Search found 256 matches
- Sun Dec 08, 2024 12:57 am
- Forum: R'n'D Announcements
- Topic: Pre-release 4 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 38
- Views: 33122
Re: Pre-release 4 of Rocks'n'Diamonds 4.4.0.0 available!
That's the crash bug as described by ncrecc, and it's fixed now. Thanks Very strange. Could you please try if this also happens if you temporarily rename your ~/.rocksndiamonds/setup.conf file (that contains the setup settings), that is, test this case with all setup settings completely reset to de...
- Sun Dec 08, 2024 12:24 am
- Forum: Bug Reports
- Topic: Keyboard shortcuts to change game speed
- Replies: 1
- Views: 3622
Keyboard shortcuts to change game speed
Currently in a 'debug' compile there's a feature that can change game speed via a keyboard shortcut. This could be put in non-debug version too. Although, there could be some changes to make it easier to mess with like: Change shortcuts to be a switch to speed, instead of the current toggle between ...
- Sun Dec 08, 2024 12:00 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
It seems that the [] STOP |> PLAY restore has a tiny bit of extra time right after the cut stopping point that it shouldn't have, and that's why doing this making sure not moving at same point for cut point for both types of restores works around the issue. Also that it seems this work around doesn'...
- Sat Dec 07, 2024 11:11 pm
- Forum: R'n'D Announcements
- Topic: Pre-release 4 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 38
- Views: 33122
Re: Pre-release 4 of Rocks'n'Diamonds 4.4.0.0 available!
BOULDER DASH > ACHMIN HAERTEL > CAVE 04 Crashed when finishing level Just loading this tape that was saved before this crash using the shortcut from the MAIN menu causes a crash.[update: weird tried again, it didn't crash this time.] When loading tape via keyboard shortcut, after starting level, it ...
- Sun Sep 15, 2024 7:20 pm
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
To work around this, After pressing || PAUSE () RECORD while a [] STOP |> PLAY is going on (to set point to continue from) A> Non-paused, let the character come to a stop by not pressing any keys B> Do a QUICK SAVE / QUICK RESTORE C> Then do a [] STOP |> PLAY restore to go back to this point, D> Wh...
- Sun Sep 15, 2024 7:01 pm
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
For fun, Attached an interesting messed up tape From post 1 of this thread LEVELS > SUPAPLEX > SUPAPLEX LEVEL COLLECTION 95 > LEVEL 100: =========IQ! ========= ~/.rocksndiamonds/tapes/sp_level_collection_95/100.tape 100-sp_level_collection_95-MessedUp-ButMakesItToEndExceptForEmeralds.tape https://w...
- Sun Sep 15, 2024 6:51 pm
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
It is possible to continue from the middle of tape playback via a tape playback. [] STOP, |> PLAY, || PAUSE at point to start from, () RECORD, Continue from here. However as of this post there's a bug in R'n'D with this. That's interesting. So far, I was sure that the method described above produce...
- Sat Sep 14, 2024 5:56 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
8. click the 'SAVE' button For me, this button isn't available outside of when playing a game. Tried with 'CLASSIC GRAPHICS', and then based on the forum's 'WIDESCREEN 1080P'. I had been using keyboard shortcuts to 'QUICK SAVE', 'QUICK LOAD', etc... . 'square' (?stop?) '2 bars' (?pause?) '>' (?play...
- Fri Sep 13, 2024 5:28 am
- Forum: Bug Reports
- Topic: loading tapes in supaplex while dead may freeze the game
- Replies: 2
- Views: 5913
Re: loading tapes in supaplex while dead may freeze the game
Just tried this, It's not exactly frozen, but still processing something at like 100000 FPS using 100% CPU usage of a single core/thread (not stopping), and can still exit the level with ESC. (Using Linux)
- Fri Sep 13, 2024 5:17 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Re: Possible work-around for continuing in middle of tape playback issue
This is an issue that Holger has been slowly chasing for years. I may have reported this bug from different aspects/perspectives before. :? I hope my what seemed/seems to be a good work around helps at least someone. I wonder if you would be able to perform your series of steps, saving tapes at mul...
- Thu Sep 12, 2024 8:35 pm
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 17
- Views: 21418
Possible work-around for continuing in middle of tape playback issue
Possible work-around for continuing in middle of tape playback issue { I'm sure things could be stated better / more accurate, but hopefully this is close enough to get what I'm trying to say. Feel free to ask for more clarity. Also, don't know if it matter's or not, but I'm using a theme based on a...
- Sun Aug 11, 2024 4:08 pm
- Forum: R'n'D Announcements
- Topic: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 26
- Views: 34757
Re: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
For the pushing picture, There was an exit there I barely pressed to the right to get into the exit, but it looks like the player kept on going to try to push the rock(even though I didn't press to the right anymore) after the game hid the exit. See "RnD Boulder Dash - Level finished but still ...
- Sun Aug 11, 2024 4:29 am
- Forum: R'n'D Announcements
- Topic: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 26
- Views: 34757
Re: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
Is the player supposed to be move to been seen as moving at a spot after finishing a level? Also, How to turn on/off showing R'n'D fps? Didn't see this option in the menus. **(1st levelset/levels alphabetically for 'BOULDER DASH' > 'ACHIM HAETEL')
- Sat Aug 10, 2024 6:05 pm
- Forum: R'n'D Announcements
- Topic: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 26
- Views: 34757
Re: Pre-release 3 of Rocks'n'Diamonds 4.4.0.0 available!
Just to be totally sure (as you were also surprised by the uncovering animation of BD style levels): You do not mean the "hatching" delay when the "inbox" (where the player starts) is blinking until the level really starts? During that time, the player indeed cannot be moved (bu...
- Sat Aug 10, 2024 6:14 am
- Forum: Bug Reports
- Topic: Moving windows around causes [essentially] blank display when R'n'D is running. [KZones script addon issue?]
- Replies: 2
- Views: 10462
Re: Moving windows around causes [essentially] blank display when R'n'D is running. [KZones script addon issue?]
Ah. Well, just simple `apt-cache rdepends libsdl2-2.0-0` actually does an adequate job, listing a perfectly sensible ~250 packages that you could test the hypothesis with... Tried it with Neverball from that list (A good game to try if you like R'n'D)*, and that game had same/similar issue(s) as R'...