Search found 599 matches

by Alan
Fri Jun 27, 2008 2:45 pm
Forum: New Ideas
Topic: Level seed
Replies: 4
Views: 7300

Level seed

Simply a number you can set in the level properties that is the seed for the random number. If set to the default 0 then it uses the normal RnDs random method (using milliseconds to get a "real" random number, I guess), otherwise use a seed. RnDs random elements would react the same every time (like...
by Alan
Thu Jun 26, 2008 8:45 pm
Forum: Level and Artwork Design
Topic: BD84
Replies: 25
Views: 25219

There's only one CE that ruins the order (I forgot about it), so it isn't a straight 360 onwards...... 360: Empty space (you can't use RnDs space) 361: Dirt 362: Boulder ............. <---doh! 364: Diamond 365: Slime 366: Enchanted wall 367: Amoeba 368: Wall 369: Titanium wall 370: Firefly left 371:...
by Alan
Thu Jun 26, 2008 8:13 pm
Forum: Level and Artwork Design
Topic: BD84
Replies: 25
Views: 25219

Here's a version of BD84 that RTAdash has kindly converted to actual C64-BD colours! (which is no mean feat I can tell you!). http://www.megaupload.com/?d=EKQY3O2U Gives it an even more authentic feel! :-) Crosspost! Good work as usual. As far as I have time, I want to map the BD element from BDCFF ...
by Alan
Mon Jun 23, 2008 2:05 pm
Forum: Level and Artwork Design
Topic: BD84
Replies: 25
Views: 25219

Thanks RTAdash! Well, 50 people have downloaded this and I've got one comment! I guess I've reached that stage then....oh well! (curse you circle of life!) Still, with all the BD heads floating around this forum I thought.......well, some discussion about the finer points of the amoeba would pop-up ...
by Alan
Fri Jun 20, 2008 9:01 pm
Forum: Level and Artwork Design
Topic: BD84
Replies: 25
Views: 25219

BD84

http://ambience.artsoft.org/BD84.ZIP This levelset is a near perfect clone of the original Commodore 64 Boulderdash. Graphicly the same in terms of movement....everything except the scroller is jerky (by intention of course). All the original timings, for well......everything! All sounds, intros, ex...
by Alan
Thu Jun 19, 2008 5:52 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

No worries :-)
by Alan
Thu Jun 12, 2008 1:07 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

I'm sure Alan was just teasing himself here - I don't think he had any devious, secret, insulting intentions...
Yup, that's what I meant..... Image
by Alan
Thu Jun 12, 2008 2:02 am
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

sorry i don't understand russian i will make an appointment with a teacher to learn it right away.
Hummm, I think you misunderstood me.
by Alan
Fri Jun 06, 2008 5:44 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

I don't think he knows those - that's spanish.
Doh! :oops: They are kind of similar though *whistles*
by Alan
Thu Jun 05, 2008 12:03 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

I know about 10 words of French from a mandatory year 7 language class over 6 years ago. Does that count?
Let me guess.......uno, dos, tres? ;-)
by Alan
Wed Jun 04, 2008 2:16 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

Maybe to those who *can* speak (read, write...) English, but don't *want* to. ;-) At least that's better than only knowing one language and not bothering to learn any other, simply because ours its the "universal one" (which always makes me feel a bit guilty!) Anyway, I hardly know English......nev...
by Alan
Tue Jun 03, 2008 12:42 pm
Forum: General Discussion
Topic: french or russian ingame info
Replies: 27
Views: 21033

Anybody who doesn't speak English wouldn't be able to read this poll, so I'm not sure who it's aimed at. :-)
by Alan
Sat May 24, 2008 1:19 pm
Forum: Level and Artwork Design
Topic: bd2k3 template
Replies: 9
Views: 11142

He has mentioned his identity before in this post and perhaps others.
Does it really matter? There's like 5 active members! (now there's only 4 because flump has gone!)

Poor, poor oolong!
by Alan
Thu Oct 18, 2007 2:53 pm
Forum: Testing Area
Topic: &#20170;&#26085;&#12399; - signs
Replies: 11
Views: 13358

I used to not be able to see any Asian characters on my computer - they came as out as boxes. After a full install of Office 2003 though This is just a missing font problem. If you ever want to fix this without reinstalling anything, just visit a few Asian websites and it'll ask you to download the...
by Alan
Thu Oct 18, 2007 2:45 pm
Forum: Bug Reports
Topic: growing steel walls decay
Replies: 13
Views: 10097

Everything is prioritized by the scanline (left+top 1st, then right+bottom) so any grow wall above or to the left of another will finish first. You can change this though by setting engine actions to reverse. See this thread for more scanline stuff..... http://www.artsoft.org/forum/viewtopic.php?t=658