Search found 133 matches

by asiekierka
Sat Feb 04, 2006 7:22 am
Forum: Level and Artwork Design
Topic: Rockfighter
Replies: 17
Views: 18005

...

I want to do the tricky Player Clone and the your RockFighter give me an inspiration.

Player clone do that which player does but sometimes in other direction :-)
by asiekierka
Fri Feb 03, 2006 3:03 pm
Forum: General Discussion
Topic: Unused graphics
Replies: 5
Views: 6451

...

Holger, please make a use of that graphics!
by asiekierka
Thu Feb 02, 2006 7:14 am
Forum: New Ideas
Topic: Online leveleditor.
Replies: 5
Views: 6326

Online leveleditor.

For level teamwork we can do the application to teamwork on level. That application will be a RND level editor for online. Or we can that build in RND. It's really better than other application. (Maybe better online support (like that) and 4 next player color will be cool, with online leveleditor wi...
by asiekierka
Mon Jan 30, 2006 7:46 am
Forum: New Ideas
Topic: define *.conf file inside the game
Replies: 11
Views: 9381

...

Link is here. (Link deleted by Zomis because of pure SPAM)

OK OK, it's not real link because there is not that.
by asiekierka
Mon Jan 30, 2006 7:36 am
Forum: General Discussion
Topic: Transparent zip support with zomis file archive
Replies: 43
Views: 46401

...

Holger, you can add it, as next level engine!
by asiekierka
Mon Jan 30, 2006 7:34 am
Forum: Level and Artwork Design
Topic: Master-Rocks, a MasterMind clone
Replies: 18
Views: 21105

Plans...

I have for you small idea:
change that player to cursor graphic, then that will be better :D
by asiekierka
Fri Jan 27, 2006 8:16 am
Forum: Level and Artwork Design
Topic: The Eggects (Effects) project.
Replies: 0
Views: 3939

The Eggects (Effects) project.

I do the Eggects Effect no. 1. Inspired by Adder Blower, Great and with 3 CEs as state indicators, FIRETrowing! (i not think about names, only about CEs). Levels links: FIRETrowing: http://www.asland.bighost.pl/rnd/1levels/002.level CE hibernating: http://www.asland.bighost.pl/rnd/1levels/003.level ...
by asiekierka
Thu Jan 26, 2006 8:45 am
Forum: Help
Topic: A tutorial for Custom Element creation
Replies: 10
Views: 10431

...

I've work for documentation for beginners which read your draft.
(STOP WORKING, please delete that post)
by asiekierka
Mon Jan 23, 2006 9:55 am
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 16134

Animated.

I found the great application to convert ANI to BMP with all frames. Animated icons will begin! EDIT: It's ready, full package have 511 KBytes (full) EDIT2: Colour-reversed versions of some graphics & General electronic elements & some more animations update is ready! Deleted some unneded images wit...
by asiekierka
Sun Jan 22, 2006 12:43 pm
Forum: Level and Artwork Design
Topic: Help with RnD data compression
Replies: 5
Views: 5489

...

If you need more CEs, thrn send holger the unfinished level which need >256 CEs and Holger add more into next RND! And do change every 1 frame in everyplace when you can, then it could be fast. PS. You do the small decompression system with text input or some other but on RnDFA, use that to do compr...
by asiekierka
Sun Jan 22, 2006 12:21 pm
Forum: Level and Artwork Design
Topic: emerald easy factory.
Replies: 1
Views: 2968

emerald easy factory.

Useful for party-levels because it use only rocks&nuts&some CEs.

for every side you need 1 CE.

+ 2 ce if you use it (auto-deleter CE&rock generator CE)

Link: Here!
by asiekierka
Sat Jan 21, 2006 12:43 pm
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 16134

...

I want to please all for WAIT!

I'm working on BIGGER version of graphics package, which be better.

EDIT: It's ready (MORE BlueSky icon colours)
by asiekierka
Fri Jan 20, 2006 1:28 pm
Forum: Testing Area
Topic: Poll testing - Enemy's
Replies: 8
Views: 14618

...

MY best is that from BD2K3, Robot Rockford.
by asiekierka
Fri Jan 20, 2006 8:01 am
Forum: New Ideas
Topic: Envelope script
Replies: 14
Views: 12544

...

BASIC yeah? Better will be, and no that chunks! example 2: I don't know BASIC but its easy 10 IF "player1" has "ce5" collected then goto 20 else goto 40 20 print "Sorry man, this is a die key!" 30 goto 60 40 print "Thanks for the God..." 50 goto 70 60 load "player1\die" 70 delay 100 line 6 (60) will...
by asiekierka
Thu Jan 19, 2006 7:22 am
Forum: Level and Artwork Design
Topic: IconXT Pack of RND graphics (also with animated icons!).
Replies: 17
Views: 16134

...

Hey, i don't see anyone which want to use my graphics. (i not talk about Franesco). I do big work in it, resizing 16x16 graphics, searching big amount of my PC time for looking at graphics, i work also after school, but I close the project until I not found something more :(