Search found 77 matches
- Mon Dec 08, 2008 7:07 pm
- Forum: Off Topic
- Topic: The reasons why I am not active as much as I used to...
- Replies: 4
- Views: 16894
- Mon Dec 08, 2008 12:37 am
- Forum: Level and Artwork Design
- Topic: Levels update! 131 levels
- Replies: 6
- Views: 7333
Levels update! 131 levels
I don't know if Holger is still doing official yearly user-level updates but anyway here is my collection so far for now
A change I made is I marked any secret or hard to get to area in some levels with an envelope.
Let me know what you think
A change I made is I marked any secret or hard to get to area in some levels with an envelope.
Let me know what you think
- Sat May 10, 2008 11:56 am
- Forum: Off Topic
- Topic: Post your cool and useful links
- Replies: 52
- Views: 155029
http://www.demonoid.com
One of the best torrent sites out there IMO the stuff there is good quality e.g. it isn't full of pornographic or fake stuff like other sites.
The registrations only open once a month so if you need an invite to sign up PM me
One of the best torrent sites out there IMO the stuff there is good quality e.g. it isn't full of pornographic or fake stuff like other sites.
The registrations only open once a month so if you need an invite to sign up PM me
- Sat May 10, 2008 11:52 am
- Forum: Off Topic
- Topic: General Discussion spam
- Replies: 7
- Views: 20957
- Sat May 10, 2008 11:48 am
- Forum: Off Topic
- Topic: My game I've written
- Replies: 7
- Views: 19796
Unfortunately, I guess not too many people will play it, but it's great anyways! That's generally why I never have the inspiration to finish any programs I start. Don't make that mistake Gavin - keep making those games! With so many other free games available it's becoming harder and harder just fo...
- Thu May 08, 2008 8:57 pm
- Forum: Off Topic
- Topic: My game I've written
- Replies: 7
- Views: 19796
Sorry about the duplicate posts the first couple of times I posted I got an error so I kept trying thinking it hadn't posted. I intentionally put lots of easy levels at the start to benefit casual players but it does get harder (there are 50 levels). I know it's nothing original but I really like th...
- Mon May 05, 2008 12:01 pm
- Forum: Off Topic
- Topic: My game I've written
- Replies: 7
- Views: 19796
My game I've written
It's called Block Manoeuvres. You can see a screenshot and download it from here: http://www.gamemakergames.com/?a=view&id=6589 It's a logic game along the lines of sokoban with extra game elements. It also has a level editor. I intend to include a levelset made by fans for the next version so s...
- Wed Apr 23, 2008 10:07 pm
- Forum: General Discussion
- Topic: Permission?
- Replies: 6
- Views: 8371
- Wed Apr 23, 2008 11:49 am
- Forum: General Discussion
- Topic: Permission?
- Replies: 6
- Views: 8371
Permission?
When Holger released R&D did he need to seek permission to include the original sokoban/BD levels? Reason I'm asking is I'm writing my own logic game and I wish to use a small number of levels adapted from the original sokoban puzzles. Do I need to seek permission or can I just go ahead and use ...
- Sun May 27, 2007 12:44 am
- Forum: Off Topic
- Topic: Problem uploading avatar to forum
- Replies: 7
- Views: 11486
- Sat May 26, 2007 6:02 pm
- Forum: Off Topic
- Topic: Problem uploading avatar to forum
- Replies: 7
- Views: 11486
Problem uploading avatar to forum
I get this at the top of the screen Warning: copy(./images/avatars/160399123465875eebba31.jpg) [function.copy]: failed to open stream: Permission denied in /home/artsoft/data_current/forum/includes/usercp_avatar.php on line 288 Warning: Cannot modify header information - headers already sent by (out...
- Thu May 10, 2007 7:27 pm
- Forum: New Ideas
- Topic: Levels that are solved using F1/F2 save/load...
- Replies: 4
- Views: 8224
Levels that are solved using F1/F2 save/load...
Many tricky levels can be easily solved by doing this. My idea is to have RnD recognise when a level is completed if the user completed it all the way through or used save and load. And if the user saved and loaded it then the tape would still be saved but on the main screen it would be 'marked' in ...
- Thu May 10, 2007 4:29 pm
- Forum: Level and Artwork Design
- Topic: Levelset update (99 levels)
- Replies: 6
- Views: 11489
Levels 1-80 are the same yeah. You made me realize something. Level 94 it was intended to have the player collect all 51 accessible gems but now I see the closed exit changes into an open exit regardless. I will think of a way to sort this. So now try it getting all the gems :P Did you solve 99? Tha...
- Wed May 09, 2007 4:38 pm
- Forum: Level and Artwork Design
- Topic: Levelset update (99 levels)
- Replies: 6
- Views: 11489
- Mon May 07, 2007 9:36 pm
- Forum: Level and Artwork Design
- Topic: Levelset update (99 levels)
- Replies: 6
- Views: 11489
Levelset update (99 levels)
http://www.zomis.net/rnd/download.php?id=653 Here you can try out my levels before they get submitted and let me know what you think. I have solved them all except 99 so I also need someone to solve it to confirm it's possible (needs nifty finger work). nb Mods can lock the My 2006 levelset downloa...