Search found 321 matches

by HerzAusGold
Wed Dec 07, 2005 11:38 pm
Forum: Programmer's Corner
Topic: zip support
Replies: 18
Views: 27842

prepare

Hi, for the first step I implement like Alan suggested. It's ready soon, may be next weekend. Only some testing is to do. Prepare your folders: make a subdir "levzips", "levtmps" like the "levels" directory. Transparent using of zips would be appreciated, like in "winuae". May be on some day, you ca...
by HerzAusGold
Thu Dec 01, 2005 8:14 pm
Forum: Programmer's Corner
Topic: zip support
Replies: 18
Views: 27842

zip support

After find and building up a zip/unzip library, I'm now able to integrate it to rnd but how should it work? Only unziping seems pointless, the user can do this. Please post any ideas or suggestions here.

Btw. please test the two levels in rndTest (uploaded to zomis-rnd)
by HerzAusGold
Mon Nov 28, 2005 10:09 pm
Forum: New Ideas
Topic: "Download new levels" in game menu?
Replies: 18
Views: 16814

zip support

Hmmpf, Is there anywhere a list who is working on which feature, tool. I started to write a zip support for rnd, because it's on the todo list. So I can stop this, with your tool it's not necessary. Alan, can you say something about the release date. Btw. if you want you can test it, with my new ver...
by HerzAusGold
Mon Nov 28, 2005 9:54 pm
Forum: New Ideas
Topic: Some elements (Splitted from CE change actions)
Replies: 2
Views: 3658

In RocknRoll you have to collect money (emeralds) to buy things (inventory). For examle: eyes (to see invisible walls), a pickaxe (to dig), a shield (to broke doors or enemy) aso. *edit* The destructible ground have the following behavour: .walking the first time over it, it becomes dangerous. .the ...
by HerzAusGold
Mon Nov 28, 2005 9:40 pm
Forum: Bug Reports
Topic: BugReport: SnakeBite in Win98
Replies: 10
Views: 8447

Convert pcx files

After I tried some things, the only thing I can say is:
Dont use SnagIt (modify the color depth to 4 bit, if you convert with no filters). I use IrfanView to correct this.
by HerzAusGold
Tue Nov 22, 2005 9:28 pm
Forum: New Ideas
Topic: Some elements (Splitted from CE change actions)
Replies: 2
Views: 3658

other ce

Hi,
do you known the game "RocknRoll" from the amiga.
It have destructible ground and other.
Or "Lemmings - The Tribes". I love the flame thrower.
And Bazooka is nice too.
by HerzAusGold
Mon Nov 21, 2005 10:03 pm
Forum: Level and Artwork Design
Topic: Maze solver
Replies: 18
Views: 17345

maze solver

Hi, taking a look on the CEs you create. I'm surprised that is so easy. Very good work. But if the exit is reachable from all sides it's found "more" and longer ways to the exit. And if there are two exits it's find both. But I think this don't matter in a maze. Btw: I use the standard algo for maze...
by HerzAusGold
Sat Nov 19, 2005 6:13 pm
Forum: Level and Artwork Design
Topic: Maze solver
Replies: 18
Views: 17345

Makefile

Hi I upload a makefile for "rndTest". See topic "New Ideas","Sokoban" Please answer here. btw: I prefer QT on Windows. Is available at Linux too. I am familiar with linux a little bit. But I never develop on linux (it's a shame I know). I want to test this and hope this is not a very strange journey...
by HerzAusGold
Sat Nov 19, 2005 6:07 pm
Forum: New Ideas
Topic: Sokoban
Replies: 8
Views: 9495

Makefile to build Sokoban Magic

Hi,
I have upload a Makefile to build the executable.
I hope this help, up to now I can't test it.
All changes are marked with "#HaG" and new files are added.
- soko.c
- soko.h
- list.c
- list.h
Please try it.
by HerzAusGold
Wed Nov 16, 2005 10:26 pm
Forum: Level and Artwork Design
Topic: Maze solver
Replies: 18
Views: 17345

Tools

Where are all the tools you use? ConfEdit, aso. I am als searching for the tool which generate the "conf_" sources. And a tool for the PCX-Files (SnagIT always broken my files). Find the way through a maze. -Hm- Have a look to my rndTest-Version. Click on an empty reachable place. http://www.zomis.n...
by HerzAusGold
Wed Nov 16, 2005 10:13 pm
Forum: Bug Reports
Topic: Side door still broken!
Replies: 7
Views: 6099

Door loging

May my rndTest version helps.
It's log door movements in debug mode.


http://www.zomis.net/rnd/download.php?id=387

For more information look at "New Ideas", "Sokoban".
_________________
by HerzAusGold
Wed Nov 16, 2005 10:09 pm
Forum: Programmer's Corner
Topic: Game at work
Replies: 4
Views: 7108

Sokoban and GameAtWork released

The feature of MagicSokoban is now ready.
I have upload the source and executable to zomis-rnd-file-archive.

http://www.zomis.net/rnd/download.php?id=387

For more information look at "New Ideas", "Sokoban".
by HerzAusGold
Wed Nov 16, 2005 10:05 pm
Forum: New Ideas
Topic: Sokoban
Replies: 8
Views: 9495

Feature of MagicSokoban is now ready

The feature of MagicSokoban is now ready. I have upload the source and executable to zomis-rnd-file-archive. http://www.zomis.net/rnd/download.php?id=387 Put the SokoElements.pcx in the classic graphic folder. Choose Sokoban as your levelset and click on a pushable "Lamp". Now click on the target po...
by HerzAusGold
Mon Nov 14, 2005 8:02 am
Forum: New Ideas
Topic: CE change actions
Replies: 71
Views: 58895

Warp to an other levelset (e.g. from normal EM to SnakeBite).
by HerzAusGold
Mon Nov 07, 2005 10:27 pm
Forum: New Ideas
Topic: Sokoban
Replies: 8
Views: 9495

It's magic

After you click on a "lamp" you can click on the destination.
The player moves automaticaly.
You can get the demo version of MagicSokoban from the web.