Search found 357 matches

by HerzAusGold
Mon Jan 28, 2008 10:05 pm
Forum: General Discussion
Topic: HaG@HaG
Replies: 64
Views: 111639

Hi, I upload "rndTest325-tc9.zip" here: http://www.zomis.net/rnd/download.php?id=421 No new features! Only tidy up the source. (Ok, the newest "bdcff.conf" is included too.) And I upload the source with a "ready for use" workspace, (just set one new drive subst) - for V...
by HerzAusGold
Mon Jan 28, 2008 11:40 am
Forum: New Ideas
Topic: Profile parameter
Replies: 11
Views: 15138

Hm, in RndTest I use "-home=<HomeDir>" for this.
by HerzAusGold
Sun Jan 27, 2008 9:19 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

I think you added some duplicate elements now now? e.g. the EM_EXIT_CLOSED and the EM_EXIT_OPEN are the same as OUTBOX and OUTBOXopen, no ? if the exit in RnD behaves differently then in EM, then there should be an RnD_OUTBOX, but not an EM_EXIT_CLOSED. (because the EM exit is allready defined) OUT...
by HerzAusGold
Sun Jan 27, 2008 9:03 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

I'm now ready with RND element insert, so far. There should be now all elements selectable in editor available. The internal codes are actually not inserted. Need a "RNDin" selectable. ;) Some problems to define the char's and steelchar's for Ä,Ö,Ü maybe, because not all charsets (or count...
by HerzAusGold
Sun Jan 27, 2008 12:28 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

Update and insert some elements (more or less automatically). Duplicates removed. We should rename all Supaplex elements to SP_xxx and all DiamondCaves elements to DC_xxx. I have to check the elements against the Rnd list again, but this takes a little (maybe tonight). Please delete the "-delet...
by HerzAusGold
Mon Jan 21, 2008 6:03 pm
Forum: General Discussion
Topic: Porting RnD to DS/PSP
Replies: 25
Views: 39573

@Steffest
What a awesome rar file.
Are all games included which are on your emerald web site?
if some not, which one?
by HerzAusGold
Mon Jan 21, 2008 11:41 am
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

Search filter on name is added (handy indeed) Sorting on 2-char-code is now case sensitive Sorting on ID is now a genuine sort on ID very usefull! Thanks. I changed the names of DOOR_1 etc of the RnD elements to RnD_DOOR_1 etc, to clarify that RnD doors have different behaviour then EM doors. For a...
by HerzAusGold
Sun Jan 20, 2008 3:15 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

Update a couple of RND elements. up to SP_SPACE . There are lot of elements outstanding... maybe next weekend. Remove BD_AMOEBA and define EM_AMOEBA, EM_WALL, EM_EXPANDABLEWALL because this is extra selectable in RND editor and have an different behaviour. Update BD elements to the more fitting RND-...
by HerzAusGold
Sun Jan 20, 2008 1:27 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

No need for a batch update, I think. No need for a "remove element", this should always only done by admin. But one thing you can add, a filter for search all names with "WALL" or other (user input) included. sorting over 2-byte-code should be case sensitive (or switchable) sorti...
by HerzAusGold
Sun Jan 20, 2008 9:59 am
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

Insert some RnD elements to proposal

..to insert a element, how can I fill up the form automatically
I tried it but it dont work, maybe use the wrong post codes.
Can you give a example for filling up the form with post codes or
"GET" fields.
by HerzAusGold
Sun Jan 20, 2008 8:04 am
Forum: Bug Reports
Topic: Weird Crashes
Replies: 11
Views: 11785

No, it was an invalid memory access in src/game.c in function UpdateGameControlValues() (in the very last "for" loop), where "gpc->value" could have been -1. Interpreting this as an element number, used as an array index, caused an invalid memory access in rare conditions (when ...
by HerzAusGold
Sat Jan 19, 2008 11:47 pm
Forum: Bug Reports
Topic: Weird Crashes
Replies: 11
Views: 11785

Hi,Holger
Hm may be it have something to do with the "request" (SDL) bug
I mentioned in my mail?
In RNDTEST it don't crash!
by HerzAusGold
Sat Jan 19, 2008 11:37 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

update and insert some RND elements in proposal. Add only to "RND engine". From Id 402 to ... Last element I add is RND_EXPANDINGWALL This is selectable in editor (but maybe with same behaviour as EXPANDINGWALL) dont check it. But to be with BDCFF it's allowed to add it, isn't it? *edit: F...
by HerzAusGold
Thu Jan 17, 2008 12:34 pm
Forum: Programmer's Corner
Topic: Current state of text based levelformats
Replies: 200
Views: 371854

Hi, I can check the list at the weekend, want to update some RND elements. LogicDeLuxe wrote: For DummyProperties, I suggest diamondcollector, penalty, destructible as more readable alternatives for true and no_diamondcollector, no_penalty, indestructible as readable alternatives for false. For Inte...
by HerzAusGold
Mon Jan 14, 2008 8:28 pm
Forum: Bug Reports
Topic: Weird Crashes
Replies: 11
Views: 11785

Hm, don't crash in rndTest325.
Don't know what the problem caused in normal RnD.
The memory leaks I removed are not in the game.

If you copy rndTest_jue0.exe to rndTest.exe
it should work with normal environment (graphic, sound) too.