Search found 15 matches

by zaq
Tue Jan 11, 2005 11:49 pm
Forum: Bug Reports
Topic: pre-3.2.0
Replies: 31
Views: 34595

You're right about: "You mean "em3pro" == "the original Amiga disk" and "em engine" == "the new EM engine in R'n'D" " (excutable 3-2-0) That's what i ment indeed. I think (and hope) you're also right about the "forget" part! That would impr...
by zaq
Tue Jan 11, 2005 11:33 pm
Forum: New Ideas
Topic: RnD Screensaver
Replies: 3
Views: 6082

Yeah, ehm i played too much Dungeons and Dragons
games in my previous life i guess.

Well i'll give it try myself with vb.net.
by zaq
Tue Jan 11, 2005 10:06 pm
Forum: New Ideas
Topic: Pulling
Replies: 30
Views: 28063

Nou beda.. ehh well thanks for the welcome!

I will read a lot of documentation here about CE, other
editor aspects and dnd in general.
I have a lot of catch up to do, i guess.
Also read the 'history section' on your site, by the way.
Quite interesting.
by zaq
Tue Jan 11, 2005 5:34 pm
Forum: New Ideas
Topic: Pulling
Replies: 30
Views: 28063

Well thanks for the welcome! (I should consider putting this in my signature i guess.) Unbelievable, i was just kidding about throwing, and now turns out to be possible?? Well, just downloaded the level, and i'll check it when i get home. Thanks! I haven't done much with CE yet, but that will change...
by zaq
Tue Jan 11, 2005 12:33 am
Forum: New Ideas
Topic: Pulling
Replies: 30
Views: 28063

I don't wanna pull man, i wanna throw!
by zaq
Tue Jan 11, 2005 12:23 am
Forum: New Ideas
Topic: RnD Screensaver
Replies: 3
Views: 6082

RnD Screensaver

Normally you can change any executable file (*.exe) into a screensaver. (By changing .exe in .scr, and putting it in the system folder). Would it be possible to create a 'launcher.scr' which resides in the system directory and starts something like: -> c:\games\rocksndiamonds.exe "autoplay LEVE...
by zaq
Mon Jan 10, 2005 11:54 pm
Forum: Bug Reports
Topic: pre-3.2.0
Replies: 31
Views: 34595

Well today, i released my amiga 500 from it's dust collecting duties. It still works. It took me more than 2 hours, to get the pc adf file into an amiga disk. I just wanted to test/compare the key responsiveness. (Was the amiga really more playable than the em engine in dnd or was it my imagination?...
by zaq
Mon Jan 10, 2005 11:35 pm
Forum: Help
Topic: emerald mine 3 pro - level 5
Replies: 7
Views: 10062

Well thanks for the welcome!
And thank you for this wonderful game!

I'll reply in >bug reports>pre-3.2.0!
by zaq
Sun Jan 09, 2005 9:47 pm
Forum: Help
Topic: level editor - edit contents of yam yam
Replies: 4
Views: 6600

Ok, thanks for the tip!

I'll have a go with some custom elements than.
by zaq
Sun Jan 09, 2005 9:00 pm
Forum: Help
Topic: level editor - edit contents of yam yam
Replies: 4
Views: 6600

Thanks! I tried it and it works! (Can't believe i didn't notice the meaning of '?'). I just edited two yam yams, and the contents of each of them was depending in the order they were crushed. Is it possible to lock the contents to a specific yam yam, instead of being dependend on the order in wich t...
by zaq
Sun Jan 09, 2005 7:47 pm
Forum: Help
Topic: level editor - edit contents of yam yam
Replies: 4
Views: 6600

level editor - edit contents of yam yam

Hi everybody,

This must sound like a silly question, but how
can i manipulate the contents of a yam yam?

I read about it in the online manual, and did a forum search on
'yam yam' but still couldn't figure out how to do this.
by zaq
Sun Jan 09, 2005 12:55 pm
Forum: Help
Topic: emerald mine 3 pro - level 5
Replies: 7
Views: 10062

Thanks for the welcome! My first boulderdash experience was on the msx: Boulderdash 2. Later i had my amiga and started playing emerald mine games. I can ensure one thing: The delay that is now in the new engine was not in the original emerald mine games. And even if there was a delay, it wasn't not...
by zaq
Sat Jan 08, 2005 6:39 pm
Forum: Help
Topic: emerald mine 3 pro - level 5
Replies: 7
Views: 10062

I just read the bugreport thread, and saw that the
key responisveness decrease is a knwon issue.

Ahh, what a relief.
by zaq
Sat Jan 08, 2005 6:26 pm
Forum: Help
Topic: emerald mine 3 pro - level 5
Replies: 7
Views: 10062

Thanks for the fast tip! I downloaded version 3.2.0-0 and 'installed' it. The bug is resolved indeed. I'm just trying to make level 5 and then switch back to 3.1.0 becasue the key responsiveness of the game decreased! Resulting in improper (non)movement, and very bad timings. But Thank again, and i'...
by zaq
Sat Jan 08, 2005 5:34 pm
Forum: Help
Topic: emerald mine 3 pro - level 5
Replies: 7
Views: 10062

emerald mine 3 pro - level 5

Hi Everybody. I started playing emerald mine 3 pro, and i'm stuck at level 5. It's a level with a lot of dynamite. However, if a firefly explodes, and one dynamity is eploded with it, then the dynamite itself explodes also! What i rememeber from the amiga was that in this case the dynamity would dis...