Search found 494 matches
- Tue Mar 03, 2015 11:48 am
- Forum: Programmer's Corner
- Topic: git repository now contains everthing to "make run"
- Replies: 12
- Views: 11903
Re: git repository now contains everthing to "make run"
Getting closer :) $ make sdl RO_GAME_DIR=/usr/share/games/rocksndiamonds RW_GAME_DIR=/var/games/rocksndiamonds ... ilbmtoppm RocksToons.ilbm | pnmtopng > RocksToons.png ilbmtoppm: unknown chunk type DPPS - skipping ilbmtoppm: input is a 6-plane EHB ILBM pnmtopng: 34 colors found ../../rocksndiamonds...
- Tue Mar 03, 2015 8:37 am
- Forum: New Ideas
- Topic: eats mouse cursor
- Replies: 2
- Views: 6612
Re: eats mouse cursor
Sounds like a good fix; can't test due to problems I just posted about.
- Tue Mar 03, 2015 8:12 am
- Forum: Programmer's Corner
- Topic: git repository now contains everthing to "make run"
- Replies: 12
- Views: 11903
Re: git repository now contains everthing to "make run"
I have to `make sdl` to override the default SDL2 choice. (Actually `make sdl RO_GAME_DIR=/usr/share/games/rocksndiamonds RW_GAME_DIR=/var/games/rocksndiamonds`, not wanting to maintain local edits to the makefile...) `make run` fails with a bunch of "sdl2-config: Command not found" `make sdl` event...
- Tue Mar 03, 2015 7:28 am
- Forum: Bug Reports
- Topic: + / - / 0 in play mode?
- Replies: 4
- Views: 4965
Re: + / - / 0 in play mode?
Sounds good, thanks... I already have all sorts of speed anomalies that I'd like to describe, but are currently too vague. Sometimes "warp forward" speed (fastest playback with drawing) is >100x realtime, sometimes it's less than 10x. This can vary for the same tape of the same level -- I think depe...
- Tue Feb 24, 2015 7:10 am
- Forum: New Ideas
- Topic: eats mouse cursor
- Replies: 2
- Views: 6612
eats mouse cursor
Probably an interaction with SDL libs? Ubuntu 12.04.5 LTS, linux 3.13.0-46-generic x86_64 [ RnD 3.3.1.2 || RnD 4.0.0.0-git ] build with SDL, not SDL2 Version Information reports SDL libs as same versions compiled as linked: SDL 1.2.14 SDL_image 1.2.10 SDL_mixer 1.2.11 SDL_net 1.2.7 Problem: when sta...
- Sat Feb 21, 2015 6:23 am
- Forum: Bug Reports
- Topic: request: finer control over audio volume
- Replies: 3
- Views: 4073
Re: request: finer control over audio volume
Thanks, looks great. Your reason for picklist vs. counter makes sense. But I still yearn for finer control :) I wonder if there's some way they could be combined? Could there be a pick item that means "user control" and presents a counter widget? I noticed if I set an odd volume (volume_music: 73) b...
- Sat Feb 21, 2015 6:07 am
- Forum: Bug Reports
- Topic: Request for improvements of automatic tape playback
- Replies: 13
- Views: 4896
Request for improvements of automatic tape playback
> To test the attached fixed tape, copy it to a "tape" sub-folder of that level set and type: > > shell> ./rocksndiamonds -e "autoplay emc_emerald_mine_original_1 071" The subdirectory name is "tapes", not "tape", at least on Linux. I verified that this works: $ GAME_DATA=/usr/share/games/rocksndiam...
- Tue Feb 17, 2015 9:24 am
- Forum: Bug Reports
- Topic: + / - / 0 in play mode?
- Replies: 4
- Views: 4965
+ / - / 0 in play mode?
The new( * ) + / - / 0 zoom keys in edit mode are great... [( * )Appeared in git a few days ago.] ... now can we have them in play mode? :) I'd actually been considering asking for this some time ago (though I was only thinking of a toggle between the two settings of Settings -> Graphics -> Small Ga...
- Thu Feb 12, 2015 9:03 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
"warp forward" (Play, Eject) has the same problem. Play a level half-way, hit ESC, replay to that point with non-playfield-drawing "warp forward". Game pauses with the final frame of action, but everything in the score part of the display is as it was before starting replay. (Hit Record to continue ...
- Thu Feb 12, 2015 5:22 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
> As the drawing of tooltips gets triggered by mouse events over gadgets, this would have to be > added somehow in such "context switch under mouse pointer" situations... Inject a synthetic "mouse moved 0 pixels" event on major redraws or UI context shifts? >> score, #emeralds and #dynamite do not u...
- Wed Feb 11, 2015 5:31 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
The tooltip is displayed on any mouse activity while the mouse cursor is over the gadget, which is the case here when clicking the gadget the second time (if you keep the button pressed for a moment before releasing it, you will notice that the "properties" tooltip will be printed by the clicking, ...
- Fri Feb 06, 2015 10:47 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
Well, that's rather confusing! I put the file in place. New RnD binary still shows old graphics with '?' in the "Zoom" slot and no "Properties" button. But `strace` confirms that it is opening just one RocksDoor.p* file, which is the new one with no '?' graphic. ?!? Now that I know where to look, ho...
- Fri Feb 06, 2015 10:33 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
If I install that as /usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksDoor.png will it interfere with operation / appearance of RnD binaries less than a few hours old?
- Fri Feb 06, 2015 5:52 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
Re: where did Element Properties go?
("zoom button" is somewhat intriguing, but doesn't seem to actually do anything... ?)
- Fri Feb 06, 2015 5:52 am
- Forum: Programmer's Corner
- Topic: where did Element Properties go?
- Replies: 25
- Views: 30148
where did Element Properties go?
I pulled latest changes from git, and now the '?' button in the editor just prints "::: zoom button pressed with mouse button 1" (or 2 or 3). I see in the change log "moved element properties button in editor to more prominent position", but I don't see a new button -- quite un-prominent! Graphics e...