 25161
Re: Segmentation fault on Rüdiger Schäfer Level 89
Don't know if this is related or not, but after exiting all Rocks'n'Diamonds windows, I found this in ksysguard.
- Wed Jan 18, 2023 8:57 am
- Forum: Bug Reports
- Topic: Segmentation fault on Rüdiger Schäfer Level 89
- Replies: 13
- Views: 25161
Segmentation fault on Rüdiger Schäfer Level 89
I've gotten this segmentation fault 3 times on this level. Earlier in this level I did the technique to continue from middle of a bad tape. No other level so far/since has given me this issue. I'm thinking every time it was along the wall in roughly this position. (not sure of the 1st time). After e...
- Tue Jan 17, 2023 3:18 pm
- Forum: Bug Reports
- Topic: Occasionally a segmentation fault when switching 'CUSTOM ARTWORK' graphics
- Replies: 2
- Views: 3305
Re: Occasionally a segmentation fault when switching 'CUSTOM ARTWORK' graphics
It could either be a "general" programming bug that happens when changing custom artwork sets "too often" (that is, it should of course not happen, but is an existing program bug that happens if a valid action is repeated many times, triggering a bug only in such cases). Those t...
- Mon Jan 16, 2023 12:57 pm
- Forum: Bug Reports
- Topic: Occasionally a segmentation fault when switching 'CUSTOM ARTWORK' graphics
- Replies: 2
- Views: 3305
Occasionally a segmentation fault when switching 'CUSTOM ARTWORK' graphics
Occasionally(not that often), when switching 'CUSTOM ARTWORK' graphics theme or when switching levelsets that would do this, I've gotten a segmentation fault; on the screen there was a message about a config file. (Should have taken screenshot at least one of these times, but didn't) EDIT: Could thi...